Player Matchup

Izanami
Izanami
Constantine007
Izanami
Level 40
God Stats
1W - 4L
1,114 SR
Queue Stats
138W - 172L
1,467 Elo+
Solo
Kukulkan
Kukulkan
DrMontisToboggan
Kukulkan
Level 126
God Stats
11W - 21L
1,420 SR
Queue Stats
379W - 371L
1,527 Elo+
Party 3
Anhur
Anhur
IvarTheUnruly
Anhur
Level 138
God Stats
2W - 0L
1,784 SR
Queue Stats
265W - 248L
1,529 Elo+
Party 3
Athena
Athena
iEnVxDirtyDanx
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,415 Elo+
Party 2
Ishtar
Ishtar
xOutlaw Envyx
Ishtar
Level 158
God Stats
1W - 1L
1,267 SR
Queue Stats
203W - 213L
1,533 Elo+
Party 2
Team Averages
Level 117
1,417 SR
1,494 Elo+

VS

Team Averages
Level 107
1,661 SR
1,533 Elo+
Pele
Pele
Caleb1001
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,367 Elo+
Solo
Skadi
Skadi
D a f z o
Skadi
Level 60
God Stats
0W - 1L
1,903 SR
Queue Stats
10W - 12L
1,494 Elo+
Party 1
Bastet
Bastet
Jungsito
Bastet
Level 149
God Stats
0W - 2L
1,531 SR
Queue Stats
98W - 75L
1,614 Elo+
Party 1
Tyr
Tyr
Lovelyzhoot
Tyr
Level 123
God Stats
4W - 2L
1,640 SR
Queue Stats
79W - 64L
1,609 Elo+
Party 1
Discordia
Discordia
lFionita
Discordia
Level 81
God Stats
1W - 1L
1,730 SR
Queue Stats
46W - 43L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,588
706
8,903
12,640
5,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 6 / 8
12,334
822
12,514
13,855
6,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 8 / 8
11,039
736
15,600
17,065
8,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 15
12,146
810
7,938
20,710
28,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 3 / 13
11,284
752
18,358
13,953
7,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
6 / 4 / 8
11,248
750
8,470
15,466
7,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
D a f z o
Skadi
17
5 / 4 / 9
10,630
709
7,116
12,551
5,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Jungsito
Bastet
19
8 / 4 / 8
11,741
783
21,256
19,635
10,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 13
10,393
693
9,522
18,968
23,185
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
lFionita
Discordia
19
4 / 4 / 11
12,011
801
21,697
11,989
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
19
Kills
25
25
Deaths
19
50
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Pele
6
4
8
2.5
W
3
5
6
1.2
L
Skadi
D a f z o
Skadi
5
4
9
2.38
W
6
6
8
1.67
W
4
8
8
1
L
Bastet
Jungsito
Bastet
8
4
8
3
L
2
3
13
2.83
W
3
3
15
3.5
L
Discordia
lFionita
Discordia
4
4
11
2.38
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,313
Damage
68,061
78,223
Taken
78,609
57,351
Mitigated
52,531
15,451
Healing
29,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,470
1,467
1,670
3,429
15,466
7,516
2,420
3,321
12,145
0
26,390
W
8,903
3,481
829
937
12,640
5,639
2,327
4,386
8,254
0
31,814
L
Skadi
D a f z o
Skadi
7,116
2,489
1,506
1,705
12,551
5,718
1,724
3,154
9,397
0
21,107
W
12,514
682
2,305
1,939
13,855
6,842
2,030
3,311
10,544
32,640
0
W
15,600
4,788
491
464
17,065
8,261
1,828
4,327
12,738
0
25,988
L
Bastet
Jungsito
Bastet
21,256
3,279
2,659
6,376
19,635
10,066
777
6,561
13,074
25
31,024
L
9,522
604
3,021
5,229
18,968
23,185
919
3,088
15,880
400
19,020
W
7,938
1,352
1,061
3,986
20,710
28,761
461
7,492
13,218
16,912
0
L
Discordia
lFionita
Discordia
21,697
1,156
1,539
1,982
11,989
6,046
1,971
4,369
7,620
38,197
0
W
18,358
6,493
509
2,930
13,953
7,848
1,637
2,606
11,347
41
43,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,391
Gold Earned
56,023
201
Minions Killed
137
0
Camps Cleared
0
1,267,785
Distance Traveled
1,377,424
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,248
750
37
2
0
286,464
1
W
Izanami
10,588
706
50
3
0
212,264
3
L
Skadi
10,630
709
28
2
0
254,729
1
W
Kukulkan
12,334
822
50
3
0
260,552
1
W
Anhur
11,039
736
30
2
0
236,558
0
L
Bastet
11,741
783
32
2
0
295,886
1
L
Tyr
10,393
693
10
1
0
285,745
1
W
Athena
12,146
810
13
1
0
290,742
0
L
Discordia
12,011
801
30
2
0
254,600
0
W
Ishtar
11,284
752
58
4
0
267,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role