Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SamuraiSardar
Bacchus
Level 65
God Stats
2W - 1L
1,547 SR
Queue Stats
138W - 138L
1,557 Elo+
Solo
Izanami
Izanami
StrawberrySodaa
Izanami
Level 69
God Stats
2W - 0L
1,691 SR
Queue Stats
39W - 65L
1,395 Elo+
Solo
Cernunnos
Cernunnos
Пушканчик
Cernunnos
Level 79
God Stats
9W - 3L
1,760 SR
Queue Stats
253W - 232L
1,573 Elo+
Solo
Team Averages
Level 107
1,599 SR
1,505 Elo+

VS

Team Averages
Level 87
1,530 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Weedloord
Cupid
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 165L
1,473 Elo+
Solo
Achilles
Achilles
cromopt1
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,428 Elo+
Solo
Jormungandr
Jormungandr
hajrubick
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,490 Elo+
Solo
Da Ji
Da Ji
mmetpsyco
Da Ji
Level 145
God Stats
8W - 9L
1,649 SR
Queue Stats
305W - 296L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
9 / 1 / 17
9,971
906
11,681
15,052
18,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
 
Eset
14
4 / 1 / 17
8,726
793
8,168
6,208
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
14
2 / 2 / 24
8,817
802
8,965
14,399
25,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 1 / 18
9,716
883
15,622
8,999
5,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 18
9,673
879
16,090
12,211
6,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 8 / 1
7,698
700
10,159
15,133
10,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Weedloord
Cupid
14
0 / 7 / 4
7,502
682
8,112
13,805
6,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
cromopt1
Achilles
12
1 / 7 / 3
7,166
651
7,224
16,933
16,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
hajrubick
Jormungandr
16
1 / 5 / 4
8,252
750
7,918
14,865
14,319
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
mmetpsyco
Da Ji
14
2 / 2 / 2
7,936
721
5,787
7,548
5,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
20
27
Kills
6
6
Deaths
29
94
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
1
17
17.5
W
Eset
 
Eset
4
1
17
12.5
L
Ne Zha
 
Ne Zha
2
8
1
0.31
W
Bacchus
2
2
24
7
W
5
1
18
14
L
Cupid
Weedloord
Cupid
0
7
4
0.29
L
Achilles
cromopt1
Achilles
1
7
3
0.36
L
Jormungandr
hajrubick
Jormungandr
1
5
4
0.6
L
Da Ji
mmetpsyco
Da Ji
2
2
2
1.5
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,526
Damage
39,200
56,869
Taken
68,284
59,521
Mitigated
53,378
21,172
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,681
1,851
2,214
3,149
15,052
18,717
235
2,253
12,707
0
23,584
W
Eset
 
Eset
8,168
227
4,364
1,712
6,208
3,348
1,155
730
5,434
13,572
0
L
Ne Zha
 
Ne Zha
10,159
1,441
698
2,502
15,133
10,429
332
5,410
9,723
0
20,322
W
Bacchus
8,965
537
1,799
1,493
14,399
25,330
182
1,467
12,536
12,999
0
W
15,622
9,023
1,474
1,380
8,999
5,705
2,569
1,923
6,981
0
32,583
L
Cupid
Weedloord
Cupid
8,112
4,027
2,352
2,511
13,805
6,908
305
2,602
11,203
0
19,017
L
Achilles
cromopt1
Achilles
7,224
627
512
3,170
16,933
16,463
196
4,783
12,150
0
11,231
L
Jormungandr
hajrubick
Jormungandr
7,918
1,243
251
1,195
14,865
14,319
0
2,547
12,318
19,351
0
L
Da Ji
mmetpsyco
Da Ji
5,787
270
1,933
1,604
7,548
5,259
161
1,818
5,730
0
8,841
W
16,090
6,641
1,457
2,130
12,211
6,421
2,547
1,545
10,383
27
28,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
38,554
116
Minions Killed
85
0
Camps Cleared
0
991,523
Distance Traveled
990,375
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,971
906
22
2
0
184,040
2
W
Eset
8,726
793
25
2
0
204,377
2
L
Ne Zha
7,698
700
14
1
0
194,868
1
W
Bacchus
8,817
802
2
0
0
211,526
3
W
Izanami
9,716
883
40
4
0
193,909
2
L
Cupid
7,502
682
25
2
0
177,898
0
L
Achilles
7,166
651
12
1
0
200,324
1
L
Jormungandr
8,252
750
25
2
0
208,578
1
L
Da Ji
7,936
721
9
1
0
208,707
3
W
Cernunnos
9,673
879
27
2
0
197,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role