Player Matchup

Xing Tian
Xing Tian
Coóter
Xing Tian
Level 121
God Stats
5W - 1L
1,634 SR
Queue Stats
58W - 34L
1,517 Elo+
Party 1
Lancelot
Lancelot
CubeDaFace
Lancelot
Level 160
God Stats
1W - 0L
1,548 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 1
Hera
Hera
Daveÿ
Hera
Level 159
God Stats
1W - 1L
1,294 SR
Queue Stats
62W - 29L
1,544 Elo+
Party 1
Ra
Ra
Nickuber
Ra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
iCur5ed
Sun Wukong
Level 63
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,433 Elo+

VS

Team Averages
Level 90
1,436 SR
1,485 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BRAN16R
Jormungandr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 55L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Løver
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,475 Elo+
Solo
Heimdallr
Heimdallr
NoFace2Face
Heimdallr
Level 27
God Stats
0W - 3L
1,181 SR
Queue Stats
6W - 16L
1,348 Elo+
Solo
Kali
Kali
Snuffa
Kali
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 115L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Coóter
Xing Tian
19
6 / 3 / 24
12,813
754
14,885
24,675
33,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
CubeDaFace
Lancelot
20
16 / 3 / 18
13,641
802
28,324
29,855
31,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Daveÿ
Hera
20
5 / 3 / 23
12,389
729
29,761
15,555
10,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 21
12,910
759
19,446
18,329
11,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
iCur5ed
Sun Wukong
18
5 / 5 / 17
11,805
694
25,126
23,860
18,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 7 / 11
9,235
543
6,007
27,717
42,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
BRAN16R
Jormungandr
20
5 / 6 / 9
12,636
743
26,891
27,561
34,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Løver
Sylvanus
15
1 / 5 / 11
9,525
560
10,251
23,290
36,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
NoFace2Face
Heimdallr
16
2 / 13 / 10
10,764
633
18,939
26,204
14,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
Snuffa
Kali
19
8 / 7 / 6
12,452
732
14,166
23,577
20,203
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
63
38
Kills
16
18
Deaths
38
103
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
7
11
0.79
L
Jormungandr
BRAN16R
Jormungandr
5
6
9
1.58
W
Xing Tian
Coóter
Xing Tian
6
3
24
6
W
Lancelot
CubeDaFace
Lancelot
16
3
18
8.33
W
Hera
Daveÿ
Hera
5
3
23
5.5
L
Sylvanus
Løver
Sylvanus
1
5
11
1.3
W
6
4
21
4.13
L
Heimdallr
NoFace2Face
Heimdallr
2
13
10
0.54
L
Kali
Snuffa
Kali
8
7
6
1.57
W
Sun Wukong
iCur5ed
Sun Wukong
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,542
Damage
76,254
112,274
Taken
128,349
105,213
Mitigated
148,832
53,623
Healing
39,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,007
452
1,436
1,498
27,717
42,068
0
12,676
15,041
14,194
0
L
Jormungandr
BRAN16R
Jormungandr
26,891
5,347
1,238
6,109
27,561
34,673
189
14,076
13,485
74,553
0
W
Xing Tian
Coóter
Xing Tian
14,885
346
3,652
4,524
24,675
33,956
434
7,387
17,288
22,330
0
W
Lancelot
CubeDaFace
Lancelot
28,324
5,603
2,295
8,115
29,855
31,687
1,804
9,601
20,254
127
41,386
W
Hera
Daveÿ
Hera
29,761
8,392
345
2,701
15,555
10,056
2,370
6,209
9,346
51,287
0
L
Sylvanus
Løver
Sylvanus
10,251
1,688
12,172
6,239
23,290
36,918
58
11,247
12,043
15,936
0
W
19,446
2,056
17,872
8,756
18,329
11,335
1,290
8,301
10,028
54,326
0
L
Heimdallr
NoFace2Face
Heimdallr
18,939
7,199
1,337
2,124
26,204
14,970
0
13,300
12,904
0
39,570
L
Kali
Snuffa
Kali
14,166
6,014
1,064
6,224
23,577
20,203
42
12,920
10,657
0
24,390
W
Sun Wukong
iCur5ed
Sun Wukong
25,126
9,585
847
4,516
23,860
18,179
1,153
11,651
12,209
0
33,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,558
Gold Earned
54,612
198
Minions Killed
161
0
Camps Cleared
0
1,790,113
Distance Traveled
1,306,311
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,235
543
9
1
0
277,198
0
L
Jormungandr
12,636
743
71
4
0
249,635
2
W
Xing Tian
12,813
754
6
0
0
379,033
4
W
Lancelot
13,641
802
21
1
0
481,440
0
W
Hera
12,389
729
65
4
0
286,284
0
L
Sylvanus
9,525
560
17
1
0
247,755
1
W
Ra
12,910
759
88
5
0
315,822
0
L
Heimdallr
10,764
633
33
2
0
229,898
0
L
Kali
12,452
732
31
2
0
301,825
1
W
Sun Wukong
11,805
694
18
1
0
327,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role