Player Matchup

Sobek
Sobek
BOERTJIE
Sobek
Level 122
God Stats
1W - 1L
1,355 SR
Queue Stats
42W - 40L
1,419 Elo+
Party 1
Baba Yaga
Baba Yaga
DOUBLEKILLCREW
Baba Yaga
Level 29
God Stats
1W - 2L
1,264 SR
Queue Stats
155W - 175L
1,357 Elo+
Solo
Freya
Freya
DrSativaX
Freya
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 101L
1,363 Elo+
Solo
Sol
Sol
G6HEAVYTURRET
Sol
Level 41
God Stats
1W - 2L
1,657 SR
Queue Stats
57W - 66L
1,294 Elo+
Party 1
Thor
Thor
Zombie06
Thor
Level 127
God Stats
1W - 1L
1,288 SR
Queue Stats
111W - 99L
1,409 Elo+
Solo
Team Averages
Level 85
1,413 SR
1,368 Elo+

VS

Team Averages
Level 97
1,565 SR
1,411 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LORDTIMON
Achilles
Level 125
God Stats
3W - 3L
1,398 SR
Queue Stats
278W - 293L
1,397 Elo+
Solo
Scylla
Scylla
Zlatanhru
Scylla
Level 126
God Stats
6W - 1L
1,719 SR
Queue Stats
144W - 140L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gagThen
Ah Muzen Cab
Level 61
God Stats
5W - 1L
1,707 SR
Queue Stats
78W - 55L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
zavies97
Ratatoskr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BOERTJIE
Sobek
15
0 / 12 / 9
9,665
537
9,608
29,436
28,029
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
DOUBLEKILLCREW
Baba Yaga
19
6 / 8 / 8
12,557
698
22,322
21,150
9,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
DrSativaX
Freya
20
8 / 6 / 6
13,067
726
25,401
22,036
11,168
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 10 / 10
10,631
591
11,588
21,581
8,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
17
3 / 11 / 6
10,475
582
9,515
22,299
9,831
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
10 / 5 / 25
13,471
748
23,339
15,692
7,202
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
LORDTIMON
Achilles
20
8 / 7 / 27
14,450
803
11,814
26,855
41,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Zlatanhru
Scylla
20
15 / 1 / 26
14,514
806
31,724
11,676
5,098
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
gagThen
Ah Muzen Cab
20
9 / 0 / 30
15,097
839
21,427
13,848
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
zavies97
Ratatoskr
19
5 / 5 / 23
12,334
685
17,826
24,169
16,670
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
178
18
Kills
47
47
Deaths
18
39
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
5
25
4.5
L
Sobek
BOERTJIE
Sobek
0
12
9
0.38
L
Baba Yaga
DOUBLEKILLCREW
Baba Yaga
6
8
8
1.25
L
Freya
DrSativaX
Freya
8
6
6
1.83
L
1
10
10
0.6
W
Achilles
LORDTIMON
Achilles
8
7
27
3.07
W
Scylla
Zlatanhru
Scylla
15
1
26
28
L
Thor
3
11
6
0.55
W
Ah Muzen Cab
gagThen
Ah Muzen Cab
9
0
30
24
W
Ratatoskr
zavies97
Ratatoskr
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,434
Damage
106,130
116,502
Taken
92,240
67,427
Mitigated
76,999
29,710
Healing
46,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
23,339
2,358
2,747
2,242
15,692
7,202
1,676
12,974
2,718
31,594
0
L
Sobek
BOERTJIE
Sobek
9,608
658
970
4,722
29,436
28,029
0
16,010
13,426
16,201
0
L
Baba Yaga
DOUBLEKILLCREW
Baba Yaga
22,322
2,124
1,207
5,510
21,150
9,896
0
9,003
12,147
43,327
0
L
Freya
DrSativaX
Freya
25,401
7,029
1,282
8,473
22,036
11,168
0
8,649
13,387
52,298
0
L
11,588
1,801
526
4,765
21,581
8,503
0
10,416
11,165
22,385
674
W
Achilles
LORDTIMON
Achilles
11,814
2,827
3,722
6,464
26,855
41,567
884
17,627
9,228
484
14,720
W
Scylla
Zlatanhru
Scylla
31,724
3,659
4,472
3,115
11,676
5,098
2,828
7,413
4,263
60,482
0
L
Thor
9,515
2,108
1,048
1,207
22,299
9,831
0
11,469
10,830
0
21,656
W
Ah Muzen Cab
gagThen
Ah Muzen Cab
21,427
7,809
1,880
9,573
13,848
6,462
1,888
10,262
3,586
0
62,313
W
Ratatoskr
zavies97
Ratatoskr
17,826
3,282
1,523
10,889
24,169
16,670
1,040
20,191
3,978
0
30,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
69,866
195
Minions Killed
190
0
Camps Cleared
0
1,428,608
Distance Traveled
1,715,326
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,471
748
33
2
0
284,735
0
L
Sobek
9,665
537
28
2
0
293,299
2
L
Baba Yaga
12,557
698
50
3
0
271,970
0
L
Freya
13,067
726
66
4
0
293,827
0
L
Sol
10,631
591
30
2
0
297,659
1
W
Achilles
14,450
803
3
0
0
322,188
3
W
Scylla
14,514
806
65
4
0
358,156
0
L
Thor
10,475
582
21
1
0
271,853
0
W
Ah Muzen Cab
15,097
839
79
4
0
384,482
0
W
Ratatoskr
12,334
685
10
1
0
365,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role