Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
Backward
Fafnir
Gold II
Level 156
God Stats
0W - 2L
1,307 SR
Queue Stats
255W - 254L
1,590 MMR
Party 1
Xing Tian
Xing Tian
Gold III
ImGuardian
Xing Tian
Gold III
Level 160
God Stats
11W - 6L
1,726 SR
Queue Stats
321W - 330L
1,600 MMR
Party 1
Raijin
Raijin
Platinum I
LordTacoington
Raijin
Platinum I
Level 147
God Stats
0W - 1L
1,786 SR
Queue Stats
39W - 29L
2,001 MMR
Solo
Thanatos
Thanatos
Platinum V
Realblitzyy
Thanatos
Platinum V
Level 121
God Stats
27W - 30L
1,561 SR
Queue Stats
390W - 392L
1,796 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,576 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,652 SR
1,822 MMR
Sun Wukong
Sun Wukong
Masters
OwnWorstEnemy
Sun Wukong
Masters
Level 59
God Stats
10W - 2L
1,875 SR
Queue Stats
80W - 59L
2,483 MMR
Solo
Pele
Pele
Platinum III
PPastel
Pele
Platinum III
Level 139
God Stats
2W - 2L
1,456 SR
Queue Stats
299W - 317L
1,739 MMR
Solo
Agni
Agni
Gold IV
SOSA11
Agni
Gold IV
Level 127
God Stats
118W - 133L
1,539 SR
Queue Stats
382W - 402L
1,556 MMR
Solo
Rama
Rama
Gold II
bootypic
Rama
Gold II
Level 148
God Stats
5W - 1L
1,681 SR
Queue Stats
168W - 178L
1,733 MMR
Solo
Ganesha
Ganesha
Gold V
xL0rdGrimx
Ganesha
Gold V
Level 128
God Stats
2W - 2L
1,709 SR
Queue Stats
10W - 7L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 6 / 3
9,014
501
11,588
14,845
5,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Backward
Fafnir
12
0 / 3 / 8
8,511
473
7,222
16,460
20,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
ImGuardian
Xing Tian
14
1 / 7 / 1
8,725
485
10,181
18,586
16,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 3 / 1
9,844
547
13,397
15,217
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Realblitzyy
Thanatos
14
3 / 6 / 4
8,730
485
10,774
19,374
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CabrakanHadesYu HuangKaliBakasura

VS

Bans
MulanRavanaLancelotVulcanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OwnWorstEnemy
Sun Wukong
17
11 / 1 / 7
11,327
629
23,900
23,590
16,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
PPastel
Pele
16
6 / 4 / 7
9,998
555
9,213
16,493
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
SOSA11
Agni
17
8 / 3 / 5
11,041
613
15,803
12,908
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
0 / 3 / 5
9,615
534
5,280
16,665
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
xL0rdGrimx
Ganesha
14
0 / 2 / 15
9,581
532
5,564
16,918
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
13
Kills
25
25
Deaths
13
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
6
3
0.92
L
Fafnir
Backward
Fafnir
0
3
8
1.33
L
Xing Tian
ImGuardian
Xing Tian
1
7
1
0.21
L
5
3
1
1.83
W
Sun Wukong
OwnWorstEnemy
Sun Wukong
11
1
7
14.5
W
Pele
PPastel
Pele
6
4
7
2.38
L
Thanatos
Realblitzyy
Thanatos
3
6
4
0.83
W
Agni
SOSA11
Agni
8
3
5
3.5
W
Rama
0
3
5
0.83
W
Ganesha
xL0rdGrimx
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,162
Damage
59,760
84,482
Taken
86,574
57,445
Mitigated
49,602
24,011
Healing
35,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,588
5,185
0
1,118
14,845
5,418
0
1,900
12,945
0
61,102
L
Fafnir
Backward
Fafnir
7,222
1,358
491
4,804
16,460
20,404
0
4,493
11,967
30,933
0
L
Xing Tian
ImGuardian
Xing Tian
10,181
393
0
750
18,586
16,783
0
2,465
16,121
57,241
0
L
13,397
1,270
0
942
15,217
6,692
61
8,357
6,860
75,626
0
W
Sun Wukong
OwnWorstEnemy
Sun Wukong
23,900
5,867
0
11,018
23,590
16,184
878
8,570
14,502
0
88,156
W
Pele
PPastel
Pele
9,213
1,940
0
7,553
16,493
6,637
108
4,518
11,959
0
77,278
L
Thanatos
Realblitzyy
Thanatos
10,774
3,217
0
15,906
19,374
8,148
0
2,931
16,443
0
72,442
W
Agni
SOSA11
Agni
15,803
1,195
0
4,230
12,908
5,879
828
7,773
5,007
87,779
0
W
Rama
5,280
4,581
0
7,416
16,665
6,224
129
2,477
14,144
0
79,606
W
Ganesha
xL0rdGrimx
Ganesha
5,564
581
746
4,301
16,918
14,678
69
7,428
9,366
33,983
5,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
51,562
514
Minions Killed
562
0
Camps Cleared
0
1,672,046
Distance Traveled
1,819,646
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,014
501
102
6
0
304,343
1
L
Fafnir
8,511
473
31
2
0
332,491
2
L
Xing Tian
8,725
485
121
7
0
344,862
1
L
Raijin
9,844
547
142
8
0
331,480
5
W
Sun Wukong
11,327
629
110
6
0
368,543
2
W
Pele
9,998
555
130
7
0
387,276
1
L
Thanatos
8,730
485
118
7
0
358,870
5
W
Agni
11,041
613
161
9
0
363,802
4
W
Rama
9,615
534
152
8
0
330,675
6
W
Ganesha
9,581
532
9
1
0
369,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role