Player Matchup

Poseidon
Poseidon
CjohnSRT
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,726 Elo+
Party 1
Janus
Janus
ItsZvko
Janus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,685 Elo+
Solo
Ymir
Ymir
JCarlizle
Ymir
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
539W - 511L
1,583 Elo+
Party 1
Izanami
Izanami
aerek
Izanami
Level 65
God Stats
36W - 28L
1,602 SR
Queue Stats
141W - 131L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
bestplayer101
Zhong Kui
Level 8
God Stats
4W - 2L
1,648 SR
Queue Stats
7W - 7L
1,338 Elo+
Party 3
Team Averages
Level 50
1,550 SR
1,570 Elo+

VS

Team Averages
Level 92
1,581 SR
1,584 Elo+
Rama
Rama
 
Rama
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cahana
Ymir
Level 64
God Stats
31W - 16L
1,739 SR
Queue Stats
251W - 136L
1,708 Elo+
Party 2
Hou Yi
Hou Yi
DeakGodx
Hou Yi
Level 44
God Stats
4W - 3L
1,757 SR
Queue Stats
85W - 42L
1,669 Elo+
Party 2
Chang'e
Chang'e
Rezzisted
Chang'e
Level 160
God Stats
0W - 3L
1,683 SR
Queue Stats
199W - 179L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
Robrf
Xbalanque
Level 149
God Stats
1W - 4L
1,225 SR
Queue Stats
190W - 205L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CjohnSRT
Poseidon
15
4 / 2 / 1
9,468
526
6,646
12,779
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
ItsZvko
Janus
15
2 / 2 / 2
9,030
502
12,102
12,255
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
0 / 1 / 8
8,463
470
6,276
13,639
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
aerek
Izanami
15
3 / 1 / 5
9,068
504
13,112
15,390
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
bestplayer101
Zhong Kui
15
5 / 2 / 2
8,841
491
10,280
14,773
11,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 4 / 0
7,007
389
4,674
18,625
9,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Cahana
Ymir
14
1 / 2 / 3
9,141
508
9,135
13,342
11,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
DeakGodx
Hou Yi
15
4 / 5 / 1
9,216
512
10,046
15,627
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Rezzisted
Chang'e
13
2 / 2 / 2
8,051
447
13,237
14,238
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Robrf
Xbalanque
15
1 / 1 / 1
9,050
503
9,943
10,093
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
8
8
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
L
Ymir
Cahana
Ymir
1
2
3
1.25
W
Poseidon
CjohnSRT
Poseidon
4
2
1
2.25
L
Hou Yi
DeakGodx
Hou Yi
4
5
1
0.9
W
Janus
ItsZvko
Janus
2
2
2
1.5
W
Ymir
0
1
8
4
L
Chang'e
Rezzisted
Chang'e
2
2
2
1.5
L
Xbalanque
Robrf
Xbalanque
1
1
1
1.5
W
Izanami
aerek
Izanami
3
1
5
5.5
W
Zhong Kui
bestplayer101
Zhong Kui
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,416
Damage
47,035
68,836
Taken
71,925
39,005
Mitigated
37,757
28,718
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,674
3,580
1,567
2,498
18,625
9,223
0
6,440
11,997
0
26,285
L
Ymir
Cahana
Ymir
9,135
850
0
4,586
13,342
11,739
246
9,929
3,339
61,858
0
W
Poseidon
CjohnSRT
Poseidon
6,646
1,254
0
7,900
12,779
4,821
0
4,481
7,998
93,839
742
L
Hou Yi
DeakGodx
Hou Yi
10,046
4,367
0
973
15,627
6,514
204
6,663
8,898
0
75,276
W
Janus
ItsZvko
Janus
12,102
1,434
0
3,958
12,255
4,707
547
4,391
7,536
76,363
0
W
Ymir
6,276
1,620
0
2,811
13,639
12,015
0
5,557
7,731
22,754
1,722
L
Chang'e
Rezzisted
Chang'e
13,237
1,176
887
5,089
14,238
6,422
0
9,144
4,683
57,028
0
L
Xbalanque
Robrf
Xbalanque
9,943
2,872
0
4,058
10,093
3,859
680
2,080
8,003
0
86,925
W
Izanami
aerek
Izanami
13,112
10,347
0
6,386
15,390
6,186
199
2,324
12,932
0
79,657
W
Zhong Kui
bestplayer101
Zhong Kui
10,280
1,306
0
7,663
14,773
11,276
0
4,783
9,547
58,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
42,465
531
Minions Killed
503
0
Camps Cleared
0
1,656,915
Distance Traveled
1,576,069
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,007
389
32
2
0
295,592
3
L
Ymir
9,141
508
123
7
0
299,224
5
W
Poseidon
9,468
526
144
8
0
373,180
0
L
Hou Yi
9,216
512
112
6
0
309,188
5
W
Janus
9,030
502
134
7
0
358,614
2
W
Ymir
8,463
470
33
2
0
346,170
4
L
Chang'e
8,051
447
91
5
0
346,311
2
L
Xbalanque
9,050
503
145
8
0
325,754
8
W
Izanami
9,068
504
124
7
0
300,864
3
W
Zhong Kui
8,841
491
96
5
0
278,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role