Player Matchup

Osiris
Osiris
BieSting
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,373 Elo+
Party 3
Atlas
Atlas
INDomiNUS_Skitz0
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 2
Chronos
Chronos
JakedPotato
Chronos
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
26W - 23L
1,414 Elo+
Party 2
Amaterasu
Amaterasu
WastedReaper97
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,381 Elo+
Party 2
Ra
Ra
Weasle369
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,436 Elo+
Party 3
Team Averages
Level 43
1,544 SR
1,347 Elo+

VS

Team Averages
Level 109
1,514 SR
1,453 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Alex_Nicol20
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DankNinja88
Ao Kuang
Level 149
God Stats
6W - 2L
1,607 SR
Queue Stats
174W - 171L
1,410 Elo+
Solo
Sylvanus
Sylvanus
Ozokazam
Sylvanus
Level 128
God Stats
7W - 9L
1,466 SR
Queue Stats
275W - 328L
1,397 Elo+
Party 1
Charybdis
Charybdis
lykan1701
Charybdis
Level 126
God Stats
2W - 3L
1,495 SR
Queue Stats
186W - 222L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BieSting
Osiris
15
2 / 9 / 6
10,443
614
12,291
22,299
15,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 6
10,128
596
7,645
15,741
16,358
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
JakedPotato
Chronos
20
6 / 4 / 5
12,449
732
31,489
20,800
9,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
WastedReaper97
Amaterasu
17
1 / 5 / 7
9,897
582
6,519
19,541
15,835
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 6 / 4
9,821
578
11,413
13,694
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
3 / 2 / 23
11,896
700
20,370
16,991
10,411
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
19
9 / 2 / 13
12,178
716
15,960
13,900
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
DankNinja88
Ao Kuang
19
8 / 3 / 17
13,177
775
9,037
19,798
10,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Ozokazam
Sylvanus
19
3 / 4 / 22
12,012
707
11,197
24,986
35,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
lykan1701
Charybdis
20
7 / 2 / 16
12,937
761
25,400
21,552
12,892
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
10
Kills
30
30
Deaths
13
28
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
23
7.25
W
Hou Yi
9
2
13
7.75
L
Osiris
BieSting
Osiris
2
9
6
0.56
W
Ao Kuang
DankNinja88
Ao Kuang
8
3
17
5.5
L
1
6
6
0.67
L
Chronos
JakedPotato
Chronos
6
4
5
2.13
W
Sylvanus
Ozokazam
Sylvanus
3
4
22
3.5
L
Amaterasu
WastedReaper97
Amaterasu
1
5
7
0.9
L
0
6
4
0.33
W
Charybdis
lykan1701
Charybdis
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,357
Damage
81,964
92,075
Taken
97,227
62,897
Mitigated
78,160
22,589
Healing
56,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,370
12,033
694
2,871
16,991
10,411
2,786
9,781
7,210
0
45,562
W
Hou Yi
15,960
5,792
2,025
1,609
13,900
8,467
1,624
8,733
5,167
0
32,850
L
Osiris
BieSting
Osiris
12,291
1,623
2,264
1,973
22,299
15,185
42
5,520
16,779
314
18,326
W
Ao Kuang
DankNinja88
Ao Kuang
9,037
1,981
6,560
8,303
19,798
10,708
590
8,728
11,070
16,712
0
L
7,645
1,026
0
0
15,741
16,358
210
2,668
13,073
18,048
0
L
Chronos
JakedPotato
Chronos
31,489
8,165
1,461
6,875
20,800
9,543
310
3,765
17,035
60,709
0
W
Sylvanus
Ozokazam
Sylvanus
11,197
2,314
18,238
10,560
24,986
35,682
648
11,131
13,855
24,677
0
L
Amaterasu
WastedReaper97
Amaterasu
6,519
1,428
380
2,307
19,541
15,835
396
3,918
15,623
0
11,108
L
11,413
1,237
3,822
3,507
13,694
5,976
436
4,363
9,331
32,969
0
W
Charybdis
lykan1701
Charybdis
25,400
15,675
1,167
4,409
21,552
12,892
3,757
12,488
9,064
0
58,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
62,200
186
Minions Killed
196
0
Camps Cleared
0
1,567,559
Distance Traveled
1,482,380
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,896
700
61
4
0
298,126
2
W
Hou Yi
12,178
716
35
2
0
287,468
0
L
Osiris
10,443
614
16
1
0
308,929
0
W
Ao Kuang
13,177
775
14
1
0
317,960
0
L
Atlas
10,128
596
13
1
0
306,283
1
L
Chronos
12,449
732
85
5
0
339,802
0
W
Sylvanus
12,012
707
12
1
0
293,739
1
L
Amaterasu
9,897
582
13
1
0
319,486
0
L
Ra
9,821
578
59
3
0
293,059
1
W
Charybdis
12,937
761
74
4
0
285,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role