Player Matchup

Tsukuyomi
Tsukuyomi
AyySyko
Tsukuyomi
Level 82
God Stats
1W - 7L
1,237 SR
Queue Stats
289W - 242L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
BingaCP3
Ne Zha
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
287W - 211L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
TheIconicNinja
Jing Wei
Level 81
God Stats
6W - 6L
1,500 SR
Queue Stats
541W - 542L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Tyiiu
Cthulhu
Level 141
God Stats
4W - 2L
1,787 SR
Queue Stats
239W - 233L
1,614 Elo+
Solo
Nox
Nox
ftd5000
Nox
Level 160
God Stats
27W - 34L
1,608 SR
Queue Stats
339W - 314L
1,649 Elo+
Solo
Team Averages
Level 111
1,483 SR
1,600 Elo+

VS

Team Averages
Level 143
1,545 SR
1,545 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ADrift_Goliath
Raijin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 109L
1,521 Elo+
Solo
Pele
Pele
Nasify
Pele
Level 160
God Stats
5W - 2L
1,660 SR
Queue Stats
155W - 127L
1,635 Elo+
Solo
Ishtar
Ishtar
SplashKinggg
Ishtar
Level 154
God Stats
6W - 5L
1,622 SR
Queue Stats
285W - 248L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
benfeito12
Kumbhakarna
Level 118
God Stats
2W - 2L
1,444 SR
Queue Stats
327W - 311L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AyySyko
Tsukuyomi
14
2 / 7 / 2
8,524
474
7,128
18,181
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
BingaCP3
Ne Zha
12
2 / 3 / 5
8,574
476
9,511
18,502
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
15
3 / 3 / 2
9,469
526
9,774
12,286
4,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Tyiiu
Cthulhu
15
1 / 4 / 1
9,249
514
15,014
18,673
12,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Nox
15
2 / 3 / 5
8,954
497
8,716
11,132
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 0 / 9
10,627
590
16,758
24,777
15,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 5
9,902
550
11,377
11,679
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Nasify
Pele
16
8 / 4 / 5
10,839
602
13,982
20,424
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
17
4 / 1 / 6
11,138
619
10,423
11,239
5,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
benfeito12
Kumbhakarna
13
1 / 1 / 9
9,136
508
4,123
17,290
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
20
20
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
9
8.5
W
3
4
5
1.38
L
Tsukuyomi
AyySyko
Tsukuyomi
2
7
2
0.43
L
Ne Zha
BingaCP3
Ne Zha
2
3
5
1.5
W
Pele
Nasify
Pele
8
4
5
2.63
W
Ishtar
4
1
6
7
L
Jing Wei
3
3
2
1.33
L
Cthulhu
Tyiiu
Cthulhu
1
4
1
0.38
W
Kumbhakarna
benfeito12
Kumbhakarna
1
1
9
5.5
L
Nox
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,143
Damage
56,663
78,774
Taken
85,409
46,578
Mitigated
54,547
23,482
Healing
37,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,758
3,311
0
17,132
24,777
15,349
798
11,439
12,726
26
82,000
W
11,377
1,446
714
2,629
11,679
5,052
412
4,194
7,471
88,659
0
L
Tsukuyomi
AyySyko
Tsukuyomi
7,128
1,827
0
5,937
18,181
6,893
420
2,185
15,996
0
56,337
L
Ne Zha
BingaCP3
Ne Zha
9,511
1,518
429
5,301
18,502
17,804
0
5,050
13,452
0
34,463
W
Pele
Nasify
Pele
13,982
4,693
0
7,755
20,424
10,483
0
5,577
14,669
0
90,068
W
Ishtar
10,423
8,342
0
4,638
11,239
5,228
1,025
1,099
10,130
0
101,874
L
Jing Wei
9,774
6,133
0
6,449
12,286
4,513
78
1,704
10,582
0
80,306
L
Cthulhu
Tyiiu
Cthulhu
15,014
1,300
294
2,685
18,673
12,233
0
2,100
16,573
70,215
0
W
Kumbhakarna
benfeito12
Kumbhakarna
4,123
690
0
4,972
17,290
18,435
0
5,091
12,147
16,492
2,335
L
Nox
8,716
841
0
2,387
11,132
5,135
0
4,775
6,357
75,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
51,642
548
Minions Killed
569
0
Camps Cleared
0
1,740,097
Distance Traveled
1,687,955
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,627
590
123
7
0
356,430
1
W
Raijin
9,902
550
140
8
0
304,183
5
L
Tsukuyomi
8,524
474
94
5
0
357,303
4
L
Ne Zha
8,574
476
24
1
0
361,777
5
W
Pele
10,839
602
110
6
0
388,618
5
W
Ishtar
11,138
619
167
9
0
333,031
6
L
Jing Wei
9,469
526
140
8
0
348,826
1
L
Cthulhu
9,249
514
154
9
0
336,139
1
W
Kumbhakarna
9,136
508
29
2
0
305,693
2
L
Nox
8,954
497
136
8
0
336,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role