Player Matchup

Scylla
Scylla
Bronze III
GrayFullbaster4
Scylla
Bronze III
Level 106
God Stats
0W - 1L
1,663 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Neith
Neith
Gold II
NICKNASTea2481
Neith
Gold II
Level 123
God Stats
100W - 91L
1,566 SR
Queue Stats
383W - 374L
1,584 MMR
Solo
Xing Tian
Xing Tian
Gold V
SKABUGIE
Xing Tian
Gold V
Level 160
God Stats
0W - 4L
1,624 SR
Queue Stats
157W - 192L
1,272 MMR
Solo
Thanatos
Thanatos
Gold V
XxBDAVIDxX
Thanatos
Gold V
Level 160
God Stats
7W - 11L
1,404 SR
Queue Stats
713W - 727L
1,426 MMR
Solo
Athena
Athena
Silver II
gLik0s
Athena
Silver II
Level 122
God Stats
0W - 3L
1,219 SR
Queue Stats
21W - 25L
1,399 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,495 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,591 SR
1,438 MMR
Ah Puch
Ah Puch
Gold III
Ebender7289
Ah Puch
Gold III
Level 128
God Stats
18W - 18L
1,753 SR
Queue Stats
120W - 123L
1,660 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Legit Swagguh
Morgan Le Fay
Silver I
Level 99
God Stats
14W - 20L
1,354 SR
Queue Stats
217W - 223L
1,072 MMR
Party 1
Chaac
Chaac
Gold III
SizzleDonDaDa
Chaac
Gold III
Level 159
God Stats
15W - 9L
1,699 SR
Queue Stats
279W - 283L
1,394 MMR
Solo
Arachne
Arachne
Gold IV
SquishyBurrito
Arachne
Gold IV
Level 108
God Stats
6W - 5L
1,650 SR
Queue Stats
69W - 84L
1,457 MMR
Party 1
Hachiman
Hachiman
Silver IV
tanuh
Hachiman
Silver IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
11,707
355
5,003
6,385
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 6
16,835
510
43,575
35,681
15,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SKABUGIE
Xing Tian
20
3 / 11 / 2
14,133
428
25,348
46,756
36,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
XxBDAVIDxX
Thanatos
20
3 / 7 / 3
14,447
438
12,958
33,440
16,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Athena
gLik0s
Athena
15
0 / 4 / 6
11,528
349
6,547
20,484
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabAtlasLokiPoseidon

VS

Bans
BakasuraChang'eYmirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ebender7289
Ah Puch
20
4 / 4 / 6
17,976
545
42,971
38,772
14,209
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Legit Swagguh
Morgan Le Fay
20
3 / 3 / 8
16,420
498
14,790
18,667
7,377
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 9
14,790
448
10,806
39,478
48,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 2 / 5
17,321
525
13,783
32,433
18,126
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
tanuh
Hachiman
20
8 / 2 / 8
19,030
577
27,266
34,837
13,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
14
Kills
28
28
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ebender7289
Ah Puch
4
4
6
1.75
L
4
0
1
4.5
W
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
3
3
8
2.33
L
4
6
6
1.17
L
Xing Tian
SKABUGIE
Xing Tian
3
11
2
0.36
W
5
3
9
3.17
W
8
2
5
5.25
L
Thanatos
XxBDAVIDxX
Thanatos
3
7
3
0.64
L
Athena
gLik0s
Athena
0
4
6
0.75
W
Hachiman
tanuh
Hachiman
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,431
Damage
109,616
142,746
Taken
164,187
91,623
Mitigated
101,522
37,184
Healing
77,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ebender7289
Ah Puch
42,971
2,148
0
24,170
38,772
14,209
6,552
11,027
27,283
185,371
0
L
5,003
686
0
619
6,385
2,489
0
1,598
4,787
57,738
0
W
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
14,790
3,387
704
3,221
18,667
7,377
3,677
8,020
10,472
119,233
0
L
43,575
8,183
0
9,243
35,681
15,546
1,858
16,423
19,258
0
205,368
L
Xing Tian
SKABUGIE
Xing Tian
25,348
713
0
2,014
46,756
36,198
0
18,711
28,045
115,257
0
W
10,806
2,399
1,070
16,743
39,478
48,584
1,728
8,392
30,881
0
59,492
W
13,783
8,228
0
12,179
32,433
18,126
977
5,790
26,415
0
151,075
L
Thanatos
XxBDAVIDxX
Thanatos
12,958
3,630
0
22,839
33,440
16,562
0
11,160
22,280
0
130,574
L
Athena
gLik0s
Athena
6,547
1,682
420
2,049
20,484
20,828
0
9,869
10,615
42,746
0
W
Hachiman
tanuh
Hachiman
27,266
18,963
0
18,971
34,837
13,226
8,962
6,522
28,118
0
239,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,650
Gold Earned
85,537
834
Minions Killed
916
0
Camps Cleared
0
2,413,847
Distance Traveled
3,209,732
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,976
545
257
8
0
543,379
10
L
Scylla
11,707
355
104
3
0
263,560
5
W
Morgan Le Fay
16,420
498
152
5
0
632,448
0
L
Neith
16,835
510
274
8
0
551,351
4
L
Xing Tian
14,133
428
183
6
0
581,976
4
W
Chaac
14,790
448
72
2
0
633,488
10
W
Arachne
17,321
525
180
5
0
761,517
3
L
Thanatos
14,447
438
198
6
0
615,424
4
L
Athena
11,528
349
75
2
0
401,536
2
W
Hachiman
19,030
577
255
8
0
638,900
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role