Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Rôôk
Hercules
Level 156
God Stats
16W - 4L
1,843 SR
Queue Stats
608W - 232L
1,718 Elo+
Party 2
Izanami
Izanami
v33yo
Izanami
Level 51
God Stats
21W - 8L
1,814 SR
Queue Stats
582W - 206L
1,718 Elo+
Party 2
Team Averages
Level 118
1,719 SR
1,645 Elo+

VS

Team Averages
Level 113
1,550 SR
1,471 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HairyMexican454
Ymir
Level 69
God Stats
51W - 33L
1,640 SR
Queue Stats
83W - 67L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mariasrb
Morgan Le Fay
Level 142
God Stats
142W - 156L
1,509 SR
Queue Stats
505W - 674L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 0 / 3
8,224
822
12,673
5,466
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Rôôk
Hercules
11
2 / 1 / 8
7,292
729
5,140
15,174
9,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
v33yo
Izanami
12
1 / 0 / 6
7,260
726
5,424
6,243
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 0
6,549
655
8,015
6,560
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 1
7,023
702
1,832
11,727
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Mariasrb
Morgan Le Fay
9
0 / 6 / 1
6,103
610
7,437
8,988
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
3
8.5
L
Cernunnos
 
Cernunnos
1
1
0
1
L
0
3
1
0.17
L
Morgan Le Fay
Mariasrb
Morgan Le Fay
0
6
1
0.08
W
Hercules
Rôôk
Hercules
2
1
8
6
W
Izanami
v33yo
Izanami
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
17,284
26,883
Taken
27,275
13,924
Mitigated
16,561
7,389
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,673
2,040
0
856
5,466
2,193
0
1,799
3,565
25,039
0
L
Cernunnos
 
Cernunnos
8,015
2,794
0
259
6,560
2,962
0
2,233
4,177
0
27,824
L
1,832
158
293
2,330
11,727
10,108
0
5,130
6,350
9,600
0
L
Morgan Le Fay
Mariasrb
Morgan Le Fay
7,437
1,389
115
1,005
8,988
3,491
0
4,819
3,959
16,360
0
W
Hercules
Rôôk
Hercules
5,140
1,332
0
6,283
15,174
9,174
0
5,089
9,685
0
16,554
W
Izanami
v33yo
Izanami
5,424
3,613
0
250
6,243
2,557
139
2,475
3,568
0
39,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
19,675
144
Minions Killed
107
8
Camps Cleared
1
536,475
Distance Traveled
477,081
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,224
822
39
4
3
191,487
1
L
Cernunnos
6,549
655
59
6
0
170,245
2
L
Ymir
7,023
702
20
2
0
155,544
2
L
Morgan Le Fay
6,103
610
28
3
1
151,292
2
W
Hercules
7,292
729
17
2
2
160,966
0
W
Izanami
7,260
726
88
9
3
184,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role