Player Matchup

Cupid
Cupid
ASAP Jo
Cupid
Level 117
God Stats
4W - 1L
1,807 SR
Queue Stats
115W - 52L
1,664 Elo+
Party 1
Shiva
Shiva
HP Activist
Shiva
Level 125
God Stats
7W - 4L
1,419 SR
Queue Stats
107W - 64L
1,662 Elo+
Party 1
Scylla
Scylla
VyabI
Scylla
Level 28
God Stats
1W - 0L
1,831 SR
Queue Stats
27W - 11L
1,726 Elo+
Party 1
Team Averages
Level 90
1,686 SR
1,684 Elo+

VS

Team Averages
Level 52
1,507 SR
1,444 Elo+
Arachne
Arachne
ARandomDad8005
Arachne
Level 82
God Stats
7W - 3L
1,520 SR
Queue Stats
38W - 59L
1,331 Elo+
Solo
Ares
Ares
Rykothunder
Ares
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Thoth
Thoth
Sandj219
Thoth
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ASAP Jo
Cupid
15
4 / 0 / 7
9,657
743
8,776
7,645
2,916
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 5
9,972
767
10,985
11,584
10,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
VyabI
Scylla
14
1 / 1 / 4
8,648
665
6,593
5,699
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,580
583
5,290
11,560
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 3 / 1
7,377
567
3,047
12,173
11,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Sandj219
Thoth
13
1 / 3 / 1
8,150
627
9,007
7,220
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cupid
ASAP Jo
Cupid
4
0
7
7.5
W
6
2
5
4.25
L
1
3
1
0.5
L
Thoth
Sandj219
Thoth
1
3
1
0.5
W
Scylla
VyabI
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
17,344
24,928
Taken
30,953
15,667
Mitigated
22,848
8,517
Healing
1,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,290
3,792
0
1,083
11,560
8,101
0
2,261
9,299
0
17,451
W
Cupid
ASAP Jo
Cupid
8,776
4,368
297
2,809
7,645
2,916
1,245
3,481
4,164
0
43,618
W
10,985
1,474
183
3,859
11,584
10,530
529
5,065
6,519
267
34,165
L
3,047
198
0
0
12,173
11,708
0
3,564
8,609
5,979
0
L
Thoth
Sandj219
Thoth
9,007
181
0
250
7,220
3,039
0
1,305
5,915
37,711
0
W
Scylla
VyabI
Scylla
6,593
193
0
1,369
5,699
2,221
327
4,211
1,488
34,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
23,107
198
Minions Killed
108
5
Camps Cleared
5
748,094
Distance Traveled
673,754
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,580
583
25
2
3
210,325
5
W
Cupid
9,657
743
73
6
0
254,711
2
W
Shiva
9,972
767
62
5
3
257,615
2
L
Ares
7,377
567
9
1
0
229,306
2
L
Thoth
8,150
627
74
6
2
234,123
5
W
Scylla
8,648
665
63
5
2
235,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role