Player Matchup

Ne Zha
Ne Zha
BLAHBLAHBLAH6969
Ne Zha
Level 142
God Stats
3W - 3L
1,518 SR
Queue Stats
50W - 53L
1,479 Elo+
Party 1
Horus
Horus
FiggyTheFigTree
Horus
Level 129
God Stats
4W - 2L
1,590 SR
Queue Stats
300W - 293L
1,490 Elo+
Solo
Ullr
Ullr
KakashiSannx
Ullr
Level 48
God Stats
2W - 1L
1,735 SR
Queue Stats
21W - 16L
1,629 Elo+
Solo
Ishtar
Ishtar
Roooki3
Ishtar
Level 159
God Stats
3W - 2L
1,474 SR
Queue Stats
67W - 76L
1,507 Elo+
Party 1
Olorun
Olorun
badderdabber
Olorun
Level 41
God Stats
60W - 36L
1,633 SR
Queue Stats
99W - 58L
1,594 Elo+
Party 1
Team Averages
Level 104
1,590 SR
1,540 Elo+

VS

Team Averages
Level 90
1,488 SR
1,435 Elo+
Erlang Shen
Erlang Shen
EndlessBryan
Erlang Shen
Level 123
God Stats
17W - 6L
1,769 SR
Queue Stats
182W - 163L
1,528 Elo+
Party 2
Izanami
Izanami
SpacedJosh
Izanami
Level 105
God Stats
15W - 20L
1,487 SR
Queue Stats
134W - 127L
1,519 Elo+
Party 2
Merlin
Merlin
dlQQlb
Merlin
Level 67
God Stats
2W - 8L
1,500 SR
Queue Stats
30W - 36L
1,223 Elo+
Party 3
Ravana
Ravana
kuko140
Ravana
Level 33
God Stats
5W - 5L
1,231 SR
Queue Stats
61W - 57L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
liftedeye
Kuzenbo
Level 122
God Stats
10W - 13L
1,451 SR
Queue Stats
68W - 90L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,071
507
2,241
6,618
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 4
5,209
521
4,387
7,875
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 1 / 1
6,298
630
7,115
5,923
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Roooki3
Ishtar
11
7 / 0 / 0
6,686
669
4,801
4,847
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
9
2 / 0 / 2
5,606
561
5,001
6,826
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EndlessBryan
Erlang Shen
9
0 / 5 / 1
5,070
507
3,760
10,333
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SpacedJosh
Izanami
8
0 / 3 / 0
4,837
484
3,451
6,697
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
dlQQlb
Merlin
8
1 / 5 / 0
4,863
486
1,980
7,413
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
kuko140
Ravana
9
1 / 0 / 1
5,401
540
1,991
2,321
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
liftedeye
Kuzenbo
7
1 / 1 / 0
4,853
485
2,355
7,115
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Erlang Shen
EndlessBryan
Erlang Shen
0
5
1
0.1
W
1
1
4
3
W
4
1
1
4.5
W
Ishtar
Roooki3
Ishtar
7
0
0
7
L
Izanami
SpacedJosh
Izanami
0
3
0
0
W
Olorun
2
0
2
3
L
Merlin
dlQQlb
Merlin
1
5
0
0.2
L
Ravana
kuko140
Ravana
1
0
1
1.5
L
Kuzenbo
liftedeye
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
13,537
32,089
Taken
33,879
12,663
Mitigated
16,721
8,411
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,241
835
0
403
6,618
2,141
0
252
6,366
0
34,075
L
Erlang Shen
EndlessBryan
Erlang Shen
3,760
1,951
0
3,389
10,333
6,978
0
0
10,333
0
27,148
W
4,387
2,060
420
2,587
7,875
4,207
41
975
6,868
0
19,878
W
7,115
3,820
0
875
5,923
2,022
0
0
5,923
0
37,325
W
Ishtar
Roooki3
Ishtar
4,801
2,854
0
838
4,847
2,005
0
1,535
3,072
0
38,953
L
Izanami
SpacedJosh
Izanami
3,451
2,572
0
1,160
6,697
1,854
0
3,242
3,455
0
33,572
W
Olorun
5,001
2,511
156
3,132
6,826
2,288
0
1,261
5,525
45,690
0
L
Merlin
dlQQlb
Merlin
1,980
101
0
1,520
7,413
2,390
0
0
7,413
25,941
0
L
Ravana
kuko140
Ravana
1,991
380
0
1,745
2,321
823
0
0
2,321
0
27,528
L
Kuzenbo
liftedeye
Kuzenbo
2,355
1,352
149
1,971
7,115
4,676
0
1,759
5,356
16,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
25,024
323
Minions Killed
259
0
Camps Cleared
0
933,468
Distance Traveled
912,691
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,071
507
73
7
0
206,602
4
L
Erlang Shen
5,070
507
60
6
0
176,220
3
W
Horus
5,209
521
35
4
0
194,101
0
W
Ullr
6,298
630
72
7
0
167,998
0
W
Ishtar
6,686
669
79
8
0
198,073
3
L
Izanami
4,837
484
68
7
0
180,096
3
W
Olorun
5,606
561
64
6
0
166,694
0
L
Merlin
4,863
486
39
4
0
157,156
0
L
Ravana
5,401
540
63
6
0
215,406
0
L
Kuzenbo
4,853
485
29
3
0
183,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role