Player Matchup

Eset
Eset
B1G R0ME
Eset
Level 129
God Stats
2W - 2L
1,656 SR
Queue Stats
227W - 244L
1,416 Elo+
Solo
Hel
Hel
MANGAKAIZER
Hel
Level 153
God Stats
5W - 4L
1,464 SR
Queue Stats
429W - 473L
1,393 Elo+
Solo
Thor
Thor
PrettyEyesBlonde
Thor
Level 160
God Stats
0W - 9L
982 SR
Queue Stats
812W - 875L
1,408 Elo+
Solo
Fenrir
Fenrir
TDS PIlaMaGNeTc
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 45L
1,202 Elo+
Solo
Serqet
Serqet
thestfav
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 262L
1,405 Elo+
Solo
Team Averages
Level 122
1,421 SR
1,365 Elo+

VS

Team Averages
Level 100
1,494 SR
1,411 Elo+
Skadi
Skadi
DraHook
Skadi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,413 Elo+
Solo
Athena
Athena
HawaiianPunch53
Athena
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 154L
1,403 Elo+
Solo
Yemoja
Yemoja
gabebrocca
Yemoja
Level 146
God Stats
3W - 1L
1,725 SR
Queue Stats
164W - 224L
1,343 Elo+
Solo
Xing Tian
Xing Tian
lucky_insect195
Xing Tian
Level 107
God Stats
1W - 2L
1,137 SR
Queue Stats
241W - 255L
1,445 Elo+
Solo
Kukulkan
Kukulkan
obeyzaaddy915
Kukulkan
Level 129
God Stats
24W - 7L
1,608 SR
Queue Stats
759W - 811L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 5 / 1
6,780
753
5,008
9,113
4,267
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
5,430
603
723
1,588
573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 5 / 1
6,631
737
5,690
11,446
5,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 2
7,010
779
3,898
12,994
8,805
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
thestfav
Serqet
12
0 / 6 / 3
6,278
698
2,757
10,461
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DraHook
Skadi
14
6 / 1 / 8
8,648
961
9,178
6,601
3,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 12
9,237
1,026
4,232
9,225
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
gabebrocca
Yemoja
15
3 / 1 / 11
8,637
960
3,838
5,079
3,930
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
lucky_insect195
Xing Tian
11
1 / 2 / 10
7,912
879
2,393
11,631
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
obeyzaaddy915
Kukulkan
16
8 / 1 / 11
9,480
1,053
19,257
6,332
3,529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
4
Kills
21
22
Deaths
6
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Eset
1
5
1
0.3
W
Skadi
DraHook
Skadi
6
1
8
10
W
3
1
12
9
L
0
0
0
0
L
2
5
1
0.5
L
1
6
2
0.33
W
Yemoja
gabebrocca
Yemoja
3
1
11
8.5
W
Xing Tian
lucky_insect195
Xing Tian
1
2
10
3
W
Kukulkan
obeyzaaddy915
Kukulkan
8
1
11
13.5
L
Serqet
thestfav
Serqet
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
38,898
45,602
Taken
38,868
29,392
Mitigated
31,883
8,720
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,008
126
959
1,738
9,113
4,267
0
6,334
2,779
14,346
0
W
Skadi
DraHook
Skadi
9,178
4,575
219
258
6,601
3,138
1,503
973
5,489
0
20,040
W
4,232
856
916
1,687
9,225
8,889
1,384
1,493
6,885
7,317
0
L
723
0
324
485
1,588
573
0
1,012
576
1,061
0
L
5,690
213
0
2,271
11,446
5,085
0
7,190
4,256
0
11,221
L
3,898
1,438
48
741
12,994
8,805
0
8,389
4,605
0
6,183
W
Yemoja
gabebrocca
Yemoja
3,838
1,667
3,075
675
5,079
3,930
2,586
1,004
3,893
12,330
0
W
Xing Tian
lucky_insect195
Xing Tian
2,393
216
445
2,797
11,631
12,397
132
1,194
9,835
4,453
0
W
Kukulkan
obeyzaaddy915
Kukulkan
19,257
1,326
2,063
1,197
6,332
3,529
752
540
5,633
34,562
0
L
Serqet
thestfav
Serqet
2,757
519
750
1,404
10,461
10,662
0
6,795
3,666
0
5,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
43,914
45
Minions Killed
84
0
Camps Cleared
0
664,986
Distance Traveled
846,303
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,780
753
27
3
0
112,941
0
W
Skadi
8,648
961
17
2
0
150,988
1
W
Athena
9,237
1,026
7
1
0
200,520
1
L
Hel
5,430
603
0
0
0
47,849
0
L
Thor
6,631
737
10
1
0
164,495
1
L
Fenrir
7,010
779
6
1
0
170,074
0
W
Yemoja
8,637
960
19
2
0
137,207
0
W
Xing Tian
7,912
879
3
0
0
161,588
0
W
Kukulkan
9,480
1,053
38
4
0
196,000
2
L
Serqet
6,278
698
2
0
0
169,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role