Player Matchup

Sylvanus
Sylvanus
AzuTheAzure
Sylvanus
Level 36
God Stats
4W - 1L
1,668 SR
Queue Stats
85W - 61L
1,505 Elo+
Party 2
Chronos
Chronos
Batdolf_Hitmonly
Chronos
Level 124
God Stats
2W - 0L
1,650 SR
Queue Stats
85W - 51L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
Drewtecks
Danzaburou
Level 145
God Stats
9W - 5L
1,670 SR
Queue Stats
126W - 123L
1,459 Elo+
Party 2
Team Averages
Level 102
1,663 SR
1,509 Elo+

VS

Team Averages
Level 60
1,288 SR
1,098 Elo+
Anhur
Anhur
Jmss12979
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 42L
894 Elo+
Party 1
Cerberus
Cerberus
OGTriceratops
Cerberus
Level 77
God Stats
1W - 3L
1,224 SR
Queue Stats
75W - 88L
1,470 Elo+
Solo
Medusa
Medusa
SCHIVY-10
Medusa
Level 62
God Stats
3W - 12L
1,141 SR
Queue Stats
10W - 53L
929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AzuTheAzure
Sylvanus
15
4 / 0 / 10
9,768
751
10,466
13,014
16,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 10
10,015
770
17,588
11,088
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Drewtecks
Danzaburou
15
8 / 0 / 6
10,967
844
15,036
7,631
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jmss12979
Anhur
10
0 / 8 / 0
7,197
554
4,861
15,128
6,169
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
OGTriceratops
Cerberus
10
0 / 3 / 0
7,738
595
5,972
20,467
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
SCHIVY-10
Medusa
13
0 / 5 / 0
7,974
613
9,600
20,141
8,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AzuTheAzure
Sylvanus
4
0
10
9
W
4
0
10
9
W
Danzaburou
Drewtecks
Danzaburou
8
0
6
11
L
Anhur
Jmss12979
Anhur
0
8
0
0
L
Cerberus
OGTriceratops
Cerberus
0
3
0
0
L
Medusa
SCHIVY-10
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,090
Damage
20,433
31,733
Taken
55,736
26,059
Mitigated
29,734
17,804
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AzuTheAzure
Sylvanus
10,466
2,688
2,267
7,341
13,014
16,218
434
2,242
10,772
20,015
4,050
W
17,588
9,036
0
4,540
11,088
5,727
1,315
2,302
8,786
50,028
6,003
W
Danzaburou
Drewtecks
Danzaburou
15,036
7,823
0
3,656
7,631
4,114
640
1,774
5,857
40
52,790
L
Anhur
Jmss12979
Anhur
4,861
3,054
0
0
15,128
6,169
0
7,804
7,324
0
15,517
L
Cerberus
OGTriceratops
Cerberus
5,972
89
235
5,236
20,467
14,718
0
7,234
13,233
24,597
0
L
Medusa
SCHIVY-10
Medusa
9,600
4,403
0
528
20,141
8,847
0
10,677
9,464
0
45,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
22,909
182
Minions Killed
165
8
Camps Cleared
4
681,982
Distance Traveled
619,738
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,768
751
36
3
0
215,535
3
W
Chronos
10,015
770
72
6
6
239,606
1
W
Danzaburou
10,967
844
74
6
2
226,841
1
L
Anhur
7,197
554
34
3
1
187,425
1
L
Cerberus
7,738
595
65
5
2
211,867
1
L
Medusa
7,974
613
66
5
1
220,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role