Player Matchup

Mercury
Mercury
Ace5134
Mercury
Level 126
God Stats
2W - 0L
1,353 SR
Queue Stats
48W - 34L
1,503 Elo+
Party 2
Ra
Ra
Kingsta187
Ra
Level 62
God Stats
1W - 0L
1,361 SR
Queue Stats
44W - 27L
1,519 Elo+
Party 2
Bacchus
Bacchus
PlayerMutantSS
Bacchus
Level 101
God Stats
1W - 0L
1,344 SR
Queue Stats
17W - 9L
1,510 Elo+
Solo
Fenrir
Fenrir
darksilence119
Fenrir
Level 104
God Stats
4W - 0L
1,618 SR
Queue Stats
84W - 104L
1,435 Elo+
Solo
Xing Tian
Xing Tian
gotoxichenry
Xing Tian
Level 69
God Stats
3W - 0L
1,820 SR
Queue Stats
99W - 93L
1,430 Elo+
Party 2
Team Averages
Level 92
1,499 SR
1,479 Elo+

VS

Team Averages
Level 118
1,449 SR
1,445 Elo+
Terra
Terra
B1G R0ME
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 244L
1,394 Elo+
Solo
Amaterasu
Amaterasu
TheBabyMonster
Amaterasu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,465 Elo+
Party 1
Medusa
Medusa
djsmoothbunz
Medusa
Level 137
God Stats
4W - 3L
1,477 SR
Queue Stats
120W - 141L
1,452 Elo+
Party 1
Bacchus
Bacchus
rah2291
Bacchus
Level 123
God Stats
0W - 3L
1,261 SR
Queue Stats
111W - 130L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
xShawnxBallzx
Cabrakan
Level 126
God Stats
1W - 3L
1,505 SR
Queue Stats
83W - 91L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ace5134
Mercury
16
2 / 6 / 13
10,296
644
9,617
12,854
6,362
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 2 / 7
13,390
837
24,859
11,253
6,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 2 / 15
11,830
739
11,369
22,201
31,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 4 / 15
10,361
648
7,061
15,555
9,382
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
gotoxichenry
Xing Tian
18
2 / 5 / 18
11,588
724
11,925
26,145
36,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B1G R0ME
Terra
17
3 / 1 / 12
10,721
670
6,160
9,572
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
TheBabyMonster
Amaterasu
15
1 / 4 / 10
9,222
576
3,436
17,272
17,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
19
5 / 4 / 10
10,955
685
18,866
12,955
7,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
rah2291
Bacchus
17
2 / 3 / 12
10,591
662
14,623
16,897
27,327
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
xShawnxBallzx
Cabrakan
16
7 / 8 / 10
11,109
694
21,673
18,523
16,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
72
20
Kills
18
19
Deaths
20
68
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ace5134
Mercury
2
6
13
1.42
L
Terra
B1G R0ME
Terra
3
1
12
9
W
11
2
7
7.25
W
3
2
15
5.25
L
Amaterasu
TheBabyMonster
Amaterasu
1
4
10
1.5
W
2
4
15
2.38
L
Medusa
5
4
10
2.5
W
Xing Tian
gotoxichenry
Xing Tian
2
5
18
2.2
L
Bacchus
rah2291
Bacchus
2
3
12
2.67
L
Cabrakan
xShawnxBallzx
Cabrakan
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,831
Damage
64,758
88,008
Taken
75,219
90,786
Mitigated
80,715
35,744
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ace5134
Mercury
9,617
3,823
2,238
813
12,854
6,362
1,519
8,849
4,005
0
19,680
L
Terra
B1G R0ME
Terra
6,160
663
3,794
3,855
9,572
11,736
470
6,339
3,233
15,610
0
W
24,859
1,529
12,698
4,503
11,253
6,319
153
6,188
5,065
71,948
0
W
11,369
1,859
2,323
6,464
22,201
31,752
513
7,471
14,730
19,859
0
L
Amaterasu
TheBabyMonster
Amaterasu
3,436
807
398
2,806
17,272
17,228
0
9,751
7,521
19
7,129
W
7,061
3,122
964
2,211
15,555
9,382
3,175
8,428
7,127
0
10,867
L
Medusa
18,866
6,783
1,803
2,052
12,955
7,980
950
9,357
3,598
20
56,340
W
Xing Tian
gotoxichenry
Xing Tian
11,925
1,180
798
2,732
26,145
36,971
997
11,559
14,586
19,811
0
L
Bacchus
rah2291
Bacchus
14,623
773
1,058
2,470
16,897
27,327
324
12,333
4,564
25,956
0
L
Cabrakan
xShawnxBallzx
Cabrakan
21,673
1,767
994
1,637
18,523
16,444
0
10,373
8,150
32,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,465
Gold Earned
52,598
173
Minions Killed
148
0
Camps Cleared
0
1,500,413
Distance Traveled
1,341,699
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,296
644
24
2
0
303,495
0
L
Terra
10,721
670
26
2
0
221,296
0
W
Ra
13,390
837
108
7
0
304,221
2
W
Bacchus
11,830
739
13
1
0
320,684
1
L
Amaterasu
9,222
576
3
0
0
287,202
0
W
Fenrir
10,361
648
10
1
0
298,986
0
L
Medusa
10,955
685
61
4
0
305,792
1
W
Xing Tian
11,588
724
18
1
0
273,027
0
L
Bacchus
10,591
662
25
2
0
322,439
1
L
Cabrakan
11,109
694
33
2
0
204,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role