Player Matchup

King Arthur
King Arthur
Kwonck
King Arthur
Level 103
God Stats
24W - 26L
1,431 SR
Queue Stats
184W - 214L
1,408 Elo+
Party 2
Anhur
Anhur
SandwichEater85
Anhur
Level 47
God Stats
2W - 0L
1,589 SR
Queue Stats
33W - 13L
1,715 Elo+
Solo
Freya
Freya
abusivegeorge
Freya
Level 70
God Stats
83W - 103L
1,406 SR
Queue Stats
504W - 614L
1,406 Elo+
Party 3
Nox
Nox
blasianGyrl
Nox
Level 103
God Stats
4W - 4L
1,451 SR
Queue Stats
167W - 191L
1,416 Elo+
Party 2
Atlas
Atlas
lilwil
Atlas
Level 69
God Stats
83W - 81L
1,504 SR
Queue Stats
484W - 600L
1,408 Elo+
Party 3
Team Averages
Level 78
1,476 SR
1,471 Elo+

VS

Team Averages
Level 83
1,442 SR
1,426 Elo+
Sylvanus
Sylvanus
DA4 6Dragon6
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,290 Elo+
Solo
Bastet
Bastet
MaestroDV
Bastet
Level 88
God Stats
46W - 44L
1,513 SR
Queue Stats
406W - 460L
1,430 Elo+
Solo
Vulcan
Vulcan
Ploopenstein
Vulcan
Level 101
God Stats
19W - 10L
1,702 SR
Queue Stats
175W - 175L
1,486 Elo+
Party 1
Neith
Neith
RockyOnVHS
Neith
Level 46
God Stats
0W - 2L
1,206 SR
Queue Stats
136W - 147L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Tenchuu13
Ah Puch
Level 49
God Stats
2W - 5L
1,291 SR
Queue Stats
130W - 164L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kwonck
King Arthur
16
2 / 1 / 7
10,710
974
13,606
19,402
20,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 1 / 6
12,065
1,097
23,156
16,883
7,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 1 / 3
9,948
904
4,978
13,116
5,124
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 0 / 8
10,845
986
5,857
7,378
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
lilwil
Atlas
17
1 / 1 / 7
10,688
972
12,076
16,523
19,347
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

257

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DA4 6Dragon6
Sylvanus
16
0 / 4 / 2
9,656
878
6,112
20,879
21,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
MaestroDV
Bastet
16
1 / 5 / 2
9,966
906
15,970
16,516
7,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
1 / 2 / 3
10,487
953
22,318
8,920
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
0 / 0 / 4
10,277
934
12,326
7,416
4,130
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Tenchuu13
Ah Puch
16
2 / 2 / 2
10,725
975
13,290
8,687
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
13
Kills
4
4
Deaths
13
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DA4 6Dragon6
Sylvanus
0
4
2
0.25
W
King Arthur
Kwonck
King Arthur
2
1
7
5.5
L
Bastet
MaestroDV
Bastet
1
5
2
0.4
L
Vulcan
1
2
3
1.25
L
Neith
0
0
4
2
W
7
1
6
10
L
Ah Puch
Tenchuu13
Ah Puch
2
2
2
1.5
W
1
1
3
2.5
W
2
0
8
6
W
Atlas
lilwil
Atlas
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,673
Damage
70,016
73,302
Taken
62,418
55,835
Mitigated
43,571
11,529
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DA4 6Dragon6
Sylvanus
6,112
868
3,022
4,999
20,879
21,674
0
5,960
14,919
9,452
0
W
King Arthur
Kwonck
King Arthur
13,606
1,176
0
250
19,402
20,502
0
10,638
8,764
0
34,080
L
Bastet
MaestroDV
Bastet
15,970
5,332
0
1,424
16,516
7,489
0
5,511
11,005
0
23,635
L
Vulcan
22,318
11,262
0
408
8,920
4,906
0
3,618
5,302
39,709
0
L
Neith
12,326
4,560
0
2,041
7,416
4,130
0
3,618
3,798
0
42,054
W
23,156
16,069
0
5,540
16,883
7,537
0
8,573
8,310
0
42,340
L
Ah Puch
Tenchuu13
Ah Puch
13,290
1,201
240
901
8,687
5,372
0
4,204
4,483
38,807
0
W
4,978
2,093
131
3,639
13,116
5,124
0
8,074
5,042
20,898
0
W
5,857
141
0
0
7,378
3,325
0
4,263
3,115
20,521
0
W
Atlas
lilwil
Atlas
12,076
3,888
201
1,768
16,523
19,347
0
10,172
6,351
30,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,256
Gold Earned
51,111
274
Minions Killed
193
8
Camps Cleared
4
1,066,555
Distance Traveled
1,060,892
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,656
878
5
0
1
178,716
0
W
King Arthur
10,710
974
63
6
2
238,142
0
L
Bastet
9,966
906
24
2
1
247,991
1
L
Vulcan
10,487
953
45
4
0
235,742
1
L
Neith
10,277
934
57
5
1
213,515
5
W
Anhur
12,065
1,097
54
5
6
204,894
0
L
Ah Puch
10,725
975
62
6
1
184,928
1
W
Freya
9,948
904
59
5
0
217,782
0
W
Nox
10,845
986
51
5
0
198,159
0
W
Atlas
10,688
972
47
4
0
207,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role