Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DonnieDealer
Chaac
Level 125
God Stats
18W - 9L
1,678 SR
Queue Stats
353W - 283L
1,562 Elo+
Party 1
Maui
Maui
JakelovesAlexJr
Maui
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 19L
1,638 Elo+
Party 1
Team Averages
Level 89
1,559 SR
1,566 Elo+

VS

Team Averages
Level 83
1,634 SR
1,594 Elo+
Olorun
Olorun
JtTheBoss
Olorun
Level 26
God Stats
3W - 1L
1,804 SR
Queue Stats
42W - 29L
1,620 Elo+
Party 2
Izanami
Izanami
Träger
Izanami
Level 93
God Stats
4W - 1L
1,808 SR
Queue Stats
47W - 36L
1,581 Elo+
Party 2
Maui
Maui
dramaturgoethe
Maui
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
10W - 11L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 1 / 7
8,608
861
10,869
6,726
3,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 8
7,852
785
8,742
11,745
6,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 3 / 8
7,119
712
6,872
9,445
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JtTheBoss
Olorun
10
3 / 5 / 2
7,179
718
10,079
9,378
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Träger
Izanami
11
3 / 5 / 1
6,990
699
8,421
9,735
3,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 6
7,753
775
3,562
12,053
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
1
7
11.5
L
5
3
8
3
L
2
3
8
2
W
Olorun
JtTheBoss
Olorun
3
5
2
0.8
W
Izanami
Träger
Izanami
3
5
1
0.7
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
22,062
27,916
Taken
31,166
18,562
Mitigated
16,408
7,539
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,869
732
0
3,762
6,726
3,770
535
2,502
4,224
39,276
0
L
8,742
1,527
0
3,027
11,745
6,633
253
4,778
6,967
0
19,525
L
6,872
991
0
750
9,445
8,159
140
5,347
4,098
14,405
0
W
Olorun
JtTheBoss
Olorun
10,079
5,321
702
957
9,378
3,852
0
6,520
2,858
18,974
2,258
W
Izanami
Träger
Izanami
8,421
6,444
0
1,607
9,735
3,507
0
4,354
5,381
0
28,311
W
3,562
1,039
0
1,513
12,053
9,049
0
6,909
5,144
7,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
21,922
112
Minions Killed
92
7
Camps Cleared
2
483,794
Distance Traveled
460,715
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,608
861
68
7
5
158,313
2
L
Chaac
7,852
785
28
3
1
155,685
2
L
Maui
7,119
712
16
2
1
169,796
1
W
Olorun
7,179
718
38
4
1
149,862
2
W
Izanami
6,990
699
46
5
1
150,867
3
W
Maui
7,753
775
8
1
0
159,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role