Player Matchup

Kukulkan
Kukulkan
ChangeName92144
Kukulkan
Level 125
God Stats
237W - 191L
1,566 SR
Queue Stats
485W - 487L
1,546 Elo+
Solo
Xbalanque
Xbalanque
CrimsonOtachi
Xbalanque
Level 131
God Stats
2W - 3L
1,400 SR
Queue Stats
270W - 290L
1,524 Elo+
Solo
Neith
Neith
Desert566
Neith
Level 46
God Stats
2W - 1L
1,525 SR
Queue Stats
123W - 141L
1,469 Elo+
Solo
Maui
Maui
IamRealBuzzhug
Maui
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 46L
1,476 Elo+
Solo
Thor
Thor
WalterWhite26
Thor
Level 115
God Stats
4W - 2L
1,721 SR
Queue Stats
262W - 265L
1,533 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,509 Elo+

VS

Team Averages
Level 60
1,617 SR
1,494 Elo+
Hades
Hades
 
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Kikor2001
Cerberus
Level 42
God Stats
1W - 1L
1,807 SR
Queue Stats
83W - 69L
1,457 Elo+
Solo
Odin
Odin
earthyArankaraju
Odin
Level 45
God Stats
0W - 1L
1,731 SR
Queue Stats
34W - 36L
1,499 Elo+
Party 1
Freya
Freya
rössö
Freya
Level 128
God Stats
1W - 2L
1,546 SR
Queue Stats
54W - 51L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 1
8,041
670
3,967
3,245
1,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
CrimsonOtachi
Xbalanque
11
1 / 0 / 0
6,704
559
7,298
6,559
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Desert566
Neith
12
0 / 2 / 1
7,255
605
7,534
6,963
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 3
6,617
551
2,951
7,447
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 3
6,516
543
2,976
7,370
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 1 / 0
5,630
469
3,970
9,486
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
 
Medusa
9
0 / 0 / 0
5,277
440
2,759
4,444
1,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Kikor2001
Cerberus
9
0 / 1 / 0
5,526
461
3,424
11,628
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 2
5,341
445
4,088
9,306
9,362
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
rössö
Freya
12
2 / 2 / 0
7,018
585
2,820
6,688
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
0
0
L
Medusa
 
Medusa
0
0
0
0
W
Kukulkan
3
0
1
3.5
W
Xbalanque
CrimsonOtachi
Xbalanque
1
0
0
1
W
Neith
Desert566
Neith
0
2
1
0.25
W
0
0
3
1.5
L
Cerberus
Kikor2001
Cerberus
0
1
0
0
W
1
0
3
2.5
L
0
1
2
1
L
Freya
rössö
Freya
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
17,061
31,584
Taken
41,552
14,909
Mitigated
24,170
8,991
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,970
812
97
4,641
9,486
3,747
0
597
8,889
41,018
0
L
Medusa
 
Medusa
2,759
1,116
0
2,746
4,444
1,434
0
166
4,278
0
32,180
W
Kukulkan
3,967
597
0
1,145
3,245
1,424
0
902
2,263
68,639
0
W
Xbalanque
CrimsonOtachi
Xbalanque
7,298
3,948
0
2,292
6,559
2,522
1,015
1,715
4,844
0
62,858
W
Neith
Desert566
Neith
7,534
3,325
0
2,440
6,963
3,513
2,027
1,781
5,132
0
51,499
W
2,951
1,212
0
2,450
7,447
4,480
0
2,663
4,746
16,837
2,506
L
Cerberus
Kikor2001
Cerberus
3,424
603
0
3,192
11,628
7,041
0
2,824
8,804
23,769
3,400
W
2,976
861
0
664
7,370
2,970
0
2,620
4,650
0
39,065
L
4,088
1,041
0
0
9,306
9,362
0
0
9,306
0
23,228
L
Freya
rössö
Freya
2,820
564
0
2,881
6,688
2,586
144
3,005
3,683
46,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
28,792
424
Minions Killed
309
0
Camps Cleared
0
1,213,870
Distance Traveled
1,202,263
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,630
469
74
6
0
247,144
3
L
Medusa
5,277
440
52
4
0
231,208
2
W
Kukulkan
8,041
670
124
10
0
249,073
7
W
Xbalanque
6,704
559
105
9
0
237,923
2
W
Neith
7,255
605
89
7
0
207,335
2
W
Maui
6,617
551
34
3
0
253,309
4
L
Cerberus
5,526
461
61
5
0
247,946
5
W
Thor
6,516
543
72
6
0
266,230
5
L
Odin
5,341
445
27
2
0
256,465
0
L
Freya
7,018
585
95
8
0
219,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role