Player Matchup

Sol
Sol
Drafo
Sol
Level 129
God Stats
3W - 7L
1,456 SR
Queue Stats
120W - 125L
1,416 Elo+
Solo
King Arthur
King Arthur
TheDoc5700
King Arthur
Level 123
God Stats
4W - 10L
1,438 SR
Queue Stats
124W - 147L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
e1oghost
Baron Samedi
Level 85
God Stats
18W - 15L
1,560 SR
Queue Stats
413W - 460L
1,490 Elo+
Solo
Mercury
Mercury
manuexdello
Mercury
Level 106
God Stats
4W - 5L
1,378 SR
Queue Stats
47W - 42L
1,467 Elo+
Solo
Ishtar
Ishtar
misstoxie
Ishtar
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 133L
1,432 Elo+
Party 1
Team Averages
Level 112
1,466 SR
1,455 Elo+

VS

Team Averages
Level 70
1,547 SR
1,444 Elo+
Ymir
Ymir
GC778
Ymir
Level 62
God Stats
3W - 6L
1,535 SR
Queue Stats
294W - 346L
1,424 Elo+
Party 2
Scylla
Scylla
JuicedAaikom
Scylla
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 256L
1,470 Elo+
Solo
Izanami
Izanami
MyKoxieWrecked
Izanami
Level 66
God Stats
37W - 39L
1,506 SR
Queue Stats
287W - 315L
1,451 Elo+
Party 2
Apollo
Apollo
SantaMuerteMx
Apollo
Level 60
God Stats
6W - 3L
1,693 SR
Queue Stats
167W - 198L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
xSirSwagx
Sun Wukong
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 39L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Drafo
Sol
18
8 / 7 / 5
12,758
510
24,333
30,305
15,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheDoc5700
King Arthur
16
2 / 6 / 6
11,253
450
20,148
31,217
37,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
e1oghost
Baron Samedi
18
7 / 5 / 1
11,926
477
11,480
29,613
29,861
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
manuexdello
Mercury
19
6 / 4 / 10
12,924
517
25,846
29,006
14,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
misstoxie
Ishtar
2
0 / 0 / 0
6,787
271
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GC778
Ymir
16
1 / 5 / 8
11,413
457
6,407
29,405
37,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
18
3 / 3 / 7
11,598
464
18,131
18,610
9,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 8 / 8
13,104
524
23,192
27,866
13,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 3
14,620
585
11,190
19,580
12,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xSirSwagx
Sun Wukong
19
6 / 4 / 5
13,075
523
21,974
27,556
25,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
23
Kills
22
22
Deaths
23
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
Drafo
Sol
8
7
5
1.5
W
Ymir
GC778
Ymir
1
5
8
1
W
Scylla
3
3
7
2.17
W
6
8
8
1.25
W
6
3
3
2.5
L
King Arthur
TheDoc5700
King Arthur
2
6
6
0.83
L
Baron Samedi
e1oghost
Baron Samedi
7
5
1
1.5
L
Mercury
manuexdello
Mercury
6
4
10
2.75
L
Ishtar
misstoxie
Ishtar
0
0
0
0
W
Sun Wukong
xSirSwagx
Sun Wukong
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,807
Damage
80,894
120,141
Taken
123,017
97,117
Mitigated
97,872
39,684
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Drafo
Sol
24,333
6,896
0
14,179
30,305
15,615
1,816
9,564
20,741
102,279
9,735
W
Ymir
GC778
Ymir
6,407
1,306
696
4,836
29,405
37,354
1,226
8,420
20,985
25,277
0
W
Scylla
18,131
1,305
234
3,224
18,610
9,051
0
8,164
10,446
77,331
0
W
23,192
15,232
0
5,034
27,866
13,649
1,894
7,019
20,847
0
131,108
W
11,190
6,614
0
7,212
19,580
12,348
7,031
2,784
16,796
0
132,497
L
King Arthur
TheDoc5700
King Arthur
20,148
1,653
0
4,780
31,217
37,295
100
7,430
23,787
153
82,895
L
Baron Samedi
e1oghost
Baron Samedi
11,480
1,026
1,244
8,793
29,613
29,861
304
4,294
25,319
63,243
0
L
Mercury
manuexdello
Mercury
25,846
15,599
0
10,688
29,006
14,346
69
3,709
25,297
34
115,996
L
Ishtar
misstoxie
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
xSirSwagx
Sun Wukong
21,974
4,653
0
10,087
27,556
25,470
3,432
7,797
19,759
0
85,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
63,810
500
Minions Killed
602
0
Camps Cleared
0
1,796,135
Distance Traveled
2,297,977
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,758
510
181
7
0
408,224
3
W
Ymir
11,413
457
34
1
0
434,668
5
W
Scylla
11,598
464
84
3
0
434,826
1
W
Izanami
13,104
524
174
7
0
456,626
2
W
Apollo
14,620
585
196
8
0
506,463
2
L
King Arthur
11,253
450
105
4
0
406,291
1
L
Baron Samedi
11,926
477
80
3
0
413,459
2
L
Mercury
12,924
517
134
5
0
567,534
5
L
Ishtar
6,787
271
0
0
0
627
0
W
Sun Wukong
13,075
523
114
5
0
465,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role