Player Matchup

Cernunnos
Cernunnos
AlienwareNico
Cernunnos
Level 80
God Stats
7W - 3L
1,593 SR
Queue Stats
69W - 71L
1,458 Elo+
Solo
Ne Zha
Ne Zha
JDowg187
Ne Zha
Level 127
God Stats
2W - 3L
1,187 SR
Queue Stats
113W - 114L
1,441 Elo+
Party 1
Skadi
Skadi
MightyKuuga23
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,240 Elo+
Party 1
Izanami
Izanami
laritap
Izanami
Level 43
God Stats
26W - 29L
1,160 SR
Queue Stats
76W - 103L
1,292 Elo+
Solo
Thoth
Thoth
plasmasloth
Thoth
Level 24
God Stats
8W - 3L
1,605 SR
Queue Stats
14W - 16L
1,484 Elo+
Party 1
Team Averages
Level 60
1,409 SR
1,383 Elo+

VS

Team Averages
Level 35
1,301 SR
1,110 Elo+
Freya
Freya
MachiMahi
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,056 Elo+
Party 2
Odin
Odin
MistMeadowWitch
Odin
Level 33
God Stats
0W - 5L
1,017 SR
Queue Stats
0W - 11L
942 Elo+
Party 2
Scylla
Scylla
Serten66
Scylla
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 136L
1,401 Elo+
Solo
Yemoja
Yemoja
lolasteam
Yemoja
Level 18
God Stats
0W - 4L
1,165 SR
Queue Stats
1W - 11L
1,064 Elo+
Party 2
Fenrir
Fenrir
sladezindel
Fenrir
Level 23
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 9L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlienwareNico
Cernunnos
17
4 / 2 / 13
10,964
522
18,389
22,047
9,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
JDowg187
Ne Zha
16
12 / 3 / 12
11,393
543
19,944
21,013
18,628
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 3 / 7
10,125
482
10,456
13,676
6,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
laritap
Izanami
17
6 / 1 / 13
11,209
534
15,859
14,017
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 5 / 2
11,362
541
19,866
12,179
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MachiMahi
Freya
14
3 / 9 / 4
9,299
443
10,085
24,377
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 7 / 1
8,674
413
8,250
25,072
16,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Serten66
Scylla
13
2 / 7 / 1
8,333
397
5,849
19,105
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
lolasteam
Yemoja
13
0 / 6 / 2
8,821
420
4,023
18,190
18,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
5 / 8 / 3
10,588
504
10,723
22,645
9,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
36
Kills
12
14
Deaths
37
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlienwareNico
Cernunnos
4
2
13
5.25
W
Ne Zha
JDowg187
Ne Zha
12
3
12
6
L
Freya
MachiMahi
Freya
3
9
4
0.56
W
4
3
7
2.5
L
2
7
1
0.36
L
Scylla
Serten66
Scylla
2
7
1
0.36
W
Izanami
laritap
Izanami
6
1
13
12.5
L
Yemoja
lolasteam
Yemoja
0
6
2
0.17
W
10
5
2
2.2
L
Fenrir
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,514
Damage
38,930
82,932
Taken
109,389
45,580
Mitigated
60,360
18,810
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlienwareNico
Cernunnos
18,389
9,934
0
11,681
22,047
9,747
2,322
6,525
15,522
0
101,074
W
Ne Zha
JDowg187
Ne Zha
19,944
6,228
0
2,312
21,013
18,628
261
2,423
18,590
179
78,309
L
Freya
MachiMahi
Freya
10,085
3,321
0
4,900
24,377
8,966
498
4,989
19,187
51,003
0
W
10,456
4,391
0
490
13,676
6,323
1,903
7,444
6,232
0
52,395
L
8,250
2,308
0
363
25,072
16,500
683
2,310
22,691
8
46,567
L
Scylla
Serten66
Scylla
5,849
550
0
1,487
19,105
6,234
294
2,327
16,723
38,674
0
W
Izanami
laritap
Izanami
15,859
11,348
0
4,077
14,017
6,058
2,236
2,739
11,278
0
87,039
L
Yemoja
lolasteam
Yemoja
4,023
1,280
4,096
810
18,190
18,862
569
1,453
16,697
39,784
0
W
19,866
1,092
0
250
12,179
4,824
1,565
1,813
10,366
63,598
0
L
Fenrir
10,723
3,500
0
3,881
22,645
9,798
1,524
7,995
14,046
0
45,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
45,715
491
Minions Killed
308
0
Camps Cleared
0
1,927,979
Distance Traveled
1,676,391
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,964
522
139
7
0
361,407
4
W
Ne Zha
11,393
543
67
3
0
417,024
6
L
Freya
9,299
443
68
3
0
355,654
1
W
Skadi
10,125
482
71
3
0
392,082
0
L
Odin
8,674
413
65
3
0
354,458
4
L
Scylla
8,333
397
51
2
0
283,695
3
W
Izanami
11,209
534
108
5
0
384,375
3
L
Yemoja
8,821
420
63
3
0
299,402
2
W
Thoth
11,362
541
106
5
0
373,091
2
L
Fenrir
10,588
504
61
3
0
383,182
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role