Player Matchup

Mulan
Mulan
Capn Funny
Mulan
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 13L
1,467 Elo+
Solo
Cernunnos
Cernunnos
Mr-Random247
Cernunnos
Level 127
God Stats
81W - 100L
1,510 SR
Queue Stats
611W - 645L
1,432 Elo+
Solo
Fenrir
Fenrir
Pakocerati
Fenrir
Level 141
God Stats
4W - 4L
1,647 SR
Queue Stats
259W - 243L
1,430 Elo+
Solo
He Bo
He Bo
pawinch
He Bo
Level 149
God Stats
2W - 0L
1,478 SR
Queue Stats
52W - 70L
1,463 Elo+
Solo
Bacchus
Bacchus
xYadii-
Bacchus
Level 127
God Stats
8W - 7L
1,577 SR
Queue Stats
96W - 85L
1,509 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,460 Elo+

VS

Team Averages
Level 107
1,487 SR
1,408 Elo+
Kukulkan
Kukulkan
DimplyRaindrop
Kukulkan
Level 127
God Stats
36W - 41L
1,437 SR
Queue Stats
538W - 581L
1,396 Elo+
Party 1
Apollo
Apollo
Dimplyraindrop
Apollo
Level 125
God Stats
26W - 26L
1,487 SR
Queue Stats
496W - 549L
1,378 Elo+
Party 1
Thor
Thor
Imm0rtal_D0nk3ys
Thor
Level 127
God Stats
15W - 9L
1,460 SR
Queue Stats
84W - 79L
1,437 Elo+
Solo
Agni
Agni
moornrg
Agni
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
538W - 557L
1,421 Elo+
Party 1
Bacchus
Bacchus
the908Gags
Bacchus
Level 67
God Stats
34W - 30L
1,552 SR
Queue Stats
145W - 155L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 0 / 4
7,444
532
7,429
8,885
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Mr-Random247
Cernunnos
12
0 / 1 / 8
6,900
493
5,119
8,936
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Pakocerati
Fenrir
11
3 / 4 / 4
6,552
468
6,416
12,250
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
pawinch
He Bo
12
3 / 4 / 7
7,265
519
7,949
9,441
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xYadii-
Bacchus
12
9 / 0 / 5
7,899
564
4,944
8,564
10,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 4 / 5
6,436
460
8,185
8,105
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 5 / 2
6,415
458
3,964
9,347
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 1 / 2
7,290
521
7,221
12,477
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
moornrg
Agni
10
0 / 6 / 3
6,706
479
5,631
10,917
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
the908Gags
Bacchus
10
2 / 3 / 3
6,699
479
4,700
9,431
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
19
Kills
9
9
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
0
4
6
L
Kukulkan
1
4
5
0.88
L
1
5
2
0.4
L
5
1
2
6
W
Cernunnos
Mr-Random247
Cernunnos
0
1
8
4
W
Fenrir
Pakocerati
Fenrir
3
4
4
1.25
L
Agni
moornrg
Agni
0
6
3
0.25
W
He Bo
pawinch
He Bo
3
4
7
1.63
L
Bacchus
the908Gags
Bacchus
2
3
3
1.17
W
Bacchus
xYadii-
Bacchus
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
29,701
48,076
Taken
50,277
28,348
Mitigated
24,769
14,121
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,429
551
0
5,003
8,885
4,535
0
3,634
5,251
0
49,390
L
Kukulkan
8,185
1,260
297
2,039
8,105
3,162
34
3,331
4,774
33,596
0
L
3,964
1,652
146
2,322
9,347
3,122
1,266
2,092
7,255
0
39,235
L
7,221
1,766
0
4,893
12,477
4,734
0
2,778
9,699
0
44,962
W
Cernunnos
Mr-Random247
Cernunnos
5,119
1,793
0
3,982
8,936
3,836
1,317
2,648
6,288
0
49,586
W
Fenrir
Pakocerati
Fenrir
6,416
1,211
0
1,340
12,250
5,178
43
3,481
8,769
0
36,767
L
Agni
moornrg
Agni
5,631
252
0
2,590
10,917
3,759
498
659
10,258
44,799
0
W
He Bo
pawinch
He Bo
7,949
624
0
2,872
9,441
3,826
0
3,630
5,811
49,933
0
L
Bacchus
the908Gags
Bacchus
4,700
312
0
2,216
9,431
9,992
0
3,740
5,691
19,462
0
W
Bacchus
xYadii-
Bacchus
4,944
311
252
672
8,564
10,973
0
5,123
3,441
20,439
2,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
33,546
346
Minions Killed
286
0
Camps Cleared
0
1,293,544
Distance Traveled
1,238,592
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,444
532
87
6
0
280,051
1
L
Kukulkan
6,436
460
47
3
0
254,771
3
L
Apollo
6,415
458
71
5
0
235,064
4
L
Thor
7,290
521
59
4
0
282,678
5
W
Cernunnos
6,900
493
73
5
0
243,181
0
W
Fenrir
6,552
468
57
4
0
269,400
6
L
Agni
6,706
479
83
6
0
241,962
3
W
He Bo
7,265
519
90
6
0
237,871
4
L
Bacchus
6,699
479
26
2
0
224,117
2
W
Bacchus
7,899
564
39
3
0
263,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role