Player Matchup

Yemoja
Yemoja
FluffyFUNK42
Yemoja
Level 132
God Stats
2W - 1L
1,294 SR
Queue Stats
154W - 167L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
JDowg187
Ne Zha
Level 127
God Stats
2W - 3L
1,253 SR
Queue Stats
113W - 114L
1,434 Elo+
Party 1
Izanami
Izanami
MightyKuuga23
Izanami
Level 26
God Stats
26W - 37L
1,389 SR
Queue Stats
33W - 41L
1,243 Elo+
Party 1
Cerberus
Cerberus
plasmasloth
Cerberus
Level 24
God Stats
2W - 4L
1,212 SR
Queue Stats
14W - 16L
1,453 Elo+
Party 1
Kali
Kali
stickerbulls
Kali
Level 27
God Stats
2W - 1L
1,579 SR
Queue Stats
159W - 198L
1,390 Elo+
Party 2
Team Averages
Level 67
1,345 SR
1,386 Elo+

VS

Team Averages
Level 69
1,491 SR
1,420 Elo+
Charybdis
Charybdis
B0rd4_017
Charybdis
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
258W - 324L
1,403 Elo+
Party 3
Lancelot
Lancelot
darck_ghost2002
Lancelot
Level 49
God Stats
7W - 4L
1,598 SR
Queue Stats
212W - 277L
1,322 Elo+
Party 3
Chaac
Chaac
dariocolman25
Chaac
Level 108
God Stats
0W - 1L
1,548 SR
Queue Stats
9W - 12L
1,583 Elo+
Solo
Bacchus
Bacchus
eleFacuFT
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,417 Elo+
Party 3
Scylla
Scylla
soltekblade
Scylla
Level 103
God Stats
0W - 3L
1,308 SR
Queue Stats
255W - 277L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
3 / 0 / 2
6,213
565
4,978
5,292
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
JDowg187
Ne Zha
10
8 / 1 / 4
6,728
612
9,275
8,489
4,892
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Izanami
11
2 / 1 / 4
6,576
598
5,024
5,641
1,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
plasmasloth
Cerberus
10
1 / 2 / 2
5,936
540
3,904
8,270
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 2
5,568
506
2,954
9,190
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B0rd4_017
Charybdis
9
0 / 4 / 0
5,077
462
1,939
7,977
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
8
0 / 3 / 1
4,804
437
3,466
9,596
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,731
521
4,462
6,462
4,075
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
eleFacuFT
Bacchus
8
1 / 3 / 2
5,237
476
3,553
9,718
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
8
0 / 4 / 0
5,036
458
3,282
5,839
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
B0rd4_017
Charybdis
0
4
0
0
W
Yemoja
3
0
2
4
W
Ne Zha
JDowg187
Ne Zha
8
1
4
10
W
Izanami
2
1
4
4
L
Lancelot
0
3
1
0.17
L
2
1
0
2
L
Bacchus
eleFacuFT
Bacchus
1
3
2
0.67
W
Cerberus
plasmasloth
Cerberus
1
2
2
1
L
Scylla
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,135
Damage
16,702
36,882
Taken
39,592
18,109
Mitigated
17,760
7,276
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
B0rd4_017
Charybdis
1,939
1,203
0
1,786
7,977
1,787
0
61
7,916
0
32,761
W
Yemoja
4,978
1,124
765
801
5,292
2,407
0
1,986
3,306
35,521
0
W
Ne Zha
JDowg187
Ne Zha
9,275
2,724
0
1,602
8,489
4,892
0
1,564
6,925
195
31,873
W
Izanami
5,024
3,574
0
1,082
5,641
1,995
429
1,179
4,462
0
50,943
L
Lancelot
3,466
1,136
0
3,382
9,596
3,036
0
1,453
8,081
0
22,579
L
4,462
1,032
0
2,358
6,462
4,075
609
2,862
3,600
0
28,955
L
Bacchus
eleFacuFT
Bacchus
3,553
552
0
2,933
9,718
7,037
0
1,571
8,084
14,409
0
W
Cerberus
plasmasloth
Cerberus
3,904
530
0
1,154
8,270
5,351
714
281
7,989
31,095
0
L
Scylla
3,282
288
0
250
5,839
1,825
0
2,651
2,834
28,249
0
W
2,954
1,670
0
1,872
9,190
3,464
0
1,825
7,365
0
39,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
25,885
331
Minions Killed
212
0
Camps Cleared
0
1,051,622
Distance Traveled
997,317
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,077
462
52
5
0
189,753
1
W
Yemoja
6,213
565
66
6
0
196,064
1
W
Ne Zha
6,728
612
52
5
0
221,672
1
W
Izanami
6,576
598
88
8
0
215,779
0
L
Lancelot
4,804
437
44
4
0
225,162
0
L
Chaac
5,731
521
47
4
0
188,204
6
L
Bacchus
5,237
476
10
1
0
209,579
1
W
Cerberus
5,936
540
60
5
0
179,788
2
L
Scylla
5,036
458
59
5
0
184,619
2
W
Kali
5,568
506
65
6
0
238,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role