Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ItsA2Inch
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,533 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,511 Elo+

VS

Team Averages
Level 117
1,691 SR
1,623 Elo+
Baron Samedi
Baron Samedi
Filthybunny2
Baron Samedi
Level 123
God Stats
8W - 6L
1,572 SR
Queue Stats
34W - 30L
1,514 Elo+
Solo
Nemesis
Nemesis
Maldistribution
Nemesis
Level 160
God Stats
1W - 0L
1,901 SR
Queue Stats
86W - 48L
1,744 Elo+
Party 1
Gilgamesh
Gilgamesh
ll scrub II
Gilgamesh
Level 68
God Stats
13W - 10L
1,602 SR
Queue Stats
212W - 185L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 9 / 2
6,953
695
6,819
11,931
4,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
11
1 / 4 / 2
6,944
694
4,890
6,955
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
12
3 / 4 / 3
7,874
787
6,391
9,207
3,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Filthybunny2
Baron Samedi
13
4 / 2 / 9
8,144
814
4,393
6,117
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
11 / 4 / 5
8,938
894
12,975
10,079
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
ll scrub II
Gilgamesh
11
1 / 1 / 13
7,566
757
6,569
13,766
11,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
16
17
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
9
2
0.33
L
Merlin
 
Merlin
1
4
2
0.5
W
Baron Samedi
Filthybunny2
Baron Samedi
4
2
9
4.25
L
Agni
3
4
3
1.13
W
11
4
5
3.38
W
Gilgamesh
ll scrub II
Gilgamesh
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
23,937
28,093
Taken
29,962
10,953
Mitigated
20,086
2,497
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,819
1,371
0
500
11,931
4,740
0
1,795
9,936
0
20,806
L
Merlin
 
Merlin
4,890
562
0
350
6,955
2,548
0
1,312
5,487
21,128
0
W
Baron Samedi
Filthybunny2
Baron Samedi
4,393
87
900
698
6,117
2,770
428
1,200
4,917
21,941
0
L
Agni
6,391
561
0
1,647
9,207
3,665
96
1,483
7,564
20,340
0
W
12,975
6,322
0
2,077
10,079
5,506
532
4,125
5,954
0
21,823
W
Gilgamesh
ll scrub II
Gilgamesh
6,569
1,611
494
3,268
13,766
11,810
39
6,261
7,505
0
12,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
24,648
106
Minions Killed
92
5
Camps Cleared
4
484,119
Distance Traveled
575,624
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,953
695
28
3
3
155,175
2
L
Merlin
6,944
694
43
4
0
145,035
1
W
Baron Samedi
8,144
814
54
5
0
170,214
0
L
Agni
7,874
787
35
4
2
183,909
2
W
Nemesis
8,938
894
21
2
2
204,801
2
W
Gilgamesh
7,566
757
17
2
2
200,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role