Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kojankoryu
Baron Samedi
Level 104
God Stats
6W - 12L
1,252 SR
Queue Stats
222W - 264L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
lostlikeafart
Zhong Kui
Level 89
God Stats
2W - 3L
1,506 SR
Queue Stats
31W - 26L
1,474 Elo+
Party 2
Bacchus
Bacchus
maariiobobadilla
Bacchus
Level 26
God Stats
6W - 7L
1,513 SR
Queue Stats
13W - 24L
1,257 Elo+
Party 2
Neith
Neith
smokey__rich
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 48L
1,304 Elo+
Party 2
Team Averages
Level 80
1,454 SR
1,385 Elo+

VS

Team Averages
Level 55
1,481 SR
1,369 Elo+
Nike
Nike
Lawz
Nike
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,370 Elo+
Party 1
Skadi
Skadi
Yo Corazon
Skadi
Level 83
God Stats
1W - 4L
1,314 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 1
Ymir
Ymir
Zavti
Ymir
Level 39
God Stats
4W - 2L
1,619 SR
Queue Stats
34W - 34L
1,394 Elo+
Solo
Freya
Freya
aggreser
Freya
Level 65
God Stats
9W - 9L
1,567 SR
Queue Stats
192W - 228L
1,383 Elo+
Solo
Achilles
Achilles
dxdlebob
Achilles
Level 61
God Stats
45W - 41L
1,404 SR
Queue Stats
220W - 235L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 3
7,743
516
4,692
10,600
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kojankoryu
Baron Samedi
14
7 / 0 / 0
8,673
578
5,950
9,836
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
lostlikeafart
Zhong Kui
14
2 / 0 / 1
8,683
579
8,524
6,109
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 5
8,380
559
5,431
10,451
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 0 / 7
9,392
626
11,265
7,644
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Lawz
Nike
11
0 / 5 / 1
6,662
444
3,886
13,746
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
12
1 / 3 / 0
6,776
452
4,280
8,763
2,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Zavti
Ymir
10
0 / 4 / 1
6,531
435
3,593
11,760
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
aggreser
Freya
11
2 / 6 / 0
6,968
465
11,218
14,111
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
dxdlebob
Achilles
12
0 / 2 / 0
6,882
459
2,977
13,166
7,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
3
3
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
3
1.17
W
Baron Samedi
Kojankoryu
Baron Samedi
7
0
0
7
L
Nike
Lawz
Nike
0
5
1
0.1
L
Skadi
1
3
0
0.33
L
Ymir
Zavti
Ymir
0
4
1
0.13
L
Freya
aggreser
Freya
2
6
0
0.33
L
Achilles
dxdlebob
Achilles
0
2
0
0
W
Zhong Kui
lostlikeafart
Zhong Kui
2
0
1
2.5
W
3
0
5
5.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
25,954
44,640
Taken
61,546
31,056
Mitigated
28,329
21,299
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,692
1,223
0
8,942
10,600
5,245
687
1,703
8,897
0
49,754
W
Baron Samedi
Kojankoryu
Baron Samedi
5,950
145
162
4,317
9,836
4,698
998
6,048
3,788
47,535
0
L
Nike
Lawz
Nike
3,886
1,294
0
180
13,746
5,326
0
3,534
10,162
0
46,637
L
Skadi
4,280
2,160
0
2,284
8,763
2,793
898
1,511
7,252
0
52,253
L
Ymir
Zavti
Ymir
3,593
722
187
2,457
11,760
6,106
506
2,650
9,110
22,437
35
L
Freya
aggreser
Freya
11,218
4,315
0
4,982
14,111
6,410
280
4,348
9,763
39,112
6,779
L
Achilles
dxdlebob
Achilles
2,977
446
0
3,913
13,166
7,694
0
7,287
5,385
0
42,265
W
Zhong Kui
lostlikeafart
Zhong Kui
8,524
1,627
0
2,786
6,109
4,292
828
0
6,109
53,704
0
W
5,431
785
0
2,785
10,451
12,943
477
3,453
6,998
24,473
1,732
W
11,265
4,577
0
2,307
7,644
3,878
2,835
1,972
5,672
0
75,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
33,819
434
Minions Killed
337
0
Camps Cleared
0
1,485,064
Distance Traveled
1,362,335
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,743
516
78
5
0
320,528
3
W
Baron Samedi
8,673
578
95
6
0
296,674
0
L
Nike
6,662
444
79
5
0
317,241
0
L
Skadi
6,776
452
88
6
0
253,171
1
L
Ymir
6,531
435
36
2
0
268,665
1
L
Freya
6,968
465
52
3
0
231,254
3
L
Achilles
6,882
459
82
5
0
292,004
5
W
Zhong Kui
8,683
579
105
7
0
278,312
2
W
Bacchus
8,380
559
33
2
0
313,090
5
W
Neith
9,392
626
123
8
0
276,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role