Player Matchup

Thoth
Thoth
Clawruh
Thoth
Level 35
God Stats
15W - 6L
1,597 SR
Queue Stats
106W - 35L
1,806 Elo+
Party 2
Horus
Horus
Dody iLy
Horus
Level 26
God Stats
12W - 3L
1,500 SR
Queue Stats
114W - 43L
1,712 Elo+
Party 2
Medusa
Medusa
Jazgames
Medusa
Level 68
God Stats
2W - 1L
1,400 SR
Queue Stats
169W - 57L
1,813 Elo+
Party 2
Team Averages
Level 43
1,499 SR
1,777 Elo+

VS

Team Averages
Level 98
1,564 SR
1,502 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BurghProud7
Osiris
Level 28
God Stats
3W - 2L
1,794 SR
Queue Stats
26W - 24L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
somenolentdude
Ne Zha
Level 140
God Stats
0W - 1L
1,398 SR
Queue Stats
92W - 112L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clawruh
Thoth
17
8 / 1 / 11
11,775
785
13,663
10,981
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Dody iLy
Horus
16
5 / 0 / 14
12,094
806
4,575
13,443
15,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Jazgames
Medusa
16
7 / 3 / 12
11,379
759
14,380
12,413
5,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 6 / 2
9,013
601
8,567
9,214
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
13
2 / 6 / 2
9,721
648
7,489
16,427
11,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 2
9,262
617
13,278
13,898
5,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
4
4
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
6
2
0.33
L
Osiris
2
6
2
0.5
W
Thoth
Clawruh
Thoth
8
1
11
13.5
W
Horus
Dody iLy
Horus
5
0
14
12
W
Medusa
Jazgames
Medusa
7
3
12
4.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
29,334
36,837
Taken
39,539
26,406
Mitigated
20,201
15,866
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,567
2,103
0
2,183
9,214
2,823
30
3,208
5,412
39,654
2,368
L
Osiris
7,489
3,059
0
931
16,427
11,993
17
4,720
11,374
0
17,327
W
Thoth
Clawruh
Thoth
13,663
801
0
4,583
10,981
4,717
427
1,940
9,041
52,887
0
W
Horus
Dody iLy
Horus
4,575
1,828
1,437
7,969
13,443
15,747
152
3,423
10,020
0
14,586
W
Medusa
Jazgames
Medusa
14,380
6,777
0
1,877
12,413
5,942
1,061
2,391
10,022
0
62,424
L
13,278
2,033
0
1,473
13,898
5,385
0
4,787
8,763
0
38,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
27,996
182
Minions Killed
154
8
Camps Cleared
6
853,649
Distance Traveled
755,669
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,013
601
81
5
2
241,893
5
L
Osiris
9,721
648
18
1
0
249,793
0
W
Thoth
11,775
785
95
6
1
300,035
5
W
Horus
12,094
806
15
1
1
292,468
4
W
Medusa
11,379
759
72
5
6
261,146
4
L
Ne Zha
9,262
617
55
4
4
263,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role