Player Matchup

Agni
Agni
Jorge DCX2
Agni
Level 109
God Stats
6W - 3L
1,300 SR
Queue Stats
280W - 299L
1,397 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LordMorpheus42
Cu Chulainn
Level 40
God Stats
33W - 23L
1,488 SR
Queue Stats
93W - 105L
1,334 Elo+
Party 3
Neith
Neith
Stefanyzp
Neith
Level 35
God Stats
6W - 9L
1,437 SR
Queue Stats
10W - 15L
1,284 Elo+
Solo
Sylvanus
Sylvanus
UncleBetsy
Sylvanus
Level 77
God Stats
4W - 3L
1,287 SR
Queue Stats
46W - 57L
1,395 Elo+
Solo
Thanatos
Thanatos
matiasivo31
Thanatos
Level 65
God Stats
14W - 11L
1,432 SR
Queue Stats
119W - 120L
1,449 Elo+
Solo
Team Averages
Level 65
1,389 SR
1,372 Elo+

VS

Team Averages
Level 46
1,318 SR
1,193 Elo+
Xing Tian
Xing Tian
Kinglamontt
Xing Tian
Level 13
God Stats
6W - 13L
1,122 SR
Queue Stats
15W - 33L
1,066 Elo+
Party 2
Tyr
Tyr
SigmirOfEregard
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,142 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Taigyn94
Tsukuyomi
Level 18
God Stats
1W - 2L
1,048 SR
Queue Stats
1W - 4L
1,142 Elo+
Party 1
Charybdis
Charybdis
Tylo2Solid_
Charybdis
Level 68
God Stats
2W - 3L
1,399 SR
Queue Stats
89W - 117L
1,243 Elo+
Party 2
Anubis
Anubis
ViZcaCha1
Anubis
Level 98
God Stats
2W - 3L
1,523 SR
Queue Stats
132W - 145L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 13
14,435
535
26,592
18,997
8,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
LordMorpheus42
Cu Chulainn
17
7 / 1 / 5
12,687
470
10,494
14,678
17,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Stefanyzp
Neith
18
3 / 5 / 9
12,707
471
11,257
15,674
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
UncleBetsy
Sylvanus
17
3 / 3 / 9
13,235
490
7,215
24,796
29,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
matiasivo31
Thanatos
20
16 / 4 / 6
15,831
586
20,047
24,112
12,068
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kinglamontt
Xing Tian
17
4 / 5 / 8
11,380
421
10,854
21,627
14,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 5 / 3
10,879
403
5,494
21,431
18,210
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Taigyn94
Tsukuyomi
15
1 / 10 / 3
10,398
385
3,644
20,386
7,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Tylo2Solid_
Charybdis
18
6 / 7 / 5
12,474
462
19,925
25,076
9,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
ViZcaCha1
Anubis
18
5 / 6 / 1
11,927
442
14,953
21,068
9,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
32
Kills
16
17
Deaths
33
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Xing Tian
Kinglamontt
Xing Tian
4
5
8
1.6
W
Cu Chulainn
LordMorpheus42
Cu Chulainn
7
1
5
9.5
L
0
5
3
0.3
W
Neith
Stefanyzp
Neith
3
5
9
1.5
L
Tsukuyomi
Taigyn94
Tsukuyomi
1
10
3
0.25
L
Charybdis
Tylo2Solid_
Charybdis
6
7
5
1.21
W
Sylvanus
UncleBetsy
Sylvanus
3
3
9
2.5
L
Anubis
ViZcaCha1
Anubis
5
6
1
0.92
W
Thanatos
matiasivo31
Thanatos
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,605
Damage
54,870
98,257
Taken
109,588
74,397
Mitigated
59,081
45,549
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,592
2,110
114
3,558
18,997
8,417
2,885
9,309
9,544
131,047
0
L
Xing Tian
Kinglamontt
Xing Tian
10,854
420
0
1,678
21,627
14,612
248
6,585
14,942
57,637
0
W
Cu Chulainn
LordMorpheus42
Cu Chulainn
10,494
1,177
93
3,592
14,678
17,971
686
625
14,053
5,796
49,262
L
5,494
1,266
0
1,703
21,431
18,210
969
4,046
16,074
0
66,249
W
Neith
Stefanyzp
Neith
11,257
4,521
0
3,907
15,674
6,416
3,730
5,761
9,601
0
72,989
L
Tsukuyomi
Taigyn94
Tsukuyomi
3,644
1,194
0
4,347
20,386
7,374
560
2,989
17,160
0
69,691
L
Charybdis
Tylo2Solid_
Charybdis
19,925
8,600
0
4,437
25,076
9,075
1,532
9,535
15,325
0
102,899
W
Sylvanus
UncleBetsy
Sylvanus
7,215
1,732
3,122
8,023
24,796
29,525
688
5,378
18,902
34,635
0
L
Anubis
ViZcaCha1
Anubis
14,953
211
0
6,913
21,068
9,810
740
9,996
10,305
82,426
0
W
Thanatos
matiasivo31
Thanatos
20,047
4,668
0
23,140
24,112
12,068
4,921
4,509
19,455
0
124,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,895
Gold Earned
57,058
562
Minions Killed
564
0
Camps Cleared
0
2,391,788
Distance Traveled
2,341,694
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,435
535
189
7
0
499,840
0
L
Xing Tian
11,380
421
80
3
0
493,627
0
W
Cu Chulainn
12,687
470
87
3
0
367,111
0
L
Tyr
10,879
403
113
4
0
519,373
3
W
Neith
12,707
471
114
4
0
470,596
0
L
Tsukuyomi
10,398
385
114
4
0
410,482
0
L
Charybdis
12,474
462
161
6
0
411,059
0
W
Sylvanus
13,235
490
30
1
0
471,525
8
L
Anubis
11,927
442
96
4
0
507,153
1
W
Thanatos
15,831
586
142
5
0
582,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role