Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BlockHappy2
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,483 Elo+
Solo
Ne Zha
Ne Zha
DragoonXLiger
Ne Zha
Level 160
God Stats
35W - 22L
1,611 SR
Queue Stats
558W - 521L
1,465 Elo+
Solo
Loki
Loki
Imlostagainz
Loki
Level 160
God Stats
5W - 5L
1,627 SR
Queue Stats
140W - 139L
1,503 Elo+
Solo
Team Averages
Level 131
1,548 SR
1,490 Elo+

VS

Team Averages
Level 99
1,598 SR
1,512 Elo+
Ares
Ares
 
Ares
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
IM_STUCKID
Hades
Level 119
God Stats
7W - 3L
1,677 SR
Queue Stats
631W - 641L
1,511 Elo+
Party 2
Pele
Pele
NMG_X-Ray
Pele
Level 136
God Stats
19W - 8L
1,759 SR
Queue Stats
390W - 298L
1,607 Elo+
Party 2
Jing Wei
Jing Wei
SauseForDarkness
Jing Wei
Level 62
God Stats
1W - 1L
1,553 SR
Queue Stats
14W - 11L
1,503 Elo+
Solo
Mulan
Mulan
xlTrippy
Mulan
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 167L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 3
6,930
495
5,108
15,629
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
 
Artemis
10
2 / 7 / 2
6,541
467
10,102
12,227
3,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
BlockHappy2
Chang'e
11
1 / 4 / 1
6,606
472
3,740
10,468
3,845
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 3 / 2
7,570
541
10,426
15,989
9,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 4 / 0
6,982
499
5,068
11,533
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 6
6,736
481
3,880
10,669
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
14
4 / 1 / 4
8,686
620
10,109
8,308
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
14
9 / 0 / 2
8,865
633
9,193
13,459
5,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 1 / 5
7,860
561
12,351
9,401
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
xlTrippy
Mulan
14
1 / 2 / 2
7,836
560
10,812
15,042
10,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
19
19
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
3
2.5
L
Artemis
 
Artemis
2
7
2
0.43
W
Ares
 
Ares
1
3
6
1.33
L
Chang'e
BlockHappy2
Chang'e
1
4
1
0.38
L
0
3
2
0.33
W
Hades
4
1
4
6
L
3
4
0
0.75
W
Pele
9
0
2
10
W
4
1
5
6.5
W
Mulan
xlTrippy
Mulan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
46,345
65,846
Taken
56,879
35,108
Mitigated
33,573
20,451
Healing
22,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,108
2,161
652
5,472
15,629
14,463
0
2,935
12,694
0
33,333
L
Artemis
 
Artemis
10,102
6,260
0
2,135
12,227
3,900
0
3,151
9,076
0
40,846
W
Ares
 
Ares
3,880
338
0
1,830
10,669
7,584
120
347
10,322
19,838
1,127
L
Chang'e
BlockHappy2
Chang'e
3,740
582
278
1,899
10,468
3,845
0
5,464
5,004
43,011
0
L
10,426
4,024
0
5,679
15,989
9,061
0
0
15,989
0
59,257
W
Hades
10,109
523
548
5,183
8,308
5,464
0
2,754
5,554
71,298
0
L
5,068
1,110
0
4,336
11,533
3,839
0
2,287
9,246
0
44,977
W
Pele
9,193
2,082
0
4,434
13,459
5,861
246
639
12,820
0
74,177
W
12,351
9,079
0
4,107
9,401
4,202
582
0
9,401
0
53,864
W
Mulan
xlTrippy
Mulan
10,812
3,254
0
5,939
15,042
10,462
352
0
15,042
0
54,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
39,983
368
Minions Killed
460
0
Camps Cleared
0
1,359,317
Distance Traveled
1,469,929
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,930
495
47
3
0
283,716
2
L
Artemis
6,541
467
71
5
0
237,467
0
W
Ares
6,736
481
23
2
0
279,937
6
L
Chang'e
6,606
472
71
5
0
260,611
4
L
Ne Zha
7,570
541
93
7
0
269,839
2
W
Hades
8,686
620
154
11
0
307,800
7
L
Loki
6,982
499
86
6
0
307,684
5
W
Pele
8,865
633
107
8
0
337,350
0
W
Jing Wei
7,860
561
77
6
0
281,353
2
W
Mulan
7,836
560
99
7
0
263,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role