Player Matchup

Ah Puch
Ah Puch
DarkSenar
Ah Puch
Level 134
God Stats
5W - 5L
1,477 SR
Queue Stats
60W - 61L
1,525 Elo+
Party 2
Chaac
Chaac
MartinMolo
Chaac
Level 144
God Stats
3W - 2L
1,434 SR
Queue Stats
130W - 95L
1,651 Elo+
Party 2
Rama
Rama
VillanoR2
Rama
Level 120
God Stats
11W - 2L
1,828 SR
Queue Stats
42W - 35L
1,574 Elo+
Party 2
Team Averages
Level 133
1,579 SR
1,583 Elo+

VS

Team Averages
Level 83
1,541 SR
1,485 Elo+
Loki
Loki
ZakoDr
Loki
Level 43
God Stats
2W - 4L
1,491 SR
Queue Stats
78W - 100L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
dro0w
Cthulhu
Level 104
God Stats
3W - 8L
1,454 SR
Queue Stats
310W - 402L
1,502 Elo+
Party 1
Izanami
Izanami
jzerm153
Izanami
Level 102
God Stats
2W - 3L
1,677 SR
Queue Stats
59W - 83L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkSenar
Ah Puch
16
6 / 2 / 11
11,095
793
17,563
12,000
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
16
5 / 1 / 6
10,500
750
10,292
16,573
19,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
14
6 / 1 / 9
10,490
749
16,853
9,247
4,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ZakoDr
Loki
14
2 / 8 / 1
9,658
690
6,919
14,046
6,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
dro0w
Cthulhu
14
1 / 6 / 3
9,542
682
9,177
23,249
30,705
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
jzerm153
Izanami
13
1 / 3 / 2
9,560
683
4,008
13,713
5,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
4
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarkSenar
Ah Puch
6
2
11
5.75
W
Chaac
5
1
6
8
W
Rama
6
1
9
10.5
L
Loki
ZakoDr
Loki
2
8
1
0.31
L
Cthulhu
dro0w
Cthulhu
1
6
3
0.42
L
Izanami
jzerm153
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,708
Damage
20,104
37,820
Taken
51,008
30,893
Mitigated
42,643
15,058
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarkSenar
Ah Puch
17,563
1,396
0
4,308
12,000
6,507
687
4,661
7,339
48,961
0
W
Chaac
10,292
1,433
0
7,593
16,573
19,610
222
2,632
13,941
0
30,034
W
Rama
16,853
9,043
0
3,157
9,247
4,776
1,851
2,850
6,397
0
43,952
L
Loki
ZakoDr
Loki
6,919
1,222
0
484
14,046
6,174
528
4,230
9,503
0
22,528
L
Cthulhu
dro0w
Cthulhu
9,177
1,036
972
2,021
23,249
30,705
288
9,145
13,498
28,064
0
L
Izanami
jzerm153
Izanami
4,008
2,647
0
2,279
13,713
5,764
899
4,580
8,909
27
34,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
28,760
161
Minions Killed
149
8
Camps Cleared
3
773,776
Distance Traveled
717,950
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,095
793
72
5
2
261,032
3
W
Chaac
10,500
750
38
3
2
287,521
3
W
Rama
10,490
749
51
4
4
225,223
2
L
Loki
9,658
690
41
3
0
236,560
2
L
Cthulhu
9,542
682
35
3
0
248,002
0
L
Izanami
9,560
683
73
5
3
233,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role