Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Bradiatore
Mercury
Level 147
God Stats
1W - 0L
1,698 SR
Queue Stats
18W - 6L
1,875 Elo+
Party 1
Team Averages
Level 156
1,566 SR
1,625 Elo+

VS

Team Averages
Level 63
1,545 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SwearSheWasLVL18
Danzaburou
Level 47
God Stats
1W - 4L
1,724 SR
Queue Stats
11W - 16L
1,423 Elo+
Party 2
Bakasura
Bakasura
Toxicmooshake
Bakasura
Level 16
God Stats
3W - 7L
1,410 SR
Queue Stats
10W - 15L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
15 / 2 / 4
12,677
792
20,393
22,163
23,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
 
Eset
17
5 / 5 / 14
12,053
753
19,643
14,113
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Bradiatore
Mercury
18
4 / 4 / 15
12,202
763
9,990
14,166
7,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 1 / 5
12,126
758
16,022
14,086
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SwearSheWasLVL18
Danzaburou
15
5 / 11 / 1
12,473
780
13,194
21,025
8,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Toxicmooshake
Bakasura
13
1 / 12 / 6
9,996
625
5,847
20,380
10,833
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
24
Kills
10
11
Deaths
24
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
15
2
4
8.5
W
Eset
 
Eset
5
5
14
2.4
L
Sol
 
Sol
4
1
5
6.5
W
Mercury
Bradiatore
Mercury
4
4
15
2.88
L
Danzaburou
SwearSheWasLVL18
Danzaburou
5
11
1
0.5
L
Bakasura
Toxicmooshake
Bakasura
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,026
Damage
35,063
50,442
Taken
55,491
38,107
Mitigated
24,987
8,834
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
20,393
7,947
0
4,345
22,163
23,910
0
6,641
14,662
0
52,645
W
Eset
 
Eset
19,643
1,679
1,387
1,738
14,113
6,753
67
5,759
8,128
57,029
0
L
Sol
 
Sol
16,022
3,824
0
5,250
14,086
5,770
0
7,528
6,558
51,636
0
W
Mercury
Bradiatore
Mercury
9,990
3,511
0
1,364
14,166
7,444
2,123
4,605
9,381
0
53,326
L
Danzaburou
SwearSheWasLVL18
Danzaburou
13,194
5,991
0
1,576
21,025
8,384
76
5,966
15,059
0
36,362
L
Bakasura
Toxicmooshake
Bakasura
5,847
3,547
0
1,010
20,380
10,833
246
6,390
13,990
0
7,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,932
Gold Earned
34,595
214
Minions Killed
154
10
Camps Cleared
5
915,099
Distance Traveled
770,236
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,677
792
47
3
4
324,312
4
W
Eset
12,053
753
91
6
2
264,353
2
L
Sol
12,126
758
88
6
3
297,050
3
W
Mercury
12,202
763
76
5
4
326,434
5
L
Danzaburou
12,473
780
52
3
2
213,095
4
L
Bakasura
9,996
625
14
1
0
260,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role