Player Matchup

Loki
Loki
JayJaxRHS13
Loki
Level 104
God Stats
1W - 1L
1,661 SR
Queue Stats
27W - 20L
1,631 Elo+
Party 2
Hera
Hera
VladTheInhaler23
Hera
Level 109
God Stats
1W - 0L
1,605 SR
Queue Stats
34W - 35L
1,509 Elo+
Party 2
Medusa
Medusa
ososlumpt
Medusa
Level 31
God Stats
11W - 13L
1,539 SR
Queue Stats
30W - 32L
1,501 Elo+
Party 2
Team Averages
Level 81
1,602 SR
1,547 Elo+

VS

Team Averages
Level 45
1,469 SR
1,354 Elo+
Chiron
Chiron
Bighomiechad
Chiron
Level 27
God Stats
5W - 7L
1,584 SR
Queue Stats
42W - 46L
1,447 Elo+
Party 1
Fenrir
Fenrir
Dankblade4269
Fenrir
Level 84
God Stats
13W - 18L
1,442 SR
Queue Stats
270W - 313L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Genny7x7
Kukulkan
Level 23
God Stats
4W - 13L
1,380 SR
Queue Stats
7W - 17L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,791
679
6,058
7,740
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,953
695
4,222
3,914
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ososlumpt
Medusa
11
0 / 1 / 3
6,492
649
3,895
4,439
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 1 / 0
5,603
560
2,271
3,518
1,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 2
7,028
703
3,227
8,048
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Genny7x7
Kukulkan
11
2 / 2 / 1
6,826
683
4,720
5,304
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
4
4
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
0
0
L
2
1
2
3
L
Kukulkan
Genny7x7
Kukulkan
2
2
1
1.25
W
2
2
2
1.5
W
2
1
1
2.5
W
Medusa
ososlumpt
Medusa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
10,218
16,093
Taken
16,870
6,393
Mitigated
8,350
2,954
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
2,271
445
178
774
3,518
1,357
0
985
2,533
0
12,017
L
3,227
744
0
836
8,048
4,616
0
2,560
5,488
50
14,312
L
Kukulkan
Genny7x7
Kukulkan
4,720
480
0
0
5,304
2,377
0
1,155
4,149
21,840
0
W
6,058
1,322
0
1,377
7,740
3,177
0
1,901
5,725
0
16,160
W
4,222
1,519
0
640
3,914
1,387
20
1,119
2,689
23,546
0
W
Medusa
ososlumpt
Medusa
3,895
1,383
0
937
4,439
1,829
264
1,861
2,406
0
21,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,236
Gold Earned
19,457
111
Minions Killed
101
5
Camps Cleared
4
570,948
Distance Traveled
500,334
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,603
560
23
2
0
134,806
1
L
Fenrir
7,028
703
26
3
4
197,273
1
L
Kukulkan
6,826
683
52
5
0
168,255
2
W
Loki
6,791
679
19
2
2
193,645
3
W
Hera
6,953
695
39
4
1
192,382
4
W
Medusa
6,492
649
53
5
2
184,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role