Player Matchup

Danzaburou
Danzaburou
ChawDAwgg
Danzaburou
Level 25
God Stats
16W - 24L
1,496 SR
Queue Stats
24W - 37L
1,444 Elo+
Party 2
Anubis
Anubis
DontYouFeelSilly
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IonicPilot
Gilgamesh
Level 29
God Stats
3W - 9L
1,411 SR
Queue Stats
31W - 49L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
Sneekyninja111
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,415 Elo+
Solo
Jormungandr
Jormungandr
kibby429
Jormungandr
Level 29
God Stats
17W - 16L
1,826 SR
Queue Stats
89W - 93L
1,523 Elo+
Party 2
Team Averages
Level 38
1,547 SR
1,464 Elo+

VS

Team Averages
Level 124
1,951 SR
1,895 Elo+
Thor
Thor
Pancheeezy
Thor
Level 159
God Stats
18W - 7L
1,812 SR
Queue Stats
931W - 253L
1,887 Elo+
Party 1
Artio
Artio
Swiftadadrifta
Artio
Level 158
God Stats
3W - 1L
1,850 SR
Queue Stats
608W - 154L
1,856 Elo+
Party 1
Guan Yu
Guan Yu
YourboyD_Vader
Guan Yu
Level 18
God Stats
85W - 3L
2,186 SR
Queue Stats
134W - 12L
2,070 Elo+
Party 1
Medusa
Medusa
deseased v2
Medusa
Level 125
God Stats
10W - 2L
2,054 SR
Queue Stats
18W - 4L
1,786 Elo+
Party 1
Baron Samedi
Baron Samedi
zevinK
Baron Samedi
Level 160
God Stats
20W - 5L
1,854 SR
Queue Stats
1,002W - 263L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChawDAwgg
Danzaburou
15
1 / 6 / 4
8,599
782
7,974
13,221
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 2
8,754
796
8,506
13,806
7,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IonicPilot
Gilgamesh
14
2 / 7 / 3
8,383
762
7,120
14,595
13,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
13
1 / 9 / 0
7,254
659
6,742
13,481
5,009
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
kibby429
Jormungandr
15
2 / 2 / 4
8,322
757
12,071
17,029
17,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 8
10,601
964
12,415
9,823
4,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 14
9,399
854
7,113
21,678
18,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
7 / 2 / 13
9,113
828
9,955
14,077
16,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
16
5 / 1 / 12
9,132
830
12,960
5,747
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
zevinK
Baron Samedi
16
6 / 4 / 16
9,543
868
18,897
18,017
10,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
10
Kills
32
32
Deaths
10
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChawDAwgg
Danzaburou
1
6
4
0.5
L
4
8
2
0.63
L
Gilgamesh
IonicPilot
Gilgamesh
2
7
3
0.5
W
11
2
8
7.5
L
Cliodhna
1
9
0
0.11
W
3
1
14
10
W
7
2
13
6.75
W
Medusa
5
1
12
11
L
Jormungandr
kibby429
Jormungandr
2
2
4
2
W
Baron Samedi
zevinK
Baron Samedi
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,413
Damage
61,340
72,132
Taken
69,342
48,414
Mitigated
52,132
4,228
Healing
31,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChawDAwgg
Danzaburou
7,974
2,889
0
1,325
13,221
4,948
1,190
3,758
8,044
0
26,646
L
8,506
1,608
0
2,112
13,806
7,653
0
4,067
9,525
14,874
0
L
Gilgamesh
IonicPilot
Gilgamesh
7,120
1,631
0
505
14,595
13,582
0
5,331
9,085
0
21,367
W
12,415
3,123
0
318
9,823
4,732
1,353
3,619
6,204
0
48,594
L
Cliodhna
6,742
944
0
228
13,481
5,009
0
6,074
7,187
0
13,753
W
7,113
1,204
4,946
8,274
21,678
18,101
29
4,592
17,086
18,783
0
W
9,955
828
3,924
3,454
14,077
16,281
137
4,710
9,367
0
11,977
W
Medusa
12,960
7,350
0
395
5,747
2,669
961
1,941
3,806
0
31,653
L
Jormungandr
kibby429
Jormungandr
12,071
4,182
0
58
17,029
17,222
0
6,780
9,948
28,968
0
W
Baron Samedi
zevinK
Baron Samedi
18,897
3,232
3,834
6,245
18,017
10,349
108
5,715
12,302
50,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
47,788
149
Minions Killed
240
0
Camps Cleared
0
935,870
Distance Traveled
1,206,792
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,599
782
52
5
0
204,854
0
L
Anubis
8,754
796
16
1
0
151,407
2
L
Gilgamesh
8,383
762
24
2
0
185,692
1
W
Thor
10,601
964
95
9
0
237,919
0
L
Cliodhna
7,254
659
22
2
0
174,308
0
W
Artio
9,399
854
28
3
0
236,455
2
W
Guan Yu
9,113
828
8
1
0
259,826
0
W
Medusa
9,132
830
45
4
0
250,057
0
L
Jormungandr
8,322
757
35
3
0
219,609
1
W
Baron Samedi
9,543
868
64
6
0
222,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role