Player Matchup

Chernobog
Chernobog
HocusPocusPoof
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,333 Elo+
Party 2
Shiva
Shiva
JamesBlonde88
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Solo
Artio
Artio
KinkyKitty9
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,368 Elo+
Party 2
Kuzenbo
Kuzenbo
LofiGamerX
Kuzenbo
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
25W - 33L
1,438 Elo+
Solo
Tyr
Tyr
RUAN561
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,618 Elo+
Solo
Team Averages
Level 48
1,544 SR
1,447 Elo+

VS

Team Averages
Level 59
1,638 SR
1,576 Elo+
Merlin
Merlin
Anubis816
Merlin
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
186W - 168L
1,378 Elo+
Party 1
Ares
Ares
Ineedsocks
Ares
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
99W - 41L
1,703 Elo+
Party 1
Nike
Nike
ResidentRazor
Nike
Level 37
God Stats
2W - 0L
1,720 SR
Queue Stats
38W - 16L
1,651 Elo+
Party 1
Poseidon
Poseidon
XXBLACK03
Poseidon
Level 58
God Stats
1W - 1L
1,642 SR
Queue Stats
53W - 65L
1,429 Elo+
Solo
Cupid
Cupid
aParkedCar87
Cupid
Level 108
God Stats
6W - 1L
1,838 SR
Queue Stats
284W - 109L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HocusPocusPoof
Chernobog
17
4 / 9 / 1
10,718
766
8,766
18,812
11,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 4
9,153
654
8,629
23,797
29,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 8 / 3
8,356
597
4,954
23,722
27,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
LofiGamerX
Kuzenbo
16
2 / 6 / 2
8,804
629
7,330
20,868
38,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
15
0 / 10 / 4
8,021
573
5,307
21,246
21,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anubis816
Merlin
19
2 / 1 / 30
11,003
786
15,015
9,212
5,334
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 18
12,006
858
17,412
22,586
32,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 2 / 24
11,124
795
23,165
17,187
20,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
XXBLACK03
Poseidon
19
10 / 1 / 22
12,062
862
16,938
7,170
3,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
12 / 3 / 25
12,027
859
28,913
14,883
9,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
160
9
Kills
41
41
Deaths
10
14
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anubis816
Merlin
2
1
30
17
L
Chernobog
HocusPocusPoof
Chernobog
4
9
1
0.5
W
10
3
18
6.33
L
2
8
4
0.5
L
1
8
3
0.31
L
Kuzenbo
LofiGamerX
Kuzenbo
2
6
2
0.5
L
Tyr
0
10
4
0.2
W
7
2
24
9.5
W
Poseidon
XXBLACK03
Poseidon
10
1
22
21
W
12
3
25
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
101,443
108,445
Taken
71,038
128,821
Mitigated
71,881
13,599
Healing
27,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anubis816
Merlin
15,015
821
390
975
9,212
5,334
1,296
2,231
6,981
33,544
0
L
Chernobog
HocusPocusPoof
Chernobog
8,766
6,449
0
2,248
18,812
11,176
0
7,581
11,231
0
27,543
W
17,412
751
4,301
4,643
22,586
32,769
672
3,725
18,861
22,627
0
L
8,629
858
1,541
2,526
23,797
29,438
0
11,028
12,769
0
15,612
L
4,954
439
1,520
2,737
23,722
27,888
0
13,428
10,294
13,143
0
L
Kuzenbo
LofiGamerX
Kuzenbo
7,330
2,406
754
674
20,868
38,864
0
9,037
11,831
15,789
0
L
Tyr
5,307
169
609
990
21,246
21,455
0
8,524
12,722
0
12,363
W
23,165
4,811
1,323
2,339
17,187
20,541
518
2,904
14,283
217
38,707
W
Poseidon
XXBLACK03
Poseidon
16,938
3,790
1,250
615
7,170
3,720
1,856
1,145
6,025
43,196
0
W
28,913
16,783
7,146
4,975
14,883
9,517
2,718
2,279
12,604
16
47,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
58,222
96
Minions Killed
167
0
Camps Cleared
0
1,078,284
Distance Traveled
1,342,947
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,003
786
30
2
0
250,316
2
L
Chernobog
10,718
766
50
4
0
165,405
0
W
Ares
12,006
858
3
0
0
283,835
1
L
Shiva
9,153
654
12
1
0
217,650
0
L
Artio
8,356
597
16
1
0
222,195
0
L
Kuzenbo
8,804
629
8
1
0
245,131
0
L
Tyr
8,021
573
10
1
0
227,903
0
W
Nike
11,124
795
50
4
0
251,794
3
W
Poseidon
12,062
862
52
4
0
278,127
0
W
Cupid
12,027
859
32
2
0
278,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role