Player Matchup

Hun Batz
Hun Batz
BlindDrake177
Hun Batz
Level 31
God Stats
1W - 1L
1,097 SR
Queue Stats
10W - 16L
1,310 Elo+
Solo
Atlas
Atlas
FIRE ELFO
Atlas
Level 123
God Stats
30W - 14L
1,569 SR
Queue Stats
320W - 336L
1,422 Elo+
Solo
Ra
Ra
Mrlauchag
Ra
Level 45
God Stats
8W - 1L
1,307 SR
Queue Stats
61W - 74L
1,371 Elo+
Solo
King Arthur
King Arthur
lxl16luis
King Arthur
Level 143
God Stats
1W - 0L
1,739 SR
Queue Stats
8W - 8L
1,281 Elo+
Solo
Maui
Maui
you_got_morbed
Maui
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 103L
1,332 Elo+
Solo
Team Averages
Level 100
1,442 SR
1,343 Elo+

VS

Team Averages
Level 59
1,477 SR
1,320 Elo+
Maui
Maui
CallMeHuxy
Maui
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 150L
1,311 Elo+
Party 1
Nox
Nox
JennyBaby10
Nox
Level 41
God Stats
11W - 15L
1,409 SR
Queue Stats
19W - 38L
1,327 Elo+
Solo
Bakasura
Bakasura
Silent_Mystic108
Bakasura
Level 47
God Stats
0W - 2L
1,260 SR
Queue Stats
12W - 21L
1,275 Elo+
Solo
Cernunnos
Cernunnos
WhosGotRoy
Cernunnos
Level 75
God Stats
2W - 4L
1,714 SR
Queue Stats
175W - 196L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
xUnKnownSounDx2
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlindDrake177
Hun Batz
5
0 / 0 / 0
4,565
380
138
2,928
846
Atlas
FIRE ELFO
Atlas
9
1 / 1 / 2
5,922
494
2,847
11,075
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 3 / 1
7,116
593
8,443
7,320
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
lxl16luis
King Arthur
9
2 / 1 / 0
6,038
503
2,693
6,617
3,824
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 5 / 2
5,281
440
2,032
9,056
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,808
567
2,550
7,526
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 7 / 1
5,383
449
3,634
7,930
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 1
7,867
656
4,122
9,436
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
WhosGotRoy
Cernunnos
11
4 / 1 / 4
6,584
549
8,627
6,632
2,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 1 / 0
5,376
448
780
2,862
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
10
10
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlindDrake177
Hun Batz
0
0
0
0
L
1
1
7
4.5
W
Atlas
FIRE ELFO
Atlas
1
1
2
2
L
1
7
1
0.21
W
4
3
1
1.5
L
4
0
1
4.5
L
Cernunnos
WhosGotRoy
Cernunnos
4
1
4
6
W
King Arthur
lxl16luis
King Arthur
2
1
0
2
L
0
1
0
0
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
19,713
36,996
Taken
34,386
18,393
Mitigated
16,016
6,032
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlindDrake177
Hun Batz
138
0
0
0
2,928
846
0
0
2,928
0
12,477
L
2,550
348
214
2,630
7,526
5,969
72
2,732
4,794
18,633
3,126
W
Atlas
FIRE ELFO
Atlas
2,847
974
0
700
11,075
7,090
0
2,418
8,657
21,976
0
L
3,634
81
0
240
7,930
2,778
561
5,032
2,898
22,276
0
W
8,443
1,361
632
2,014
7,320
2,819
208
1,337
5,933
58,372
0
L
4,122
3,200
0
2,329
9,436
3,581
1,718
2,290
7,146
0
47,710
L
Cernunnos
WhosGotRoy
Cernunnos
8,627
4,499
0
1,535
6,632
2,508
666
3,268
3,364
0
45,307
W
King Arthur
lxl16luis
King Arthur
2,693
280
0
1,268
6,617
3,824
237
1,610
4,626
0
26,712
L
780
102
0
0
2,862
1,180
0
0
2,862
14,710
0
W
2,032
241
0
1,418
9,056
3,814
46
1,375
7,681
15,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
32,018
230
Minions Killed
304
0
Camps Cleared
0
973,894
Distance Traveled
1,101,303
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,565
380
24
2
0
134,625
0
L
Maui
6,808
567
30
3
0
229,602
1
W
Atlas
5,922
494
37
3
0
199,740
3
L
Nox
5,383
449
31
3
0
257,227
0
W
Ra
7,116
593
91
8
0
226,834
2
L
Bakasura
7,867
656
123
10
0
258,946
1
L
Cernunnos
6,584
549
80
7
0
208,026
1
W
King Arthur
6,038
503
49
4
0
208,708
2
L
Cthulhu
5,376
448
40
3
0
147,502
4
W
Maui
5,281
440
29
2
0
203,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role