Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Fyreside
Chiron
Level 48
God Stats
7W - 3L
1,548 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 1
Maui
Maui
Marbach
Maui
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 51L
1,690 Elo+
Party 1
Thor
Thor
ZCity4
Thor
Level 151
God Stats
1W - 3L
1,404 SR
Queue Stats
117W - 130L
1,612 Elo+
Party 1
Ymir
Ymir
thebeardedgod33
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,159 Elo+
Party 1
Team Averages
Level 106
1,490 SR
1,499 Elo+

VS

Team Averages
Level 96
1,511 SR
1,418 Elo+
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DANIELSEB
Hou Yi
Level 91
God Stats
6W - 6L
1,459 SR
Queue Stats
330W - 347L
1,448 Elo+
Solo
Thor
Thor
Giggabut
Thor
Level 42
God Stats
1W - 8L
1,694 SR
Queue Stats
44W - 66L
1,384 Elo+
Solo
Tyr
Tyr
Miralax
Tyr
Level 160
God Stats
4W - 16L
1,402 SR
Queue Stats
640W - 1,055L
1,372 Elo+
Party 2
Yu Huang
Yu Huang
Strmz
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 325L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 4
7,215
722
5,382
6,958
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Fyreside
Chiron
9
3 / 2 / 2
5,427
543
7,909
7,953
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Maui
Marbach
Maui
12
4 / 1 / 2
7,145
715
7,706
8,256
3,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
ZCity4
Thor
11
6 / 1 / 4
6,807
681
4,871
6,566
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 3
5,260
526
2,782
9,015
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 2 / 3
5,187
519
2,608
9,390
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
DANIELSEB
Hou Yi
9
3 / 3 / 1
5,460
546
6,901
7,877
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
1 / 5 / 2
5,147
515
3,594
9,870
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
8
0 / 5 / 1
5,138
514
3,337
10,276
5,647
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Strmz
Yu Huang
9
1 / 3 / 0
5,182
518
3,043
6,545
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
5
6
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
4
5
L
Maui
 
Maui
0
2
3
0.75
L
Hou Yi
DANIELSEB
Hou Yi
3
3
1
1.17
W
Chiron
Fyreside
Chiron
3
2
2
2
L
Thor
1
5
2
0.4
W
Maui
Marbach
Maui
4
1
2
5
L
Tyr
0
5
1
0.1
L
Yu Huang
Strmz
Yu Huang
1
3
0
0.33
W
Thor
ZCity4
Thor
6
1
4
8
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
19,483
38,748
Taken
43,958
15,398
Mitigated
19,279
14,179
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,382
924
459
2,876
6,958
2,817
224
2,573
4,099
59,033
0
L
Maui
 
Maui
2,608
990
0
2,155
9,390
5,063
0
2,321
6,859
13,150
0
L
Hou Yi
DANIELSEB
Hou Yi
6,901
3,623
0
1,585
7,877
2,506
0
1,041
6,780
0
41,262
W
Chiron
Fyreside
Chiron
7,909
3,440
617
1,749
7,953
2,531
169
1,151
6,711
0
30,326
L
Thor
3,594
928
0
2,384
9,870
3,648
0
2,950
6,898
0
23,665
W
Maui
Marbach
Maui
7,706
3,237
0
3,128
8,256
3,250
0
0
8,256
49,176
0
L
Tyr
3,337
496
0
1,584
10,276
5,647
0
6,512
3,764
0
30,201
L
Yu Huang
Strmz
Yu Huang
3,043
105
0
1,105
6,545
2,415
76
2,752
3,787
31,081
0
W
Thor
ZCity4
Thor
4,871
919
0
2,029
6,566
2,781
0
399
6,091
0
39,853
W
2,782
523
150
3,171
9,015
4,019
74
1,166
7,849
21,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
26,114
371
Minions Killed
255
0
Camps Cleared
0
1,026,057
Distance Traveled
941,849
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,215
722
117
12
0
215,659
1
L
Maui
5,187
519
20
2
0
185,187
3
L
Hou Yi
5,460
546
65
7
0
180,437
0
W
Chiron
5,427
543
47
5
0
178,542
1
L
Thor
5,147
515
48
5
0
178,304
1
W
Maui
7,145
715
93
9
0
197,529
1
L
Tyr
5,138
514
58
6
0
218,414
1
L
Yu Huang
5,182
518
64
6
0
179,507
1
W
Thor
6,807
681
64
6
0
234,766
2
W
Ymir
5,260
526
50
5
0
199,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role