Player Matchup

Hercules
Hercules
Ace Juggernaut7
Hercules
Level 90
God Stats
1W - 5L
1,633 SR
Queue Stats
161W - 204L
1,418 Elo+
Party 3
Chang'e
Chang'e
Armandx92
Chang'e
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
34W - 37L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
Gleqii
Cliodhna
Level 65
God Stats
0W - 2L
1,223 SR
Queue Stats
154W - 200L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IamWoke24
Morgan Le Fay
Level 13
God Stats
3W - 1L
1,825 SR
Queue Stats
29W - 40L
1,409 Elo+
Solo
Izanami
Izanami
Kur0K0Nek00
Izanami
Level 132
God Stats
6W - 3L
1,547 SR
Queue Stats
101W - 108L
1,502 Elo+
Party 1
Team Averages
Level 66
1,538 SR
1,473 Elo+

VS

Team Averages
Level 76
1,499 SR
1,407 Elo+
Sun Wukong
Sun Wukong
BUSxTIME
Sun Wukong
Level 68
God Stats
7W - 7L
1,462 SR
Queue Stats
135W - 172L
1,411 Elo+
Party 2
Athena
Athena
FlyGuy9524
Athena
Level 20
God Stats
12W - 8L
1,813 SR
Queue Stats
31W - 46L
1,324 Elo+
Party 2
Thanatos
Thanatos
Heyimyourcat
Thanatos
Level 76
God Stats
6W - 7L
1,623 SR
Queue Stats
115W - 146L
1,413 Elo+
Party 2
Chiron
Chiron
Jnorbs
Chiron
Level 88
God Stats
4W - 5L
1,449 SR
Queue Stats
226W - 253L
1,424 Elo+
Party 2
Merlin
Merlin
Manukatro
Merlin
Level 128
God Stats
1W - 4L
1,149 SR
Queue Stats
59W - 72L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
2 / 7 / 9
12,008
667
13,827
26,502
37,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Armandx92
Chang'e
19
3 / 2 / 6
12,500
694
24,447
22,535
9,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Gleqii
Cliodhna
19
3 / 8 / 5
12,189
677
13,288
18,623
8,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
IamWoke24
Morgan Le Fay
17
1 / 5 / 9
10,923
607
21,066
20,058
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kur0K0Nek00
Izanami
20
4 / 4 / 4
13,252
736
13,860
14,889
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BUSxTIME
Sun Wukong
20
6 / 0 / 12
12,712
706
18,308
23,637
21,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Athena
FlyGuy9524
Athena
17
0 / 4 / 16
11,083
616
5,806
24,119
31,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Heyimyourcat
Thanatos
20
9 / 4 / 13
13,520
751
20,235
21,177
13,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Jnorbs
Chiron
20
9 / 2 / 10
12,925
718
23,696
17,138
8,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Merlin
Manukatro
Merlin
20
2 / 3 / 7
12,390
688
14,142
12,778
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
13
Kills
26
26
Deaths
13
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
7
9
0.93
L
Chang'e
Armandx92
Chang'e
3
2
6
3
W
Sun Wukong
BUSxTIME
Sun Wukong
6
0
12
12
W
Athena
FlyGuy9524
Athena
0
4
16
2
L
Cliodhna
Gleqii
Cliodhna
3
8
5
0.69
W
Thanatos
Heyimyourcat
Thanatos
9
4
13
3.88
L
Morgan Le Fay
IamWoke24
Morgan Le Fay
1
5
9
1.1
W
Chiron
Jnorbs
Chiron
9
2
10
7
L
Izanami
Kur0K0Nek00
Izanami
4
4
4
1.5
W
Merlin
Manukatro
Merlin
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,488
Damage
82,187
102,607
Taken
98,849
72,649
Mitigated
80,828
31,567
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
13,827
2,086
1,258
6,619
26,502
37,516
119
5,876
20,626
0
31,830
L
Chang'e
Armandx92
Chang'e
24,447
1,170
8,075
10,303
22,535
9,791
1,037
4,757
17,778
59,187
0
W
Sun Wukong
BUSxTIME
Sun Wukong
18,308
3,366
718
6,722
23,637
21,196
82
12,827
10,400
0
49,446
W
Athena
FlyGuy9524
Athena
5,806
940
0
0
24,119
31,504
64
10,955
12,676
13,450
0
L
Cliodhna
Gleqii
Cliodhna
13,288
605
0
1,204
18,623
8,712
247
1,780
16,843
0
40,186
W
Thanatos
Heyimyourcat
Thanatos
20,235
4,334
0
11,859
21,177
13,526
463
8,830
12,033
0
51,170
L
Morgan Le Fay
IamWoke24
Morgan Le Fay
21,066
2,715
269
1,636
20,058
9,046
527
3,265
16,793
41,682
0
W
Chiron
Jnorbs
Chiron
23,696
7,822
2,203
2,600
17,138
8,905
2,456
6,799
10,126
0
54,983
L
Izanami
Kur0K0Nek00
Izanami
13,860
8,542
0
2,203
14,889
7,584
1,870
4,270
10,619
0
82,588
W
Merlin
Manukatro
Merlin
14,142
553
0
1,815
12,778
5,697
1,179
4,567
8,101
50,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,872
Gold Earned
62,630
357
Minions Killed
293
0
Camps Cleared
0
1,756,877
Distance Traveled
1,886,289
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,008
667
32
2
0
346,816
4
L
Chang'e
12,500
694
95
5
0
396,288
1
W
Sun Wukong
12,712
706
66
4
0
410,064
4
W
Athena
11,083
616
12
1
0
361,143
4
L
Cliodhna
12,189
677
61
3
0
354,097
0
W
Thanatos
13,520
751
57
3
0
397,939
3
L
Morgan Le Fay
10,923
607
39
2
0
325,682
1
W
Chiron
12,925
718
61
3
0
374,372
0
L
Izanami
13,252
736
130
7
0
333,994
2
W
Merlin
12,390
688
97
5
0
342,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role