Player Matchup

Jormungandr
Jormungandr
IR_3_IL
Jormungandr
Level 103
God Stats
9W - 2L
1,678 SR
Queue Stats
199W - 212L
1,392 Elo+
Party 4
Apollo
Apollo
Keelo12
Apollo
Level 155
God Stats
12W - 10L
1,656 SR
Queue Stats
188W - 150L
1,618 Elo+
Party 3
Da Ji
Da Ji
KrAzYI3lacK
Da Ji
Level 160
God Stats
2W - 6L
1,529 SR
Queue Stats
160W - 134L
1,584 Elo+
Party 3
Sol
Sol
LOL YOURE BADDD
Sol
Level 138
God Stats
23W - 16L
1,118 SR
Queue Stats
114W - 120L
1,473 Elo+
Party 3
Ne Zha
Ne Zha
gusat_tavo507
Ne Zha
Level 101
God Stats
13W - 12L
1,576 SR
Queue Stats
134W - 154L
1,439 Elo+
Party 4
Team Averages
Level 131
1,511 SR
1,501 Elo+

VS

Team Averages
Level 111
1,525 SR
1,411 Elo+
Sobek
Sobek
CelticXxhydraxX
Sobek
Level 112
God Stats
12W - 13L
1,572 SR
Queue Stats
399W - 407L
1,404 Elo+
Party 2
Tyr
Tyr
DimplyRaindrop
Tyr
Level 127
God Stats
8W - 12L
1,459 SR
Queue Stats
538W - 581L
1,419 Elo+
Party 1
Hades
Hades
Dimplyraindrop
Hades
Level 125
God Stats
20W - 16L
1,437 SR
Queue Stats
496W - 549L
1,403 Elo+
Party 1
Artemis
Artemis
Nikki_Rat_Girl
Artemis
Level 102
God Stats
25W - 9L
1,638 SR
Queue Stats
69W - 77L
1,390 Elo+
Party 2
Thanatos
Thanatos
moornrg
Thanatos
Level 91
God Stats
43W - 45L
1,517 SR
Queue Stats
538W - 557L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IR_3_IL
Jormungandr
10
5 / 2 / 6
6,660
605
6,720
13,185
8,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Keelo12
Apollo
12
7 / 1 / 5
7,317
665
6,649
7,829
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
7,024
639
8,477
6,638
2,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 7
7,001
636
7,432
8,719
3,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
3 / 3 / 6
6,192
563
4,295
9,925
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
6,129
557
4,749
14,556
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 4 / 0
4,459
405
3,259
10,332
3,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 4
5,260
478
5,918
8,684
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 3 / 3
5,656
514
10,177
6,202
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
moornrg
Thanatos
8
4 / 7 / 2
5,677
516
5,380
10,579
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
8
8
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
0
4
0
0
L
1
4
4
0.75
W
Jormungandr
IR_3_IL
Jormungandr
5
2
6
4
W
Apollo
Keelo12
Apollo
7
1
5
9.5
W
3
1
3
4.5
W
3
1
7
6.5
L
2
3
3
1.17
W
3
3
6
2
L
Thanatos
moornrg
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,573
Damage
29,483
46,296
Taken
50,353
21,046
Mitigated
23,150
15,544
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,749
530
0
6,325
14,556
8,746
0
5,312
9,244
19,977
1,041
L
3,259
676
0
2,902
10,332
3,780
0
2,183
8,149
0
18,668
L
5,918
1,115
295
2,827
8,684
4,189
208
2,851
5,833
19,021
0
W
Jormungandr
IR_3_IL
Jormungandr
6,720
2,497
1,493
3,690
13,185
8,617
0
2,916
10,269
25,936
0
W
Apollo
Keelo12
Apollo
6,649
4,446
0
1,394
7,829
2,793
1,267
2,115
5,714
0
44,135
W
8,477
1,771
0
960
6,638
2,770
0
1,260
5,378
0
47,074
W
7,432
3,253
0
5,660
8,719
3,542
710
2,728
5,991
38,261
0
L
10,177
5,499
0
1,603
6,202
1,932
0
1,120
5,082
0
36,251
W
4,295
1,271
0
2,347
9,925
3,324
0
1,232
8,693
0
36,981
L
Thanatos
moornrg
Thanatos
5,380
1,718
0
5,730
10,579
4,503
0
2,686
7,893
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
27,181
321
Minions Killed
180
0
Camps Cleared
0
1,028,403
Distance Traveled
974,003
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,129
557
30
3
0
214,896
3
L
Tyr
4,459
405
30
3
0
196,792
1
L
Hades
5,260
478
29
3
0
150,399
3
W
Jormungandr
6,660
605
35
3
0
202,712
0
W
Apollo
7,317
665
82
7
0
214,210
1
W
Da Ji
7,024
639
75
7
0
209,794
4
W
Sol
7,001
636
73
7
0
179,741
0
L
Artemis
5,656
514
53
5
0
199,928
3
W
Ne Zha
6,192
563
56
5
0
221,946
0
L
Thanatos
5,677
516
38
3
0
211,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role