Player Matchup

Ares
Ares
Death6y7
Ares
Level 156
God Stats
3W - 1L
1,418 SR
Queue Stats
64W - 37L
1,656 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GABZtheSHIZ
Ah Muzen Cab
Level 153
God Stats
12W - 9L
1,519 SR
Queue Stats
1,434W - 1,023L
1,541 Elo+
Party 1
Odin
Odin
K1ngxJ0ker
Odin
Level 154
God Stats
1W - 1L
1,315 SR
Queue Stats
39W - 42L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Vexx Flare
Kukulkan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 109L
1,548 Elo+
Party 1
Fenrir
Fenrir
Xxx Roast xxX
Fenrir
Level 155
God Stats
16W - 16L
1,549 SR
Queue Stats
655W - 370L
1,656 Elo+
Party 1
Team Averages
Level 149
1,460 SR
1,552 Elo+

VS

Team Averages
Level 122
1,432 SR
1,445 Elo+
Ishtar
Ishtar
 
Ishtar
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Løver
Freya
Level 149
God Stats
0W - 2L
1,272 SR
Queue Stats
36W - 26L
1,460 Elo+
Solo
Athena
Athena
THE ACHlLLES
Athena
Level 154
God Stats
1W - 3L
1,367 SR
Queue Stats
206W - 217L
1,432 Elo+
Party 2
Agni
Agni
TragicxxJoy
Agni
Level 88
God Stats
5W - 5L
1,519 SR
Queue Stats
118W - 154L
1,400 Elo+
Party 2
Rama
Rama
shaman___new
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 110L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 3 / 18
10,343
796
5,701
19,070
27,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
GABZtheSHIZ
Ah Muzen Cab
17
7 / 2 / 16
10,613
816
20,566
12,525
8,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 3 / 21
9,820
755
6,988
17,481
21,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Vexx Flare
Kukulkan
18
8 / 1 / 18
11,165
859
19,921
7,497
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 3 / 17
12,222
940
19,779
19,092
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 7 / 4
9,484
730
10,849
15,598
7,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Løver
Freya
15
3 / 8 / 5
9,413
724
7,868
16,268
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
0 / 8 / 6
7,650
588
4,037
21,310
16,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 5
8,536
657
16,044
8,821
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 4
8,629
664
9,203
15,659
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
35
34
Kills
11
12
Deaths
34
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
7
4
0.86
W
Ares
3
3
18
4
W
Ah Muzen Cab
GABZtheSHIZ
Ah Muzen Cab
7
2
16
7.5
W
1
3
21
3.83
L
Freya
Løver
Freya
3
8
5
0.69
L
Athena
0
8
6
0.38
L
2
5
5
0.9
W
Kukulkan
Vexx Flare
Kukulkan
8
1
18
17
W
15
3
17
7.83
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,955
Damage
48,001
75,665
Taken
77,656
81,496
Mitigated
41,373
24,990
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,849
6,209
600
2,470
15,598
7,031
0
4,543
10,676
0
23,727
W
Ares
5,701
173
1,145
3,076
19,070
27,529
767
6,759
12,311
7,087
0
W
Ah Muzen Cab
GABZtheSHIZ
Ah Muzen Cab
20,566
5,534
2,678
3,105
12,525
8,793
3,492
4,288
8,237
0
50,129
W
6,988
1,916
2,054
1,526
17,481
21,841
766
5,293
12,188
0
12,973
L
Freya
Løver
Freya
7,868
3,417
207
3,297
16,268
7,227
0
6,734
9,323
19,217
0
L
Athena
4,037
679
1,206
2,608
21,310
16,950
0
4,423
16,432
6,640
0
L
16,044
673
973
564
8,821
3,830
0
4,105
4,662
29,081
0
W
Kukulkan
Vexx Flare
Kukulkan
19,921
806
2,363
1,525
7,497
4,971
2,553
4,243
3,254
46,539
0
W
19,779
5,424
2,093
5,425
19,092
18,362
847
7,366
11,726
0
27,120
L
9,203
5,322
0
3,392
15,659
6,335
0
5,817
9,698
0
19,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,163
Gold Earned
43,712
145
Minions Killed
139
0
Camps Cleared
0
1,267,852
Distance Traveled
913,515
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,484
730
35
3
0
211,259
0
W
Ares
10,343
796
1
0
0
242,839
2
W
Ah Muzen Cab
10,613
816
68
5
0
226,478
0
W
Odin
9,820
755
11
1
0
254,460
0
L
Freya
9,413
724
35
3
0
157,214
0
L
Athena
7,650
588
3
0
0
151,683
0
L
Agni
8,536
657
33
3
0
205,570
0
W
Kukulkan
11,165
859
53
4
0
251,455
3
W
Fenrir
12,222
940
12
1
0
292,620
1
L
Rama
8,629
664
33
3
0
187,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role