Player Matchup

Arachne
Arachne
Gold V
BiggWormm-
Arachne
Gold V
Level 97
God Stats
11W - 10L
1,843 SR
Queue Stats
84W - 78L
1,251 MMR
Party 2
Artio
Artio
Silver II
Frank_NyCe
Artio
Silver II
Level 160
God Stats
12W - 9L
1,623 SR
Queue Stats
154W - 149L
991 MMR
Party 1
Chang'e
Chang'e
Gold III
Maribel_Kin
Chang'e
Gold III
Level 136
God Stats
20W - 15L
1,662 SR
Queue Stats
188W - 192L
1,479 MMR
Party 1
Anhur
Anhur
Silver I
Trig1312
Anhur
Silver I
Level 104
God Stats
1W - 1L
1,458 SR
Queue Stats
70W - 76L
1,221 MMR
Solo
King Arthur
King Arthur
Silver IV
VexVerified
King Arthur
Silver IV
Level 74
God Stats
25W - 18L
1,518 SR
Queue Stats
245W - 261L
765 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,621 SR
1,141 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,488 SR
1,141 MMR
Medusa
Medusa
Silver I
DustyXCRL
Medusa
Silver I
Level 125
God Stats
31W - 36L
1,509 SR
Queue Stats
64W - 78L
1,248 MMR
Solo
Chronos
Chronos
Silver I
Dw-rtchf
Chronos
Silver I
Level 126
God Stats
7W - 8L
1,429 SR
Queue Stats
160W - 160L
1,101 MMR
Solo
Horus
Horus
Gold III
MrSirRamAlot25
Horus
Gold III
Level 124
God Stats
49W - 42L
1,555 SR
Queue Stats
148W - 142L
1,484 MMR
Solo
Sylvanus
Sylvanus
Silver III
SHAWKWAV3
Sylvanus
Silver III
Level 155
God Stats
108W - 84L
1,591 SR
Queue Stats
609W - 635L
906 MMR
Solo
Bastet
Bastet
Silver II
jyepes99
Bastet
Silver II
Level 103
God Stats
6W - 10L
1,357 SR
Queue Stats
101W - 111L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BiggWormm-
Arachne
13
0 / 6 / 1
7,878
438
4,412
18,856
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
12
1 / 1 / 1
7,920
440
5,267
14,336
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Maribel_Kin
Chang'e
12
1 / 5 / 0
8,071
448
10,658
14,697
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Trig1312
Anhur
16
1 / 3 / 2
9,319
518
6,513
12,692
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
VexVerified
King Arthur
14
0 / 4 / 1
7,843
436
5,146
15,439
11,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AgniLancelotAthena

VS

Bans
Ne ZhaKaliChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DustyXCRL
Medusa
18
2 / 1 / 4
10,822
601
8,381
11,327
4,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Dw-rtchf
Chronos
17
5 / 0 / 5
11,041
613
10,502
12,474
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 0 / 3
12,013
667
15,963
11,319
7,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SHAWKWAV3
Sylvanus
13
2 / 0 / 4
9,027
502
7,640
15,122
12,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
jyepes99
Bastet
15
6 / 2 / 5
10,138
563
8,596
20,360
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
19
19
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
BiggWormm-
Arachne
0
6
1
0.08
W
Medusa
DustyXCRL
Medusa
2
1
4
4
W
Chronos
Dw-rtchf
Chronos
5
0
5
7.5
L
Artio
1
1
1
1.5
L
Chang'e
Maribel_Kin
Chang'e
1
5
0
0.2
W
4
0
3
5.5
W
Sylvanus
SHAWKWAV3
Sylvanus
2
0
4
4
L
Anhur
Trig1312
Anhur
1
3
2
0.67
L
King Arthur
VexVerified
King Arthur
0
4
1
0.13
W
Bastet
jyepes99
Bastet
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,996
Damage
51,082
76,020
Taken
70,602
42,779
Mitigated
39,188
24,756
Healing
39,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BiggWormm-
Arachne
4,412
2,733
0
6,412
18,856
8,997
0
4,236
14,620
0
71,749
W
Medusa
DustyXCRL
Medusa
8,381
3,359
0
5,783
11,327
4,450
883
1,242
10,085
0
101,049
W
Chronos
Dw-rtchf
Chronos
10,502
3,830
0
6,239
12,474
5,705
589
5,328
7,146
110,071
0
L
Artio
5,267
577
1,009
5,655
14,336
11,901
0
4,887
9,449
29,144
2,194
L
Chang'e
Maribel_Kin
Chang'e
10,658
514
950
3,601
14,697
5,472
250
5,543
9,154
60,197
0
W
15,963
6,299
418
3,852
11,319
7,937
1,606
1,215
10,104
0
108,143
W
Sylvanus
SHAWKWAV3
Sylvanus
7,640
1,269
6,596
7,579
15,122
12,976
185
4,923
10,199
24,154
3,087
L
Anhur
Trig1312
Anhur
6,513
2,070
0
3,976
12,692
5,129
0
1,976
10,716
0
89,477
L
King Arthur
VexVerified
King Arthur
5,146
605
0
3,153
15,439
11,280
0
1,447
13,992
0
57,461
W
Bastet
jyepes99
Bastet
8,596
1,783
0
9,446
20,360
8,120
252
3,336
17,024
0
78,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
53,041
530
Minions Killed
673
0
Camps Cleared
0
1,746,754
Distance Traveled
1,740,211
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,878
438
105
6
0
356,599
1
W
Medusa
10,822
601
159
9
0
326,046
1
W
Chronos
11,041
613
169
9
0
380,777
5
L
Artio
7,920
440
69
4
0
389,879
9
L
Chang'e
8,071
448
111
6
0
328,859
0
W
Horus
12,013
667
202
11
0
325,278
5
W
Sylvanus
9,027
502
35
2
0
327,765
6
L
Anhur
9,319
518
146
8
0
308,704
4
L
King Arthur
7,843
436
99
6
0
362,713
3
W
Bastet
10,138
563
108
6
0
380,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role