Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FaytofGods
Tsukuyomi
Level 145
God Stats
57W - 62L
1,513 SR
Queue Stats
2,210W - 2,345L
1,459 Elo+
Solo
Chiron
Chiron
SirSwagAlot19
Chiron
Level 155
God Stats
2W - 1L
1,347 SR
Queue Stats
56W - 43L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
gilt_holmium0
Ao Kuang
Level 54
God Stats
2W - 0L
1,703 SR
Queue Stats
139W - 136L
1,512 Elo+
Solo
Maui
Maui
manwithaface2
Maui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 58L
1,437 Elo+
Solo
Team Averages
Level 135
1,512 SR
1,478 Elo+

VS

Team Averages
Level 127
1,431 SR
1,488 Elo+
Maui
Maui
GatDamGator
Maui
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 118L
1,464 Elo+
Solo
Atlas
Atlas
Val-R-01
Atlas
Level 124
God Stats
0W - 2L
1,457 SR
Queue Stats
17W - 10L
1,540 Elo+
Solo
Sol
Sol
White_ghost132
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,493 Elo+
Solo
Hachiman
Hachiman
karioblaze
Hachiman
Level 160
God Stats
0W - 4L
1,229 SR
Queue Stats
1,015W - 1,057L
1,487 Elo+
Solo
Loki
Loki
leo-sanchez14
Loki
Level 134
God Stats
2W - 5L
1,467 SR
Queue Stats
245W - 243L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 7
11,038
1,003
8,453
6,898
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
FaytofGods
Tsukuyomi
16
3 / 3 / 5
10,784
980
14,105
11,255
6,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 1 / 6
11,877
1,080
15,416
7,807
3,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
gilt_holmium0
Ao Kuang
16
0 / 0 / 7
10,066
915
5,134
9,442
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 0 / 11
11,579
1,053
5,976
9,532
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

274

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
10,907
992
4,692
13,561
15,751
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
Val-R-01
Atlas
15
0 / 1 / 1
9,280
844
48
2,817
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 3 / 1
9,836
894
5,781
8,792
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
karioblaze
Hachiman
16
3 / 1 / 1
11,125
1,011
14,378
15,426
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 3
10,808
983
15,507
16,253
6,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
13
Kills
4
4
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
7
7.5
W
Tsukuyomi
FaytofGods
Tsukuyomi
3
3
5
1.83
L
0
1
3
1.5
W
6
1
6
9
L
Atlas
Val-R-01
Atlas
0
1
1
0.5
L
0
3
1
0.17
W
Ao Kuang
gilt_holmium0
Ao Kuang
0
0
7
3.5
L
Hachiman
karioblaze
Hachiman
3
1
1
3.5
L
1
7
3
0.36
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,084
Damage
40,406
44,934
Taken
56,849
31,542
Mitigated
35,232
11,714
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,453
756
0
2,294
6,898
3,416
0
1,207
5,691
18,909
0
W
Tsukuyomi
FaytofGods
Tsukuyomi
14,105
4,642
331
1,036
11,255
6,000
0
2,301
8,954
0
31,736
L
4,692
1,281
191
2,590
13,561
15,751
0
3,481
10,080
14,942
0
W
15,416
5,465
1,508
1,780
7,807
3,778
0
1,398
6,409
0
52,689
L
Atlas
Val-R-01
Atlas
48
0
0
80
2,817
1,719
0
1,287
1,530
681
0
L
5,781
2,236
0
516
8,792
4,332
0
3,201
5,591
21,647
2,812
W
Ao Kuang
gilt_holmium0
Ao Kuang
5,134
1,095
0
2,486
9,442
5,615
0
1,711
7,731
12,930
1,954
L
Hachiman
karioblaze
Hachiman
14,378
6,124
0
432
15,426
7,004
0
6,141
9,285
0
38,404
L
15,507
2,362
0
79
16,253
6,426
0
5,073
11,180
0
46,864
W
5,976
1,361
307
1,972
9,532
12,733
0
3,185
6,347
15,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,344
Gold Earned
51,956
205
Minions Killed
192
9
Camps Cleared
8
1,021,795
Distance Traveled
883,060
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,038
1,003
34
3
1
188,327
1
W
Tsukuyomi
10,784
980
36
3
1
215,245
1
L
Maui
10,907
992
19
2
0
194,475
0
W
Chiron
11,877
1,080
94
9
3
189,170
4
L
Atlas
9,280
844
2
0
0
93,118
0
L
Sol
9,836
894
56
5
4
177,201
0
W
Ao Kuang
10,066
915
23
2
4
244,358
0
L
Hachiman
11,125
1,011
40
4
4
215,385
0
L
Loki
10,808
983
75
7
0
202,881
0
W
Maui
11,579
1,053
18
2
0
184,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role