Player Matchup

Zhong Kui
Zhong Kui
BERZERKconqueror
Zhong Kui
Level 42
God Stats
2W - 4L
1,131 SR
Queue Stats
121W - 113L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Bayou13
Ah Puch
Level 138
God Stats
5W - 4L
1,613 SR
Queue Stats
276W - 297L
1,414 Elo+
Solo
Amaterasu
Amaterasu
GToothpick95
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,330 Elo+
Solo
Neith
Neith
daltondoobie
Neith
Level 48
God Stats
0W - 2L
1,184 SR
Queue Stats
10W - 17L
1,268 Elo+
Party 2
Bakasura
Bakasura
iitzWubbz
Bakasura
Level 147
God Stats
1W - 1L
1,545 SR
Queue Stats
116W - 127L
1,474 Elo+
Party 2
Team Averages
Level 86
1,395 SR
1,382 Elo+

VS

Team Averages
Level 105
1,343 SR
1,410 Elo+
Ganesha
Ganesha
 
Ganesha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aksecnarf
Morgan Le Fay
Level 123
God Stats
2W - 2L
1,118 SR
Queue Stats
163W - 176L
1,410 Elo+
Solo
Atlas
Atlas
DevonThaDon
Atlas
Level 49
God Stats
13W - 6L
1,498 SR
Queue Stats
170W - 167L
1,377 Elo+
Party 1
Thanatos
Thanatos
NewMatriX66
Thanatos
Level 126
God Stats
8W - 15L
1,291 SR
Queue Stats
481W - 496L
1,389 Elo+
Solo
Hera
Hera
qnug
Hera
Level 113
God Stats
3W - 3L
1,307 SR
Queue Stats
148W - 146L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
1 / 9 / 11
8,935
638
9,426
17,761
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Bayou13
Ah Puch
16
2 / 5 / 7
9,251
661
15,497
11,745
4,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
GToothpick95
Amaterasu
16
4 / 7 / 8
9,476
677
7,490
19,261
11,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 11
8,902
636
7,668
10,198
3,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
iitzWubbz
Bakasura
19
10 / 4 / 6
11,427
816
13,499
17,094
15,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 3 / 24
11,043
789
11,823
15,755
20,967
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Aksecnarf
Morgan Le Fay
18
4 / 3 / 10
10,992
785
12,120
12,927
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 15
10,387
742
12,309
22,575
20,048
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
NewMatriX66
Thanatos
19
16 / 6 / 7
12,674
905
13,030
15,173
7,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
qnug
Hera
18
5 / 4 / 15
11,235
803
17,382
11,474
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
100
19
Kills
29
29
Deaths
19
43
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
24
4
W
Morgan Le Fay
Aksecnarf
Morgan Le Fay
4
3
10
3
L
Zhong Kui
1
9
11
0.72
L
Ah Puch
Bayou13
Ah Puch
2
5
7
1.1
W
4
3
15
3.83
L
Amaterasu
GToothpick95
Amaterasu
4
7
8
1.14
W
Thanatos
NewMatriX66
Thanatos
16
6
7
3.25
L
2
4
11
1.88
L
Bakasura
iitzWubbz
Bakasura
10
4
6
3.25
W
Hera
qnug
Hera
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,580
Damage
66,664
76,059
Taken
77,904
45,702
Mitigated
61,482
23,004
Healing
38,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,823
240
1,810
5,491
15,755
20,967
480
4,788
10,357
24,612
0
W
Morgan Le Fay
Aksecnarf
Morgan Le Fay
12,120
467
1,164
2,674
12,927
6,636
1,846
5,325
7,462
32,144
0
L
Zhong Kui
9,426
612
510
2,691
17,761
9,461
588
12,322
5,439
17,833
0
L
Ah Puch
Bayou13
Ah Puch
15,497
95
661
1,402
11,745
4,606
169
7,209
4,536
34,428
0
W
12,309
3,867
3,562
9,791
22,575
20,048
876
6,270
15,285
23,047
0
L
Amaterasu
GToothpick95
Amaterasu
7,490
1,990
616
3,356
19,261
11,975
0
15,364
3,897
0
10,733
W
Thanatos
NewMatriX66
Thanatos
13,030
4,322
1,053
8,301
15,173
7,936
1,148
4,347
9,813
0
21,608
L
7,668
1,631
849
2,061
10,198
3,887
522
9,252
946
0
15,446
L
Bakasura
iitzWubbz
Bakasura
13,499
7,964
3,698
7,160
17,094
15,773
0
9,487
7,607
0
20,548
W
Hera
qnug
Hera
17,382
4,811
1,422
3,222
11,474
5,895
2,886
4,193
7,106
40,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
56,331
110
Minions Killed
148
0
Camps Cleared
0
1,248,215
Distance Traveled
1,265,859
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,043
789
0
0
0
244,072
0
W
Morgan Le Fay
10,992
785
54
4
0
267,517
0
L
Zhong Kui
8,935
638
16
1
0
229,810
0
L
Ah Puch
9,251
661
42
3
0
238,812
5
W
Atlas
10,387
742
31
2
0
278,990
0
L
Amaterasu
9,476
677
5
0
0
254,305
0
W
Thanatos
12,674
905
23
2
0
246,508
0
L
Neith
8,902
636
8
1
0
241,597
0
L
Bakasura
11,427
816
39
3
0
283,691
3
W
Hera
11,235
803
40
3
0
228,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role