Player Matchup

Gilgamesh
Gilgamesh
Apokolypze
Gilgamesh
Level 159
God Stats
4W - 4L
1,542 SR
Queue Stats
488W - 343L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Vampishdoll
Nu Wa
Level 149
God Stats
112W - 64L
1,637 SR
Queue Stats
246W - 185L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
chad001
Cernunnos
Level 89
God Stats
8W - 5L
1,903 SR
Queue Stats
222W - 161L
1,533 Elo+
Party 1
Team Averages
Level 132
1,694 SR
1,555 Elo+

VS

Team Averages
Level 97
1,729 SR
1,732 Elo+
Ah Muzen Cab
Ah Muzen Cab
Amateurish
Ah Muzen Cab
Level 84
God Stats
5W - 2L
1,757 SR
Queue Stats
27W - 15L
1,730 Elo+
Party 2
Discordia
Discordia
BobbySofa
Discordia
Level 79
God Stats
1W - 0L
1,825 SR
Queue Stats
27W - 15L
1,730 Elo+
Party 2
Bacchus
Bacchus
NaughtyMilkman
Bacchus
Level 128
God Stats
1W - 0L
1,605 SR
Queue Stats
20W - 10L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apokolypze
Gilgamesh
9
0 / 6 / 2
6,768
677
5,261
15,128
9,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
6,193
619
4,023
7,201
2,537
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
chad001
Cernunnos
10
2 / 5 / 0
7,130
713
5,781
10,968
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amateurish
Ah Muzen Cab
14
11 / 1 / 3
8,810
881
15,911
9,113
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Discordia
BobbySofa
Discordia
13
1 / 0 / 10
7,389
739
9,611
4,192
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 8
7,814
781
4,375
7,328
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Amateurish
Ah Muzen Cab
11
1
3
12.5
L
Gilgamesh
Apokolypze
Gilgamesh
0
6
2
0.17
W
Discordia
BobbySofa
Discordia
1
0
10
6
W
2
1
8
6
L
0
3
1
0.17
L
Cernunnos
chad001
Cernunnos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
29,897
33,297
Taken
20,633
16,435
Mitigated
11,261
5,689
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Amateurish
Ah Muzen Cab
15,911
6,456
0
2,169
9,113
3,850
498
2,122
6,991
0
42,626
L
Gilgamesh
Apokolypze
Gilgamesh
5,261
790
1,124
2,172
15,128
9,342
0
5,061
10,067
74
12,025
W
Discordia
BobbySofa
Discordia
9,611
779
0
840
4,192
1,610
615
686
3,506
36,598
0
W
4,375
965
0
2,034
7,328
5,801
374
1,584
5,744
15,852
0
L
4,023
1,354
509
396
7,201
2,537
0
3,062
4,139
24,254
0
L
Cernunnos
chad001
Cernunnos
5,781
2,703
0
1,488
10,968
4,556
0
5,863
5,105
0
13,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,091
Gold Earned
24,013
112
Minions Killed
148
2
Camps Cleared
7
463,869
Distance Traveled
560,132
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,810
881
79
8
4
184,387
5
L
Gilgamesh
6,768
677
30
3
1
166,815
1
W
Discordia
7,389
739
53
5
1
190,988
1
W
Bacchus
7,814
781
16
2
2
184,757
3
L
Nu Wa
6,193
619
50
5
1
156,221
2
L
Cernunnos
7,130
713
32
3
0
140,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role