Player Matchup

Cthulhu
Cthulhu
CaptainKBob
Cthulhu
Level 59
God Stats
43W - 27L
1,593 SR
Queue Stats
184W - 183L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
CatgirlManager
Ah Puch
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
200W - 173L
1,484 Elo+
Party 2
Loki
Loki
TheOneWh0Laughz
Loki
Level 18
God Stats
12W - 3L
1,743 SR
Queue Stats
27W - 13L
1,599 Elo+
Party 3
Medusa
Medusa
Tracti0n
Medusa
Level 29
God Stats
2W - 2L
1,476 SR
Queue Stats
149W - 117L
1,501 Elo+
Party 2
Ao Kuang
Ao Kuang
Yoxtie
Ao Kuang
Level 160
God Stats
8W - 5L
1,618 SR
Queue Stats
436W - 354L
1,662 Elo+
Party 3
Team Averages
Level 59
1,586 SR
1,546 Elo+

VS

Team Averages
Level 98
1,529 SR
1,445 Elo+
Ne Zha
Ne Zha
El_DiabloTTV
Ne Zha
Level 44
God Stats
1W - 4L
1,450 SR
Queue Stats
10W - 15L
1,401 Elo+
Solo
Eset
Eset
GreatValueDirk
Eset
Level 152
God Stats
3W - 5L
1,617 SR
Queue Stats
644W - 612L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LimitedUses
Cu Chulainn
Level 39
God Stats
18W - 21L
1,559 SR
Queue Stats
417W - 413L
1,380 Elo+
Party 1
Charybdis
Charybdis
ThatboyyRome
Charybdis
Level 127
God Stats
9W - 8L
1,466 SR
Queue Stats
702W - 708L
1,520 Elo+
Party 1
Yu Huang
Yu Huang
YWG-_-Jmoney
Yu Huang
Level 127
God Stats
7W - 16L
1,553 SR
Queue Stats
610W - 599L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptainKBob
Cthulhu
12
3 / 1 / 6
8,753
547
10,527
14,189
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 3
7,847
490
7,451
12,663
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 3
9,027
564
6,513
11,599
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Tracti0n
Medusa
12
4 / 5 / 4
8,260
516
10,696
11,245
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Yoxtie
Ao Kuang
16
6 / 0 / 2
9,908
619
9,852
11,624
7,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 4 / 3
6,796
425
6,178
14,017
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 4
7,835
490
7,924
14,911
15,687
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
LimitedUses
Cu Chulainn
10
0 / 4 / 1
6,364
398
1,553
8,751
3,946
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
ThatboyyRome
Charybdis
14
6 / 4 / 2
8,954
560
10,217
14,289
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
YWG-_-Jmoney
Yu Huang
12
1 / 3 / 2
7,018
439
11,548
10,349
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
11
12
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CaptainKBob
Cthulhu
3
1
6
6
W
1
3
3
0.83
L
Ne Zha
1
4
3
0.63
L
3
3
4
1.67
L
Cu Chulainn
LimitedUses
Cu Chulainn
0
4
1
0.13
L
Charybdis
ThatboyyRome
Charybdis
6
4
2
1.75
W
4
3
3
1.83
W
Medusa
Tracti0n
Medusa
4
5
4
1.2
L
Yu Huang
YWG-_-Jmoney
Yu Huang
1
3
2
0.67
W
Ao Kuang
Yoxtie
Ao Kuang
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
37,420
61,320
Taken
62,317
33,216
Mitigated
36,631
21,631
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CaptainKBob
Cthulhu
10,527
1,139
1,216
3,084
14,189
11,343
151
4,142
10,047
39,782
4,530
W
7,451
685
0
3,159
12,663
5,341
327
6,837
5,826
46,302
0
L
Ne Zha
6,178
1,126
0
3,044
14,017
6,089
0
5,795
8,018
0
38,118
L
7,924
1,660
996
3,910
14,911
15,687
0
6,580
8,215
32,815
0
L
Cu Chulainn
LimitedUses
Cu Chulainn
1,553
360
0
1,016
8,751
3,946
0
4,995
3,756
0
29,204
L
Charybdis
ThatboyyRome
Charybdis
10,217
4,228
0
2,720
14,289
6,034
1,170
4,501
9,700
0
65,470
W
6,513
1,807
0
4,702
11,599
4,464
0
2,012
9,587
0
65,294
W
Medusa
Tracti0n
Medusa
10,696
4,518
0
1,149
11,245
4,418
816
4,495
6,750
0
45,866
L
Yu Huang
YWG-_-Jmoney
Yu Huang
11,548
1,314
0
2,097
10,349
4,875
0
4,597
5,532
57,710
0
W
Ao Kuang
Yoxtie
Ao Kuang
9,852
2,011
0
8,321
11,624
7,650
0
2,612
9,012
73,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
36,967
437
Minions Killed
363
0
Camps Cleared
0
1,548,947
Distance Traveled
1,281,691
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,753
547
59
4
0
339,061
0
W
Ah Puch
7,847
490
85
5
0
286,178
0
L
Ne Zha
6,796
425
61
4
0
299,511
4
L
Eset
7,835
490
36
2
0
270,672
1
L
Cu Chulainn
6,364
398
56
4
0
152,680
2
L
Charybdis
8,954
560
103
6
0
276,275
2
W
Loki
9,027
564
111
7
0
310,403
1
W
Medusa
8,260
516
70
4
0
323,376
2
L
Yu Huang
7,018
439
107
7
0
282,553
4
W
Ao Kuang
9,908
619
112
7
0
289,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role