Player Matchup

Ne Zha
Ne Zha
Diamond II
Robty93
Ne Zha
Diamond II
Level 85
God Stats
2W - 3L
1,419 SR
Queue Stats
226W - 162L
2,248 MMR
Party 2
Sol
Sol
Masters
jrock2323
Sol
Masters
Level 158
God Stats
117W - 140L
1,577 SR
Queue Stats
931W - 992L
2,561 MMR
Solo
Guan Yu
Guan Yu
Diamond I
ltsPurpsss
Guan Yu
Diamond I
Level 83
God Stats
4W - 2L
1,950 SR
Queue Stats
117W - 82L
2,683 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,648 SR
2,497 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,688 SR
2,419 MMR
Medusa
Medusa
Diamond V
Crazybalista
Medusa
Diamond V
Level 160
God Stats
4W - 6L
1,627 SR
Queue Stats
165W - 196L
2,234 MMR
Solo
Eset
Eset
Diamond II
Jairtn
Eset
Diamond II
Level 160
God Stats
1W - 1L
1,922 SR
Queue Stats
53W - 22L
2,578 MMR
Party 1
Ganesha
Ganesha
Diamond V
mafiozo12345
Ganesha
Diamond V
Level 156
God Stats
2W - 3L
1,515 SR
Queue Stats
46W - 21L
2,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Robty93
Ne Zha
11
2 / 2 / 9
7,168
796
10,999
8,599
3,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 6
7,677
853
6,952
5,904
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
ltsPurpsss
Guan Yu
13
7 / 2 / 6
7,946
883
6,394
9,652
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnubisAh Muzen CabAtlasThothAchilles

VS

Bans
ArtioOdinAresVamanaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 5 / 1
6,763
751
5,358
8,369
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Jairtn
Eset
9
0 / 5 / 2
5,660
629
4,247
6,651
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
mafiozo12345
Ganesha
10
1 / 3 / 3
6,864
763
2,482
12,709
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
1
0.7
L
Eset
Jairtn
Eset
0
5
2
0.2
W
Ne Zha
Robty93
Ne Zha
2
2
9
3.25
W
4
0
6
7
W
Guan Yu
ltsPurpsss
Guan Yu
7
2
6
5
L
Ganesha
mafiozo12345
Ganesha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
12,087
24,155
Taken
27,729
14,290
Mitigated
15,104
9,715
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,358
1,994
0
178
8,369
2,428
0
1,558
6,684
0
20,471
L
Eset
Jairtn
Eset
4,247
544
442
995
6,651
1,400
0
998
5,425
18,642
0
W
Ne Zha
Robty93
Ne Zha
10,999
3,572
0
1,617
8,599
3,566
561
2,360
6,239
0
30,892
W
6,952
2,788
0
3,349
5,904
2,433
2,016
1,779
4,125
34,663
3,318
W
Guan Yu
ltsPurpsss
Guan Yu
6,394
675
714
4,035
9,652
8,291
309
2,714
6,938
0
15,375
L
Ganesha
mafiozo12345
Ganesha
2,482
306
0
2,371
12,709
11,276
0
3,915
8,491
8,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,791
Gold Earned
19,287
121
Minions Killed
82
6
Camps Cleared
3
512,099
Distance Traveled
400,753
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,763
751
39
4
1
118,202
1
L
Eset
5,660
629
40
4
1
132,778
3
W
Ne Zha
7,168
796
47
5
1
164,339
3
W
Sol
7,677
853
60
7
3
164,174
1
W
Guan Yu
7,946
883
14
2
2
183,586
0
L
Ganesha
6,864
763
3
0
1
149,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role