Player Matchup

Morgan Le Fay
Morgan Le Fay
BurnaI231
Morgan Le Fay
Level 43
God Stats
2W - 8L
1,147 SR
Queue Stats
108W - 138L
1,418 Elo+
Solo
Nox
Nox
DarkcloudOwO
Nox
Level 72
God Stats
0W - 4L
1,429 SR
Queue Stats
35W - 46L
1,390 Elo+
Party 2
Awilix
Awilix
IzzyNda843
Awilix
Level 158
God Stats
30W - 36L
1,470 SR
Queue Stats
90W - 108L
1,453 Elo+
Party 2
Janus
Janus
JUGGERNIC
Janus
Level 122
God Stats
189W - 206L
1,428 SR
Queue Stats
607W - 645L
1,410 Elo+
Solo
Anhur
Anhur
combatmaster147
Anhur
Level 80
God Stats
1W - 3L
1,495 SR
Queue Stats
263W - 259L
1,478 Elo+
Solo
Team Averages
Level 95
1,394 SR
1,430 Elo+

VS

Team Averages
Level 73
1,662 SR
1,481 Elo+
Neith
Neith
Synthetia
Neith
Level 129
God Stats
4W - 0L
2,024 SR
Queue Stats
59W - 26L
1,622 Elo+
Party 3
Hercules
Hercules
Vichit
Hercules
Level 49
God Stats
11W - 4L
1,741 SR
Queue Stats
58W - 23L
1,612 Elo+
Party 3
Scylla
Scylla
YmmasDeseNutz
Scylla
Level 34
God Stats
3W - 0L
1,579 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 3
Amaterasu
Amaterasu
Zesty Tart
Amaterasu
Level 109
God Stats
25W - 28L
1,547 SR
Queue Stats
77W - 103L
1,369 Elo+
Party 1
Poseidon
Poseidon
cmknuckles
Poseidon
Level 44
God Stats
34W - 40L
1,418 SR
Queue Stats
55W - 76L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurnaI231
Morgan Le Fay
16
3 / 4 / 1
10,142
1,014
10,238
10,824
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 5
10,194
1,019
9,732
12,513
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
IzzyNda843
Awilix
16
2 / 8 / 6
10,316
1,032
17,708
17,322
8,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
JUGGERNIC
Janus
16
1 / 3 / 5
10,405
1,041
10,226
10,079
3,880
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 7 / 4
9,469
947
12,475
18,396
7,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

153

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Synthetia
Neith
18
11 / 1 / 10
12,469
1,247
21,838
10,323
4,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Vichit
Hercules
18
8 / 2 / 16
13,019
1,302
14,294
23,700
27,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 18
10,615
1,062
10,736
9,756
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Zesty Tart
Amaterasu
17
3 / 2 / 14
10,910
1,091
9,469
15,545
9,422
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
cmknuckles
Poseidon
16
4 / 2 / 9
10,723
1,072
8,767
5,752
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
10
Kills
27
27
Deaths
10
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BurnaI231
Morgan Le Fay
3
4
1
0.88
L
3
5
5
1.1
L
Awilix
IzzyNda843
Awilix
2
8
6
0.63
L
Janus
JUGGERNIC
Janus
1
3
5
1.17
W
Neith
Synthetia
Neith
11
1
10
16
W
Hercules
Vichit
Hercules
8
2
16
8
W
1
3
18
3.33
W
Amaterasu
Zesty Tart
Amaterasu
3
2
14
5
W
Poseidon
cmknuckles
Poseidon
4
2
9
4.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,379
Damage
65,104
69,134
Taken
65,076
30,797
Mitigated
47,489
6,411
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BurnaI231
Morgan Le Fay
10,238
1,350
277
678
10,824
4,755
0
3,215
7,609
31,675
0
L
9,732
324
500
456
12,513
6,074
0
3,653
8,860
21,850
0
L
Awilix
IzzyNda843
Awilix
17,708
6,173
252
2,322
17,322
8,574
0
5,345
11,977
0
25,117
L
Janus
JUGGERNIC
Janus
10,226
559
0
0
10,079
3,880
0
1,729
8,350
43,868
0
W
Neith
Synthetia
Neith
21,838
13,130
0
1,991
10,323
4,641
0
4,115
6,208
0
51,355
W
Hercules
Vichit
Hercules
14,294
5,004
2,106
8,616
23,700
27,356
0
9,630
14,070
373
24,163
W
10,736
363
0
881
9,756
3,571
0
3,164
6,592
21,199
0
W
Amaterasu
Zesty Tart
Amaterasu
9,469
4,657
0
0
15,545
9,422
0
9,411
6,134
0
18,242
W
Poseidon
cmknuckles
Poseidon
8,767
367
0
120
5,752
2,499
0
3,876
1,876
31,119
0
L
12,475
7,344
0
1,926
18,396
7,514
0
5,906
12,490
0
24,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
57,736
193
Minions Killed
188
5
Camps Cleared
9
970,380
Distance Traveled
991,929
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,142
1,014
35
4
0
189,303
0
L
Nox
10,194
1,019
24
2
1
199,721
0
L
Awilix
10,316
1,032
19
2
2
203,438
1
L
Janus
10,405
1,041
93
9
1
199,582
7
W
Neith
12,469
1,247
62
6
2
167,891
0
W
Hercules
13,019
1,302
29
3
0
211,249
0
W
Scylla
10,615
1,062
38
4
1
180,392
0
W
Amaterasu
10,910
1,091
9
1
4
240,499
3
W
Poseidon
10,723
1,072
50
5
2
191,898
1
L
Anhur
9,469
947
22
2
1
178,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role