Player Matchup

Hera
Hera
Inti2004
Hera
Level 58
God Stats
7W - 17L
1,281 SR
Queue Stats
64W - 145L
1,221 Elo+
Solo
Danzaburou
Danzaburou
LobbyIN
Danzaburou
Level 65
God Stats
9W - 19L
1,374 SR
Queue Stats
345W - 416L
1,455 Elo+
Solo
Amaterasu
Amaterasu
MiŁFHunter
Amaterasu
Level 116
God Stats
11W - 12L
1,512 SR
Queue Stats
232W - 279L
1,360 Elo+
Solo
Team Averages
Level 80
1,389 SR
1,345 Elo+

VS

Team Averages
Level 73
1,439 SR
1,519 Elo+
Achilles
Achilles
Okabe_Rin_
Achilles
Level 89
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 2L
1,681 Elo+
Solo
Ra
Ra
phant0m10
Ra
Level 103
God Stats
4W - 2L
1,563 SR
Queue Stats
39W - 30L
1,446 Elo+
Party 1
Izanami
Izanami
zanapastilata
Izanami
Level 27
God Stats
6W - 2L
1,503 SR
Queue Stats
37W - 30L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 9 / 3
10,347
609
9,745
15,098
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LobbyIN
Danzaburou
16
3 / 1 / 5
11,245
661
19,871
14,780
7,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MiŁFHunter
Amaterasu
14
3 / 2 / 5
11,476
675
17,352
20,444
19,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Okabe_Rin_
Achilles
15
2 / 4 / 5
11,830
696
9,807
21,745
26,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
6 / 2 / 5
13,170
775
19,272
17,952
9,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
3 / 3 / 2
10,520
619
12,105
15,176
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
11
12
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
3
9
3
0.5
L
Danzaburou
LobbyIN
Danzaburou
3
1
5
5.5
L
Amaterasu
MiŁFHunter
Amaterasu
3
2
5
2.75
W
Achilles
Okabe_Rin_
Achilles
2
4
5
1.13
W
6
2
5
4.25
W
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
41,184
50,322
Taken
54,873
32,812
Mitigated
43,156
14,673
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,745
2,396
0
130
15,098
6,465
18
6,953
8,145
40,696
0
L
Danzaburou
LobbyIN
Danzaburou
19,871
10,534
0
5,804
14,780
7,072
502
4,601
10,179
0
54,666
L
Amaterasu
MiŁFHunter
Amaterasu
17,352
5,727
2,648
6,091
20,444
19,275
0
7,997
12,447
0
34,729
W
Achilles
Okabe_Rin_
Achilles
9,807
3,311
0
5,020
21,745
26,298
318
4,476
17,269
0
23,626
W
19,272
1,414
3,439
11,547
17,952
9,899
772
4,612
13,340
77,761
0
W
Izanami
12,105
8,380
0
3,499
15,176
6,959
1,492
2,132
13,044
0
45,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
35,520
171
Minions Killed
214
4
Camps Cleared
10
862,721
Distance Traveled
896,566
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,347
609
73
4
0
248,050
0
L
Danzaburou
11,245
661
75
4
3
299,873
3
L
Amaterasu
11,476
675
23
1
1
314,798
1
W
Achilles
11,830
696
15
1
2
327,978
7
W
Ra
13,170
775
140
8
4
294,472
0
W
Izanami
10,520
619
59
3
4
274,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role