Player Matchup

Baron Samedi
Baron Samedi
GiaVinK
Baron Samedi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 89L
1,529 Elo+
Party 2
Lancelot
Lancelot
IsoBlytee
Lancelot
Level 47
God Stats
17W - 13L
1,555 SR
Queue Stats
51W - 59L
1,441 Elo+
Party 2
Maui
Maui
PaVoo18
Maui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 120L
1,544 Elo+
Party 2
Team Averages
Level 104
1,518 SR
1,505 Elo+

VS

Team Averages
Level 132
1,566 SR
1,447 Elo+
Fenrir
Fenrir
Mxdley
Fenrir
Level 105
God Stats
44W - 21L
1,698 SR
Queue Stats
514W - 486L
1,650 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WolfexUchiha
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,378 Elo+
Party 1
Maui
Maui
XxRonin-LightxX
Maui
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 51L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GiaVinK
Baron Samedi
15
1 / 6 / 2
9,863
616
12,521
15,005
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
IsoBlytee
Lancelot
15
4 / 3 / 0
10,307
644
11,251
18,067
15,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
PaVoo18
Maui
14
0 / 5 / 2
10,108
632
4,929
20,719
27,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mxdley
Fenrir
17
7 / 1 / 7
12,680
793
15,515
17,579
22,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
WolfexUchiha
Morgan Le Fay
17
6 / 2 / 8
11,832
740
25,025
11,909
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 12
11,485
718
5,926
16,325
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
14
14
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GiaVinK
Baron Samedi
1
6
2
0.33
L
Lancelot
IsoBlytee
Lancelot
4
3
0
1.33
W
Fenrir
Mxdley
Fenrir
7
1
7
10.5
L
Maui
PaVoo18
Maui
0
5
2
0.2
W
Morgan Le Fay
WolfexUchiha
Morgan Le Fay
6
2
8
5
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
46,466
53,791
Taken
45,813
51,853
Mitigated
51,685
11,876
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GiaVinK
Baron Samedi
12,521
1,828
2,581
2,778
15,005
8,283
0
10,461
4,544
42,794
0
L
Lancelot
IsoBlytee
Lancelot
11,251
2,185
0
3,064
18,067
15,777
318
9,029
9,038
0
29,595
W
Fenrir
Mxdley
Fenrir
15,515
3,220
0
6,358
17,579
22,679
656
8,018
9,561
0
31,922
L
Maui
PaVoo18
Maui
4,929
1,569
0
3,453
20,719
27,793
0
12,023
8,696
22,805
0
W
Morgan Le Fay
WolfexUchiha
Morgan Le Fay
25,025
1,383
545
4,862
11,909
6,603
1,465
3,599
8,310
74,006
0
W
5,926
1,365
0
4,110
16,325
22,403
272
6,150
10,175
22,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
35,997
138
Minions Killed
180
5
Camps Cleared
8
850,959
Distance Traveled
846,704
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,863
616
61
4
3
243,277
4
L
Lancelot
10,307
644
53
3
1
342,810
4
W
Fenrir
12,680
793
27
2
2
308,456
2
L
Maui
10,108
632
24
2
1
264,872
2
W
Morgan Le Fay
11,832
740
117
7
5
268,571
2
W
Maui
11,485
718
36
2
1
269,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role