Player Matchup

Gilgamesh
Gilgamesh
CARNAGE 115
Gilgamesh
Level 126
God Stats
2W - 1L
1,342 SR
Queue Stats
49W - 34L
1,592 Elo+
Party 1
Nox
Nox
GlizzyDaKid
Nox
Level 66
God Stats
30W - 38L
1,522 SR
Queue Stats
402W - 549L
1,548 Elo+
Party 1
Kali
Kali
ImRxin
Kali
Level 141
God Stats
5W - 2L
1,734 SR
Queue Stats
194W - 135L
1,659 Elo+
Party 1
Team Averages
Level 111
1,533 SR
1,600 Elo+

VS

Team Averages
Level 129
1,456 SR
1,453 Elo+
Janus
Janus
Newtoplay
Janus
Level 158
God Stats
3W - 1L
1,796 SR
Queue Stats
62W - 90L
1,411 Elo+
Solo
Hachiman
Hachiman
Smite-champ980
Hachiman
Level 144
God Stats
0W - 4L
1,184 SR
Queue Stats
167W - 178L
1,496 Elo+
Solo
Sylvanus
Sylvanus
xMrPOTATOxD
Sylvanus
Level 85
God Stats
9W - 24L
1,389 SR
Queue Stats
205W - 206L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CARNAGE 115
Gilgamesh
13
3 / 0 / 6
7,914
719
12,486
9,077
7,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 6
7,640
695
6,496
6,302
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
ImRxin
Kali
14
4 / 1 / 3
8,210
746
9,360
12,261
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Newtoplay
Janus
11
0 / 3 / 2
6,702
609
7,785
7,841
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
10
2 / 5 / 1
7,128
648
7,730
12,376
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xMrPOTATOxD
Sylvanus
11
0 / 1 / 2
7,447
677
4,469
11,985
10,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
2
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CARNAGE 115
Gilgamesh
3
0
6
6
W
2
2
6
2.5
W
Kali
ImRxin
Kali
4
1
3
5.5
L
Janus
Newtoplay
Janus
0
3
2
0.33
L
Hachiman
2
5
1
0.5
L
Sylvanus
xMrPOTATOxD
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,342
Damage
19,984
27,640
Taken
32,202
17,455
Mitigated
17,929
6,572
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CARNAGE 115
Gilgamesh
12,486
2,899
0
1,139
9,077
7,557
384
4,964
3,774
0
23,605
W
6,496
698
0
989
6,302
2,661
495
2,574
3,442
22,961
0
W
Kali
ImRxin
Kali
9,360
4,217
0
4,444
12,261
7,237
652
4,945
7,072
0
30,593
L
Janus
Newtoplay
Janus
7,785
771
294
640
7,841
2,960
0
590
7,185
23,830
0
L
Hachiman
7,730
3,360
0
1,157
12,376
4,778
145
2,831
9,311
0
25,709
L
Sylvanus
xMrPOTATOxD
Sylvanus
4,469
938
4,374
4,659
11,985
10,191
0
2,591
9,062
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
21,277
139
Minions Killed
110
7
Camps Cleared
2
621,012
Distance Traveled
578,285
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,914
719
37
3
6
199,236
2
W
Nox
7,640
695
48
4
1
206,134
4
W
Kali
8,210
746
54
5
0
215,642
0
L
Janus
6,702
609
48
4
1
197,164
5
L
Hachiman
7,128
648
40
4
1
183,409
4
L
Sylvanus
7,447
677
22
2
0
197,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role