Player Matchup

Achilles
Achilles
Busyenough
Achilles
Level 105
God Stats
1W - 0L
1,529 SR
Queue Stats
32W - 24L
1,495 Elo+
Solo
Yu Huang
Yu Huang
Invictus Uchiha
Yu Huang
Level 103
God Stats
3W - 1L
1,528 SR
Queue Stats
108W - 104L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Yodadabzz
Cernunnos
Level 141
God Stats
10W - 10L
1,457 SR
Queue Stats
603W - 620L
1,427 Elo+
Solo
Ganesha
Ganesha
bookyspanana
Ganesha
Level 99
God Stats
1W - 0L
1,594 SR
Queue Stats
5W - 4L
1,461 Elo+
Solo
Ares
Ares
mastabaconblasta
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,279 Elo+
Solo
Team Averages
Level 95
1,522 SR
1,416 Elo+

VS

Team Averages
Level 95
1,545 SR
1,404 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Alexblazn420
Izanami
Level 128
God Stats
3W - 2L
1,683 SR
Queue Stats
499W - 526L
1,481 Elo+
Solo
Ymir
Ymir
HawaiianPunch53
Ymir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 154L
1,414 Elo+
Solo
Thoth
Thoth
QuillzThatKillz
Thoth
Level 107
God Stats
5W - 5L
1,544 SR
Queue Stats
139W - 161L
1,376 Elo+
Party 1
Atlas
Atlas
TDS PIlaMaGNeTc
Atlas
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 45L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Busyenough
Achilles
18
9 / 3 / 9
11,307
754
13,644
20,052
29,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
18
6 / 4 / 11
11,163
744
21,236
13,543
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Yodadabzz
Cernunnos
19
3 / 0 / 14
11,220
748
16,893
10,294
5,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
bookyspanana
Ganesha
18
0 / 1 / 18
11,305
754
13,662
16,272
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 8
10,491
699
13,741
16,453
17,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 5 / 5
9,123
608
8,690
16,469
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Alexblazn420
Izanami
16
2 / 6 / 6
9,204
614
11,137
16,358
6,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 3 / 5
9,620
641
7,316
22,280
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 4
9,234
616
16,059
10,659
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 6 / 2
8,914
594
4,916
18,497
11,163
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
23
Kills
10
12
Deaths
23
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
5
0.9
L
Izanami
Alexblazn420
Izanami
2
6
6
0.83
W
Achilles
Busyenough
Achilles
9
3
9
4.5
L
2
3
5
1.5
W
Yu Huang
6
4
11
2.88
L
2
3
4
1.33
L
2
6
2
0.5
W
Cernunnos
Yodadabzz
Cernunnos
3
0
14
10
W
Ganesha
bookyspanana
Ganesha
0
1
18
9
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,176
Damage
48,118
76,614
Taken
84,263
71,912
Mitigated
51,885
24,732
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,690
3,195
888
4,447
16,469
7,239
0
9,017
7,302
0
24,115
L
Izanami
Alexblazn420
Izanami
11,137
4,254
2,248
3,649
16,358
6,933
0
7,018
8,965
0
24,179
W
Achilles
Busyenough
Achilles
13,644
2,059
1,846
4,521
20,052
29,756
919
5,639
14,413
238
22,788
L
7,316
166
1,511
5,179
22,280
22,025
0
13,123
8,806
18,582
0
W
Yu Huang
21,236
1,779
938
1,047
13,543
7,537
620
4,580
8,963
36,981
0
L
16,059
1,040
1,908
582
10,659
4,525
0
6,904
3,579
26,988
0
L
4,916
2,677
607
236
18,497
11,163
0
12,841
5,434
14,775
0
W
Cernunnos
Yodadabzz
Cernunnos
16,893
3,994
1,885
1,044
10,294
5,342
2,763
4,881
5,413
26
38,093
W
Ganesha
bookyspanana
Ganesha
13,662
223
2,848
5,120
16,272
12,020
1,565
6,772
9,500
36,644
0
W
13,741
124
3,424
2,059
16,453
17,257
779
6,419
10,034
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,486
Gold Earned
46,095
149
Minions Killed
132
0
Camps Cleared
0
1,439,815
Distance Traveled
1,224,449
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,123
608
44
3
0
219,815
0
L
Izanami
9,204
614
24
2
0
251,279
4
W
Achilles
11,307
754
26
2
0
290,464
4
L
Ymir
9,620
641
22
1
0
269,383
1
W
Yu Huang
11,163
744
42
3
0
269,150
4
L
Thoth
9,234
616
25
2
0
249,978
1
L
Atlas
8,914
594
17
1
0
233,994
0
W
Cernunnos
11,220
748
69
5
0
285,142
6
W
Ganesha
11,305
754
0
0
0
298,659
0
W
Ares
10,491
699
12
1
0
296,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role