Player Matchup

Chronos
Chronos
Platinum V
BestiaHardcore
Chronos
Platinum V
Level 160
God Stats
4W - 4L
1,533 SR
Queue Stats
73W - 73L
1,798 MMR
Solo
Thanatos
Thanatos
Diamond V
ET3R10N
Thanatos
Diamond V
Level 88
God Stats
75W - 65L
1,582 SR
Queue Stats
475W - 483L
1,941 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Tropikaus
Kumbhakarna
Platinum II
Level 160
God Stats
12W - 10L
1,614 SR
Queue Stats
263W - 270L
1,881 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Verrattíp
Heimdallr
Platinum I
Level 124
God Stats
4W - 3L
1,512 SR
Queue Stats
140W - 149L
1,783 MMR
Solo
Guan Yu
Guan Yu
Platinum II
francociccale
Guan Yu
Platinum II
Level 138
God Stats
111W - 54L
1,660 SR
Queue Stats
521W - 510L
1,847 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,580 SR
1,850 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,594 SR
1,795 MMR
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum I
AnseDevil
Jing Wei
Platinum I
Level 160
God Stats
7W - 4L
1,670 SR
Queue Stats
95W - 71L
1,957 MMR
Solo
Ra
Ra
Gold II
GrandisXXI
Ra
Gold II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,850 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Psji
Sun Wukong
Platinum IV
Level 151
God Stats
2W - 3L
1,819 SR
Queue Stats
83W - 87L
1,853 MMR
Solo
Nemesis
Nemesis
Gold I
Tererè
Nemesis
Gold I
Level 150
God Stats
0W - 2L
1,480 SR
Queue Stats
171W - 173L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,073
643
6,220
6,126
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ET3R10N
Thanatos
11
2 / 3 / 2
6,273
570
4,145
9,718
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Tropikaus
Kumbhakarna
7
0 / 1 / 4
5,088
463
3,151
9,058
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Verrattíp
Heimdallr
9
0 / 1 / 3
5,551
505
6,504
7,537
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
12
8 / 0 / 1
7,354
669
10,530
9,816
8,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
KaliRamaGebTsukuyomi

VS

Bans
SusanoOdinAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 1
5,153
468
3,252
9,598
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
AnseDevil
Jing Wei
10
1 / 0 / 1
5,698
518
6,923
8,216
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 1
5,390
490
2,859
7,326
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Psji
Sun Wukong
8
1 / 5 / 0
4,926
448
3,045
8,688
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Tererè
Nemesis
9
3 / 1 / 0
5,640
513
4,997
8,351
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Jing Wei
AnseDevil
Jing Wei
1
0
1
1.5
W
2
0
4
4
W
Thanatos
ET3R10N
Thanatos
2
3
2
1
L
0
4
1
0.13
L
Sun Wukong
Psji
Sun Wukong
1
5
0
0.2
L
Nemesis
Tererè
Nemesis
3
1
0
3
W
Kumbhakarna
Tropikaus
Kumbhakarna
0
1
4
2
W
Heimdallr
Verrattíp
Heimdallr
0
1
3
1.5
W
Guan Yu
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
21,076
42,255
Taken
42,179
22,871
Mitigated
17,135
21,765
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,252
1,325
1,449
2,985
9,598
5,345
0
3,195
6,403
12,893
0
L
Jing Wei
AnseDevil
Jing Wei
6,923
5,538
0
3,736
8,216
2,600
0
1,340
6,876
0
57,596
W
6,220
3,053
0
3,439
6,126
2,323
1,478
2,170
3,915
59,305
0
W
Thanatos
ET3R10N
Thanatos
4,145
1,135
0
9,124
9,718
4,250
60
924
8,794
0
48,753
L
2,859
816
300
1,487
7,326
2,707
0
2,800
4,526
45,928
0
L
Sun Wukong
Psji
Sun Wukong
3,045
538
0
2,024
8,688
4,017
0
406
8,282
0
26,546
L
Nemesis
Tererè
Nemesis
4,997
1,927
0
1,103
8,351
2,466
0
832
7,519
0
33,779
W
Kumbhakarna
Tropikaus
Kumbhakarna
3,151
473
0
1,810
9,058
4,505
0
973
7,840
10,431
2,053
W
Heimdallr
Verrattíp
Heimdallr
6,504
4,191
0
3,369
7,537
2,837
0
1,324
6,213
0
38,325
W
Guan Yu
10,530
2,112
579
3,444
9,816
8,956
180
720
8,611
0
43,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
26,807
328
Minions Killed
277
0
Camps Cleared
0
1,096,404
Distance Traveled
1,135,688
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,153
468
26
2
0
198,081
3
L
Jing Wei
5,698
518
93
8
0
201,904
4
W
Chronos
7,073
643
102
9
0
192,001
1
W
Thanatos
6,273
570
90
8
0
225,159
0
L
Ra
5,390
490
77
7
0
205,724
4
L
Sun Wukong
4,926
448
26
2
0
228,815
3
L
Nemesis
5,640
513
55
5
0
301,164
4
W
Kumbhakarna
5,088
463
15
1
0
236,121
2
W
Heimdallr
5,551
505
58
5
0
206,070
4
W
Guan Yu
7,354
669
63
6
0
237,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role