Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DemonPox
Hades
Level 76
God Stats
2W - 1L
1,811 SR
Queue Stats
42W - 41L
1,384 Elo+
Party 2
Atlas
Atlas
TOOKIEgotSHOT
Atlas
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 162L
1,417 Elo+
Party 2
Mulan
Mulan
YnF Meatwad
Mulan
Level 88
God Stats
54W - 44L
1,592 SR
Queue Stats
163W - 184L
1,421 Elo+
Party 3
Danzaburou
Danzaburou
oOShiftyOneOo
Danzaburou
Level 117
God Stats
1W - 3L
1,507 SR
Queue Stats
112W - 132L
1,444 Elo+
Party 3
Team Averages
Level 87
1,582 SR
1,433 Elo+

VS

Team Averages
Level 119
1,531 SR
1,427 Elo+
Neith
Neith
Braddah Kamu
Neith
Level 154
God Stats
13W - 12L
1,549 SR
Queue Stats
582W - 549L
1,454 Elo+
Party 1
Anubis
Anubis
CrustyyBunzz
Anubis
Level 110
God Stats
27W - 25L
1,463 SR
Queue Stats
721W - 793L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
E4ST96734
Cthulhu
Level 88
God Stats
3W - 0L
1,747 SR
Queue Stats
75W - 72L
1,471 Elo+
Party 1
Set
Set
IllIIllIIIllI
Set
Level 81
God Stats
17W - 29L
1,356 SR
Queue Stats
326W - 392L
1,301 Elo+
Party 1
Shiva
Shiva
achekid
Shiva
Level 160
God Stats
9W - 6L
1,543 SR
Queue Stats
256W - 272L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 5 / 4
10,233
465
11,849
23,498
10,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
DemonPox
Hades
13
3 / 9 / 1
9,318
424
13,365
25,668
15,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 4
8,664
394
10,484
20,152
20,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 1 / 2
12,417
564
12,309
18,094
17,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
oOShiftyOneOo
Danzaburou
14
0 / 8 / 0
8,679
395
5,804
17,876
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
13,609
619
20,187
12,439
7,830
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
6 / 2 / 12
12,145
552
24,426
18,829
12,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
E4ST96734
Cthulhu
16
5 / 2 / 11
11,655
530
12,345
27,451
31,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 5 / 5
11,308
514
11,758
18,605
9,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
achekid
Shiva
18
2 / 2 / 5
11,437
520
10,778
17,312
11,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
28
28
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
4
1.2
W
6
0
4
8
W
Anubis
6
2
12
6
L
Hades
DemonPox
Hades
3
9
1
0.39
W
Cthulhu
E4ST96734
Cthulhu
5
2
11
5.25
W
9
5
5
2.3
L
0
5
4
0.4
L
4
1
2
5
W
Shiva
achekid
Shiva
2
2
5
2.25
L
Danzaburou
oOShiftyOneOo
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,811
Damage
79,494
105,288
Taken
94,636
70,421
Mitigated
72,909
26,735
Healing
29,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,849
3,035
520
8,688
23,498
10,888
571
5,887
17,611
0
73,735
W
20,187
8,011
0
5,240
12,439
7,830
6,031
2,300
10,139
0
156,112
W
Anubis
24,426
2,026
0
11,474
18,829
12,189
504
9,058
9,771
110,929
0
L
Hades
DemonPox
Hades
13,365
1,730
789
5,816
25,668
15,077
663
14,284
11,384
62,793
0
W
Cthulhu
E4ST96734
Cthulhu
12,345
2,151
417
4,555
27,451
31,930
140
7,435
20,016
56,055
2,045
W
11,758
7,771
0
995
18,605
9,387
320
3,466
15,139
0
73,253
L
10,484
4,200
0
1,999
20,152
20,132
0
10,238
9,914
38,679
0
L
12,309
630
0
5,886
18,094
17,614
309
4,030
14,064
222
109,674
W
Shiva
achekid
Shiva
10,778
1,655
255
6,870
17,312
11,573
45
2,653
14,659
0
82,191
L
Danzaburou
oOShiftyOneOo
Danzaburou
5,804
2,722
0
3,037
17,876
6,710
0
1,970
15,906
0
62,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
60,154
558
Minions Killed
692
0
Camps Cleared
0
1,899,030
Distance Traveled
2,087,728
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,233
465
112
5
0
427,731
6
W
Neith
13,609
619
235
11
0
400,278
7
W
Anubis
12,145
552
135
6
0
382,552
3
L
Hades
9,318
424
95
4
0
343,589
3
W
Cthulhu
11,655
530
82
4
0
415,968
6
W
Set
11,308
514
93
4
0
471,633
0
L
Atlas
8,664
394
32
1
0
395,438
6
L
Mulan
12,417
564
210
10
0
373,464
5
W
Shiva
11,437
520
147
7
0
417,297
5
L
Danzaburou
8,679
395
109
5
0
358,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role